哈希表C++实现

#include <iostream>
using namespace std;

template<typename KeyType,typename ValueType>
class HashNode
{
public:
	KeyType key;
	ValueType value;
	HashNode* next;

	HashNode(const KeyType& key, const ValueType& value)
	{
		this->key = key;
		this->value = value;
		this->next = nullptr;
	}
};

template<typename KeyType, typename ValueType>
class HashTable
{
private:
	int size;
	HashNode<KeyType, ValueType>** table;

	int hash(const KeyType& key)const
	{
		int hashkey = key % size;
		if (hashkey < 0)
		{
			hashkey += size;
		}
		return hashkey;
	}
public:
	HashTable(int size = 256);
	~HashTable();
	void insert(const KeyType& key, const ValueType& value);
	void remove(const KeyType& key);
	bool find(const KeyType& key, ValueType& value)const;
};

template<typename KeyType, typename ValueType>
HashTable<KeyType, ValueType>::HashTable(int size)
{
	this->size = size;
	this->table = new HashNode<KeyType, ValueType>*[size];
	for (int i = 0; i < size; i++)
	{
		table[i] = nullptr;
	}
}

template<typename KeyType, typename ValueType>
HashTable<KeyType, ValueType>::~HashTable()
{
	for (int i = 0; i < size; i++)
	{
		if (table[i])
		{
			HashNode<KeyType, ValueType>* cur = table[i];
			while (cur)
			{
				HashNode<KeyType, ValueType>* next = cur->next;
				delete[] cur;
				cur = next;
			}
			table[i] = nullptr;
		}
	}
	delete table;
	table = NULL;
}

template<typename KeyType, typename ValueType>
void HashTable<KeyType, ValueType>::insert(const KeyType& key, const ValueType& value)
{
	int index = hash(key);
	HashNode<KeyType, ValueType>* now = new HashNode<KeyType, ValueType>(key, value);
	if (table[index] == nullptr)
	{
		table[index] = now;
	}
	else
	{
		now->next = table[index];
		table[index] = now;
	}
}

template<typename KeyType, typename ValueType>
void HashTable<KeyType, ValueType>::remove(const KeyType& key)
{
	int index = hash(key);
	if (table[index])
	{
		if (table[index]->key == key)
		{
			HashNode<KeyType, ValueType>* next = table[index]->next;
			delete[] table[index];
			table[index] = next;
		}
		else
		{
			HashNode<KeyType, ValueType>* cur = table[index];
			while (cur->next&&cur->next->key!=key)
			{
				cur = cur->next;
			}
			if (cur->next)
			{
				HashNode<KeyType, ValueType>* next = cur->next->next;
				delete[] cur->next;
				cur->next = next;
			}
		}
	}
}

template<typename KeyType, typename ValueType>
bool HashTable<KeyType, ValueType>::find(const KeyType& key, ValueType& value)const
{
	int index = hash(key);
	if (table[index])
	{
		if (table[index]->key == key)
		{
			value = table[index]->value;
			return true;
		}
		else
		{
			HashNode<KeyType, ValueType>* cur = table[index];
			while (cur->next && cur->next->key != key)
			{
				cur = cur->next;
			}
			if (cur->next)
			{
				value = cur->next->value;
				return true;
			}
		}
	}
	return false;
}

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