function douglasPeucker(points, tolerance) {
// 找到最高的点
let maxDistance = 0;
let maxIndex = 0;
const end = points.length - 1;
for (let i = 1; i < end; i++) {
const distance = perpendicularDistance(points[i], points[0], points[end]);
if (distance > maxDistance) {
maxDistance = distance;
maxIndex = i;
}
}
// 如果最高点距离大于容差值,则进行递归处理
if (maxDistance > tolerance) {
const leftPoints = points.slice(0, maxIndex + 1);
const rightPoints = points.slice(maxIndex);
return douglasPeucker(leftPoints, tolerance).concat(douglasPeucker(rightPoints, tolerance));
}
// 如果最高点距离小于容差值,则返回最高点
return [points[0], points[end]];
}
// 计算点到直线的垂直距离
function perpendicularDistance(point, start, end) {
const { x: x1, y: y1 } = start;//解构赋值x,y坐标
const { x: x2, y: y2 } = end;
const { x: x, y: y } = point;
const numerator = Math.abs((y2 - y1) * x - (x2 - x1) * y + x2 * y1 - y2 * x1);
const denominator = Math.sqrt(Math.pow(y2 - y1, 2) + Math.pow(x2 - x1, 2));
return numerator / denominator;
}
使用实例:
const points = [
{ x: 1, y: 2 },
{ x: 3, y: 4 },
{ x: 5, y: 6 },
// 更多数据点...
];
const tolerance = 1; // 容差值
const simplifiedPoints = douglasPeucker(points, tolerance);
console.log(simplifiedPoints);
这是一个基本的实现,你可以根据自己的需求进行修改和优化。
代码示范二:
/**
* @author CSH
* @function 函数功能:Douglas-Peucker抽稀算法,通过距离阈值控制(非递归)
* @param {object} point [点数组]
* @param {Number} epsilon [阈值]
*/
function nonRecursionDPDistance(point, epsilon) {
/* 创建栈 */
var stack = [{start: 0, end: point.length - 1}];
var sim