第二十章 中介者模式



前言

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提示:以下是本篇文章正文内容,下面案例可供参考

一、中介者模式基本介绍


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二、应用实例-智能家庭管理

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完整代码

抽象中介者 Mediator

package tanchishell.SJMS.smarthouse;

//抽象中介者
public abstract class Mediator {

    //将给中介者对象,加入到集合中
    public abstract void Register(String colleagueName, Colleague colleague);
    //接收消息, 具体的同事对象发出
    public abstract void GetMessage(int stateChange, String colleagueName);
    public abstract void SendMessage();
}

具体中介者 ConcreteMediator

package tanchishell.SJMS.smarthouse;

import java.util.HashMap;

//具体的中介者类
public class ConcreteMediator extends Mediator {

    //集合,放入所有的同事对象
    private HashMap<String, Colleague> colleagueMap;
    private HashMap<String, String> interMap;


    public ConcreteMediator() {
        colleagueMap = new HashMap<String, Colleague>();
        interMap = new HashMap<String, String>();
    }

    @Override
    public void Register(String colleagueName, Colleague colleague) {

        colleagueMap.put(colleagueName, colleague);

        if (colleague instanceof Alarm) {
            interMap.put("Alarm", colleagueName);
        } else if (colleague instanceof CoffeeMachine) {
            interMap.put("CoffeeMachine", colleagueName);
        } else if (colleague instanceof TV) {
            interMap.put("TV", colleagueName);
        } else if (colleague instanceof Curtains) {
            interMap.put("Curtains", colleagueName);
        }
    }

    //具体中介者的核心方法
    //1. 根据得到消息,完成对应任务
    //2. 中介者在这个方法,协调各个具体的同事对象,完成任务
    @Override
    public void GetMessage(int stateChange, String colleagueName) {

        //处理闹钟发出的消息
        if (colleagueMap.get(colleagueName) instanceof Alarm) {
            if (stateChange == 0) {
                ((CoffeeMachine) (colleagueMap.get(interMap
                        .get("CoffeeMachine")))).StartCoffee();
                ((TV) (colleagueMap.get(interMap.get("TV")))).StartTv();
            } else if (stateChange == 1) {
                ((TV) (colleagueMap.get(interMap.get("TV")))).StopTv();
            }
        } else if (colleagueMap.get(colleagueName) instanceof CoffeeMachine) {
            ((Curtains) (colleagueMap.get(interMap.get("Curtains"))))
                    .UpCurtains();
        } else if (colleagueMap.get(colleagueName) instanceof TV) {//如果 TV 发现消息
        } else if (colleagueMap.get(colleagueName) instanceof Curtains) {
//如果是以窗帘发出的消息,这里处理... }
        }

    }

    @Override
    public void SendMessage() {

    }
}

抽象同事类 Colleague

package tanchishell.SJMS.smarthouse;

//同事抽象类
public abstract class Colleague {

    private Mediator mediator;
    public String name;
    public Colleague(Mediator mediator, String name) {
        this.mediator = mediator;
        this.name = name;
    }
    public Mediator GetMediator() {
        return this.mediator;
    }
    public abstract void SendMessage(int stateChange);
}

具体同事类

闹钟 Alarm

package tanchishell.SJMS.smarthouse;
//具体的同事类  闹钟
public class Alarm extends Colleague {

    //构造器
    public Alarm(Mediator mediator, String name){
        super(mediator, name);

        //在创建 Alarm 同事对象时,将自己放入到 ConcreteMediator 对象中[集合]
        mediator.Register(name, this);
    }

    public void SendAlarm(int stateChange) {
        SendMessage(stateChange);
    }
    @Override
    public void SendMessage(int stateChange) {

        //调用的中介者对象的 getMessage
        this.GetMediator().GetMessage(stateChange, this.name);
    }
}

咖啡机 CoffeeMachine

package tanchishell.SJMS.smarthouse;

//具体的同事类  咖啡机
public class CoffeeMachine extends Colleague{

    public CoffeeMachine(Mediator mediator, String name) {
        super(mediator, name);

        mediator.Register(name, this);
    }

    @Override
    public void SendMessage(int stateChange) {

        this.GetMediator().GetMessage(stateChange, this.name);
    }

    public void StartCoffee() {
        System.out.println("咖啡机开始工作");
    }

    public void FinishCoffee() {
        System.out.println("After 5 minutes!");
        System.out.println("Coffee is ok!");
        SendMessage(0);
    }
}

TV

package tanchishell.SJMS.smarthouse;

public class TV extends Colleague  {

    public TV(Mediator mediator, String name) {
        super(mediator, name);
// TODO Auto-generated constructor stub
        mediator.Register(name, this);
    }

    @Override
    public void SendMessage(int stateChange) {

        this.GetMediator().GetMessage(stateChange, this.name);
    }

    public void StartTv() {

        System.out.println("It's time to 打开电视机!");
    }

    public void StopTv() {

        System.out.println("StopTv!");
    }
}

窗帘 Curtains

package tanchishell.SJMS.smarthouse;

public class Curtains extends Colleague {

    public Curtains(Mediator mediator, String name) {
        super(mediator, name);

        mediator.Register(name, this);
    }
    @Override
    public void SendMessage(int stateChange) {

        this.GetMediator().GetMessage(stateChange, this.name);
    }
    public void UpCurtains() {
        System.out.println("I am holding 生气(升起)窗帘!");
    }


}

测试 Clint

package tanchishell.SJMS.smarthouse;

public class ClientTest {

    public static void main(String[] args) {
        //创建一个中介者对象
        Mediator mediator = new ConcreteMediator();
         //创建 Alarm 并且加入到 ConcreteMediator 对象的 HashMap
        Alarm alarm = new Alarm(mediator, "alarm");
        //创建了 CoffeeMachine 对象,并 且加入到 ConcreteMediator 对象的 HashMap
        CoffeeMachine coffeeMachine = new CoffeeMachine(mediator, "coffeeMachine");
        //创建 Curtains , 并 且加入到 ConcreteMediator 对象的 HashMap
        Curtains curtains = new Curtains(mediator, "curtains");
        TV tV = new TV(mediator, "TV");
         //让闹钟发出消息
        alarm.SendAlarm(0);
//        coffeeMachine.FinishCoffee();
//        alarm.SendAlarm(1);
    }
}


输出

咖啡机开始工作
It's time to 打开电视机!
After 5 minutes!
Coffee is ok!
I am holding 生气(升起)窗帘!
StopTv!

三、中介者模式的注意事项和细节

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