闲来无事写了一个c语言贪吃蛇差不多300行,有兴趣的可以来看下

#include <stdio.h>
#include<stdlib.h>
#include<conio.h>
#include<windows.h>
#include<time.h>
#define WIDTH 60 
#define HIGHT 25
#define FOOD_NUMBER 4  //同一时间蛇的数量
#define SNAKE_LENGTH_MAX 7//每一阶段蛇的最大长度
#define GAME_STAGEMAX 3//最大为三最小为1
void HideCursor() // 用于隐藏光标
{
	CONSOLE_CURSOR_INFO cursor_info = {1, 0};  // 第二个值为0表示隐藏光标
	SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cursor_info);//函数和结构体都在windows.h中定义。
}

void gotoxy(int x,int y)//光标定位函数
{
	COORD p;//定义结构体变量p
	HANDLE handle=GetStdHandle(STD_OUTPUT_HANDLE);//获取当前函数句柄
	p.X=x;p.Y=y;//将光标的目标移动位置传递给结构体
	SetConsoleCursorPosition(handle,p);//移动光标
}

void snake_init(unsigned char *);
int main(void)
{
    int coordinate_y,coordinate_x;//第一个为a[][]
    unsigned char key_direction;
    unsigned char snake_serial_number[SNAKE_LENGTH_MAX][2],snake_length=4,snake_serial_final[2],snake_length_sumflag=0,strike_flag=0,\
    food_coordinate[FOOD_NUMBER][2]={0},food_length_sumflag=0,game_stage=0,food_repeat_solve[FOOD_NUMBER]={0};;
    snake_init(&snake_serial_number[0][0]);
    snake_serial_final[0]=snake_serial_number[snake_length-1][0];
    snake_serial_final[1]=snake_serial_number[snake_length-1][1];
    srand((unsigned)time(NULL));
    HideCursor();
    for(int i_temp=0;i_temp<FOOD_NUMBER;i_temp++)
    {
        food_coordinate[i_temp][1]=9;//rand()%(WIDTH-1)+1;
        food_coordinate[i_temp][0]=9;//rand()%(HIGHT-1)+1;
    }
    for(int m_temp=0;m_temp<FOOD_NUMBER;m_temp++)
    {
        if(food_repeat_solve[m_temp]==0)
        {
            for(int n_temp=m_temp+1;n_temp<FOOD_NUMBER;n_temp++)
            {
                if(food_repeat_solve[n_temp]==0)
                {
                    if(food_coordinate[m_temp][1]==food_coordinate[n_temp][1]&&food_coordinate[m_temp][0]==food_coordinate[n_temp][0])
                    {
                        food_repeat_solve[n_temp]=1;
                    }
                }
            }
        }
    }
    for(;(0<snake_serial_number[0][0]&&snake_serial_number[0][0]<HIGHT)&&(0<snake_serial_number[0][1]&&snake_serial_number[0][1]<WIDTH);)
    {
        

        gotoxy(0,0);
        for(coordinate_y=0;coordinate_y<HIGHT+1;coordinate_y++)
        {
            for(coordinate_x=0;coordinate_x<WIDTH+1;coordinate_x++)
            {
                int snake_length_temp=0;
                for(;snake_length_temp<snake_length;snake_length_temp++)
                {   if(coordinate_y==snake_serial_number[snake_length_temp][0]&&coordinate_x==snake_serial_number[snake_length_temp][1])
                    {
                        strike_flag++;
                        if(snake_length_temp==0)
                        printf("%c",'#');
                        else 
                        {
                            printf("%c",'*');
                        }
                        break;
                    }
                } 

                for(int i_temp=0;i_temp<FOOD_NUMBER;i_temp++)
                {
                    if(coordinate_y== food_coordinate[i_temp][0]&&coordinate_x==food_coordinate[i_temp][1])/**食物1**/
                    {
                        if(snake_serial_number[0][0]==food_coordinate[i_temp][0]&&snake_serial_number[0][1]==food_coordinate[i_temp][1]&&snake_length_sumflag==0)
                        {
                            snake_serial_number[snake_length][0]=snake_serial_final[0];
                            snake_serial_number[snake_length][1]=snake_serial_final[1];
                            snake_length_sumflag=i_temp+1;
                        }
                        else if((snake_serial_number[snake_length_temp][0]!=food_coordinate[i_temp][0]||\
                        snake_serial_number[snake_length_temp][1]!=food_coordinate[i_temp][1])&&(food_repeat_solve[i_temp]==0))
                        {
                            printf("%c",'*');
                            food_length_sumflag=1;
                        }
                        continue;
                    }
                }                       /**食物结尾**/

                if(food_length_sumflag==1)
                {
                    food_length_sumflag=0;
                    continue;
                }
                
                if(snake_length_temp<snake_length)
                continue;

                if(coordinate_y==0||coordinate_y==HIGHT)
                {
                    printf("%c",'_');
                    continue;
                }
                else
                {
                    if(coordinate_x==0||coordinate_x==WIDTH)
                    {
                        printf("%c",'|');
                        
                    }
                    else
                    {
                        // a[coordinate_y][coordinate_x]=' ';
                        printf("%c",' ');
                        
                    }
                    continue;
                }
            }
            
            if(coordinate_y==HIGHT/8*5)
            {
                 printf("\033[;31mnow snake length:%d\033[0m",snake_length);
            }
            else if(coordinate_y==HIGHT/8*6)
            {
                 printf("\033[;31mmax snake length:%d\033[0m",SNAKE_LENGTH_MAX);
            }
            else if(coordinate_y==HIGHT/8*7)
            {
                 printf("\033[;31msnake stage:%d\033[0m",game_stage);
            }
            else if(coordinate_y==HIGHT/8*8)
            {
                 printf("\033[;31mmax snake stage:%d\033[0m",GAME_STAGEMAX);
            }
            else if(coordinate_y==HIGHT/8*1)
            {
                 printf("\033[;31mw is up\033[0m");
            }
            else if(coordinate_y==HIGHT/8*2)
            {
                 printf("\033[;31ms is down\033[0m");
            }
            else if(coordinate_y==HIGHT/8*3)
            {
                 printf("\033[;31ma is left\033[0m");
            }
            else if(coordinate_y==HIGHT/8*4)
            {
                 printf("\033[;31md is right\033[0m");
            }
            putchar('\n');
        }

        if(strike_flag!=snake_length)
        {
            system("cls");
            break;
        }
        else
        {
            strike_flag=0;
        }

        if(kbhit())
        {
            key_direction=getch();
            
        }
        else 
        {
            while(1)
            {
                if(key_direction=='w'||key_direction=='d'||key_direction=='s'||key_direction=='a')
                {
                    break;
                }
                else
                {
                    key_direction=getch();
                }
            }
        }
        if(game_stage==0)
        {
            Sleep(100);
        }
        else if(game_stage==1)
        {
            Sleep(50);
        }
        else
        {

        }
        if(key_direction=='w'||key_direction=='d'||key_direction=='s'||key_direction=='a')
        {
            
            if(snake_length_sumflag>0)
            {
                food_coordinate[snake_length_sumflag-1][1]=rand()%(WIDTH-1)+1;
                food_coordinate[snake_length_sumflag-1][0]=rand()%(HIGHT-1)+1;
                snake_length_sumflag=0;
                snake_length++;
                memset(food_repeat_solve,0,sizeof(food_repeat_solve));
                for(int m_temp=0;m_temp<FOOD_NUMBER;m_temp++)
                {
                    if(food_repeat_solve[m_temp]==0)
                    {
                        for(int n_temp=m_temp+1;n_temp<FOOD_NUMBER;n_temp++)
                        {
                            if(food_repeat_solve[n_temp]==0)
                            {
                                if(food_coordinate[m_temp][1]==food_coordinate[n_temp][1]&&food_coordinate[m_temp][0]==food_coordinate[n_temp][0])
                                {
                                    food_repeat_solve[n_temp]=1;
                                }
                            }
                        }
                    }
                }
            }
            if(snake_length==SNAKE_LENGTH_MAX)
            {
                snake_length=4;
                game_stage++;
                if(game_stage==GAME_STAGEMAX)
                break;
            }
            snake_serial_final[0]=snake_serial_number[snake_length-1][0];
            snake_serial_final[1]=snake_serial_number[snake_length-1][1];
            for(int snake_length_temp=0;snake_length_temp<snake_length-1;snake_length_temp++)
            {    
                snake_serial_number[snake_length-1-snake_length_temp][0]=snake_serial_number[snake_length-snake_length_temp-2][0];
                snake_serial_number[snake_length-1-snake_length_temp][1]=snake_serial_number[snake_length-snake_length_temp-2][1];
            } 
            if( key_direction=='a')
            {
                snake_serial_number[0][1]--;system("cls");
            }
            if( key_direction=='w')
            {
                snake_serial_number[0][0]--;system("cls");
            }
            if( key_direction=='d')
            {
                snake_serial_number[0][1]++;system("cls");
            }
            if( key_direction=='s')
            {
                snake_serial_number[0][0]++;system("cls");
            }
            
        }
    }
    if(game_stage==GAME_STAGEMAX)
    {
        printf("\033[;34mchallenge triumph\033[0m\n");
    }
    else
    {
        printf("\033[;31mchallenge failure\033[0m\n");
    }
    while(1)
    {

    }
    return 0;
 }  
  void snake_init(unsigned char *snake_serial_init)
  {
    for(int i=0;i<4;i++)
    {
        (*snake_serial_init) = 1;
        snake_serial_init++;
        (*snake_serial_init) = 4-i;
        snake_serial_init++;
    }
  }

评论 2
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值