#include <iostream>
class Rectangle
{
float x;float y;
public:
Rectangle(float ,float);
float computeArea();
int greaterThan(Rectangle&);
};
Rectangle::Rectangle(float a,float b)
{
x=a;y=b;
}
float Rectangle::computeArea()
{
return x*y;
}
int Rectangle::greaterThan(Rectangle&t)
{
int a,b;
a=x*y;
b=t.x*t.y;
if(a>b)
return 1;
else return 0;
}
实现一个矩形类
最新推荐文章于 2024-10-16 10:13:45 发布