VS2022配合Qt与boost.asio实现一个TCP异步通信系统远程操作mysql数据库

        上一篇博客我们通过boost.asio搭建了一个简单的异步服务器,但是那是基于命令行的,所有用起来还是相当枯燥的,这次我们配合Qt实现一个简陋的前端页面来控制后端mysql数据库中的表,实现添加密钥的功能(本次博客使用的boost版本是1.84.0,mysql版本是8,Qt版本是6,并且本次博客主要展示代码和效果,不做代码讲解,因为本次博客所使用的代码都是之前博客中所使用过的,大家可以去我的主页学习)。

服务器端

main.cpp

#include <QtWidgets/QApplication>
#include<QtSql/QSqlDatabase>
#include<QtSql/QSqlError>
#include<QtSql/QSqlQuery>
#include<random>
#include<iostream>
#include"Server.h"
int main(int argc, char *argv[])
{
	QSqlDatabase db = QSqlDatabase::addDatabase("QODBC");
	try
	{
		db.setPort(3306);
		db.setHostName("localhost");
		db.setDatabaseName("booksystem");
		db.setUserName("root");
		db.setPassword("2145");
		if (!db.open())
		{
			throw QSqlError("连接失败:", db.lastError().text());
		}
	}
	catch (const QSqlError &e)
	{
		qDebug() << "数据库连接出错了:" << e.text();
	}
	boost::asio::io_context ioContext;
	Server s(ioContext, 10240);
	ioContext.run();
	return 0;
}

Server.h

#pragma once
#include"Session.h"
class Server
{
public:
	Server(boost::asio::io_context& ioc, int port);
	void start_accept();
	void handle_accept(Session* s,const boost::system::error_code& e);
private:
	boost::asio::io_context &ioc;
	boost::asio::ip::tcp::acceptor act;
};

Server.cpp

#include"Server.h"
Server::Server(boost::asio::io_context& ioc, int port) :ioc(ioc), act(ioc,boost::asio::ip::tcp::endpoint(boost::asio::ip::address_v4::any(), port))
{
	start_accept();
}
void Server::start_accept()
{
	Session* s = new Session(ioc);
	act.async_accept(s->get_socket(), std::bind(&Server::handle_accept, this, s, std::placeholders::_1));
}
void Server::handle_accept(Session* s, const boost::system::error_code& e)
{
	if (!e)
	{
		s->Start();
	}
	else
	{
		delete s;
	}
	start_accept();
}

Session.h 

#pragma once
#include<boost/asio.hpp>
class Session
{
public:
	Session(boost::asio::io_context& ioc);
	void Start();
	void handle_recive(const::boost::system::error_code &e, int recived_len);
	void handle_send(const::boost::system:: error_code &e);
	boost::asio::ip::tcp::socket &get_socket();
private:
	boost::asio::ip::tcp::socket soc;
	char data[1024];
	int max_len = 1024;
};

Session.cpp

#include"Session.h"
#include<iostream>
#include<QtSql/QSqlQuery>
#include<QtSql/QSqlError>
Session::Session(boost::asio::io_context& ioc) :soc(ioc)
{
}
boost::asio::ip::tcp::socket & Session::get_socket()
{
	return this->soc;
}
void Session::Start()
{
	memset(data, '\0', max_len);
	soc.async_receive(boost::asio::buffer(data, max_len), std::bind(&Session::handle_recive, this, std::placeholders::_1, std::placeholders::_2));
}
void Session::handle_recive(const::boost::system::error_code& e, int recived_len)
{
	if (!e)
	{
		std::cout << "recived:" << data<<std::endl;
		QSqlQuery q;
		QString sql = "insert into booksystem.secret (secrets)values(?)";
		q.prepare(sql);
		q.addBindValue(QString(data));
		if (!q.exec())
		{
			std::cout << "添加失败" << q.lastError().text().toStdString() << std::endl;
		}
		q.clear();//这个必须要放在async_send函数的前面,不然handle_recive函数结束的时候就会出错
		soc.async_send(boost::asio::buffer(data,max_len), std::bind(&Session::handle_send, this, std::placeholders::_1));
	}
	else
	{
		delete this;
	}
}
void Session::handle_send(const::boost::system::error_code& e)
{
	if (!e)
	{
		memset(data, '\0', max_len);
		soc.async_receive(boost::asio::buffer(data, max_len), std::bind(&Session::handle_recive, this, std::placeholders::_1, std::placeholders::_2));
	}
	else
	{
		delete this;
	}
}

客户端

由于我们是使用VS2022作为开发平台所有并没有使用Qt Creator会使用的qmake,因此也没有对应的.pro文件,这样的好处就是,我们不必在.pro文件中配置项目的文件和第三方库了。

main.cpp

#include "QtClient.h"
#include <QtWidgets/QApplication>
#include<boost/asio.hpp>
#include<iostream>
int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
	boost::asio::io_context ioContext;
	QtClient w(a.activeWindow(), &ioContext);
	try
	{
		// 创建socket对象并连接到服务器
		boost::asio::ip::tcp::socket socket(ioContext);
		boost::asio::ip::tcp::endpoint endpoint(boost::asio::ip::address::from_string("127.0.0.1"), 10240);
		socket.connect(endpoint);
	}
	catch (boost::system::system_error& e)
	{
		std::cout<< "Exception: " << e.what() << std::endl;
	}
	w.show();
    return a.exec();
}

QtClient.h

#pragma once

#include <QtWidgets/QWidget>
#include "ui_QtClient.h"
#include<boost/asio.hpp>
class QtClient : public QWidget
{
    Q_OBJECT

public:
    QtClient(QWidget *parent = nullptr,boost::asio::io_context *ioc=nullptr);
    ~QtClient();
private slots:
    void add_button_click();
private:
    Ui::QtClientClass ui;
    boost::asio::ip::tcp::socket soc;
};

QtClient.cpp 

#include "QtClient.h"
#include<iostream>
QtClient::QtClient(QWidget *parent,boost::asio::io_context *ioc):soc(*ioc),QWidget(parent)
{
    ui.setupUi(this);
    ui.secretText->setAlignment(Qt::AlignCenter);
    soc.connect(boost::asio::ip::tcp::endpoint(boost::asio::ip::address::from_string("127.0.0.1"), 10240));
    connect(ui.addButton, &QPushButton::clicked, this, &QtClient::add_button_click);
}

QtClient::~QtClient()
{}
void QtClient::add_button_click()
{
    std::cout << "secret get: " << ui.secretText->text().toUtf8().toStdString()<< std::endl;
    QByteArray d = ui.secretText->text().toUtf8();
    char data[1024] = "";
    qstrcpy(data, d.data());
    soc.send(boost::asio::buffer(data));
    char rec[1024] = "";
    soc.receive(boost::asio::buffer(rec, 1024));
    std::cout << "reply:" << rec << std::endl;
}

ui_QtClient.h

/********************************************************************************
** Form generated from reading UI file 'QtClient.ui'
**
** Created by: Qt User Interface Compiler version 6.6.2
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_QTCLIENT_H
#define UI_QTCLIENT_H

#include <QtCore/QVariant>
#include <QtWidgets/QApplication>
#include <QtWidgets/QLineEdit>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QWidget>

QT_BEGIN_NAMESPACE

class Ui_QtClientClass
{
public:
    QPushButton *addButton;
    QLineEdit *secretText;

    void setupUi(QWidget *QtClientClass)
    {
        if (QtClientClass->objectName().isEmpty())
            QtClientClass->setObjectName("QtClientClass");
        QtClientClass->resize(600, 400);
        QtClientClass->setStyleSheet(QString::fromUtf8("background-color: rgb(255, 170, 255);"));
        addButton = new QPushButton(QtClientClass);
        addButton->setObjectName("addButton");
        addButton->setGeometry(QRect(220, 220, 151, 51));
        addButton->setStyleSheet(QString::fromUtf8("background-color: rgb(85, 255, 255);\n"
"font: 12pt \"Microsoft YaHei UI\";\n"
"border: 3 solid rgb(0, 0, 255);"));
        secretText = new QLineEdit(QtClientClass);
        secretText->setObjectName("secretText");
        secretText->setGeometry(QRect(80, 110, 441, 71));
        secretText->setStyleSheet(QString::fromUtf8("font: 16pt \"Microsoft YaHei UI\";\n"
"background-color: rgb(0, 255, 127);\n"
"border:3 solid rgb(0, 170, 0);"));

        retranslateUi(QtClientClass);

        QMetaObject::connectSlotsByName(QtClientClass);
    } // setupUi

    void retranslateUi(QWidget *QtClientClass)
    {
        QtClientClass->setWindowTitle(QCoreApplication::translate("QtClientClass", "QtClient", nullptr));
        addButton->setText(QCoreApplication::translate("QtClientClass", "\346\267\273\345\212\240\345\257\206\351\222\245", nullptr));
        secretText->setPlaceholderText(QCoreApplication::translate("QtClientClass", "\350\257\267\350\276\223\345\205\245\345\257\206\351\222\245", nullptr));
    } // retranslateUi

};

namespace Ui {
    class QtClientClass: public Ui_QtClientClass {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_QTCLIENT_H

运行效果

显然左边的窗口是服务器窗口,右边两个窗口是客户端的界面窗口和控制台窗口,有的人因为项目属性配置的问题,可能只有界面窗口,不过没什么影响啦。

输入我们要添加的密钥后,点击添加按钮,发现服务器成功添加了密钥,并且向客户端发送了响应,并且客户端也接收到了响应。

 打开mysql里面的secret表,发现我们的密钥添加进去了。

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