安卓 View绘图笔记


import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.LinearGradient;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.RectF;
import android.graphics.Shader;
import android.util.AttributeSet;
import android.view.View;

public class CustomView extends View {

	private Paint paint = new Paint();
	
	private Path path1 = new Path();
	private Path path2 = new Path();
	private Path path3 = new Path();
	
	private RectF rectf1 = new RectF(50, 50, 100, 100);
	
	private Shader mShasder = new LinearGradient(0, 0, 40, 60, new int[]{Color.RED,Color.GREEN,Color.BLUE,Color.YELLOW}, null, Shader.TileMode.REPEAT);
	
	public CustomView(Context context) {
		super(context);
		
	}
	
	public CustomView(Context context, AttributeSet attrs) {
		super(context, attrs, 0);
	}
	 
	public CustomView(Context context, AttributeSet attrs, int defStyle) {
		super(context, attrs, defStyle);
	}

	@Override
	protected void onDraw(Canvas canvas) {
		
		super.onDraw(canvas);
		
		canvas.drawARGB(50, 200, 120, 120);
		
		//去锯齿   
        paint.setAntiAlias(true);  
        //设置线宽度
        paint.setStrokeWidth(3); 
		
		paint.setARGB(255, 200, 100, 150);
		canvas.drawRect(this.getWidth()/2-10, this.getHeight()/2-10, this.getWidth()/2+10, this.getHeight()/2+10, paint);
		canvas.drawLine(0, 0, this.getWidth(), this.getHeight(), paint);
		canvas.drawLine(this.getWidth(), 0, 0, this.getHeight(), paint);
		
		
		
		//绘制三角形
		path1.moveTo(10, 340);
		path1.lineTo(70, 340);
		path1.lineTo(40, 290);
		path1.close();
		canvas.drawPath(path1, paint);
		
		//绘制五边形
		path2.moveTo(150, 340);
		path2.lineTo(210, 340);
		path2.lineTo(210, 290);
		path2.lineTo(180, 260);
		path2.lineTo(150, 290);
		path2.close();
		canvas.drawPath(path2, paint);
		
		//绘制五角星
		path3.moveTo(250, 50);
		path3.lineTo(240, 74);
		path3.lineTo(220, 74);
		path3.lineTo(240, 86);
		path3.lineTo(230, 110);
		path3.lineTo(250, 94);
		path3.lineTo(270, 110);
		path3.lineTo(260, 86);
		path3.lineTo(280, 74);
		path3.lineTo(260, 74);
		path3.close();
		canvas.drawPath(path3, paint);
		
		//设置渐变器后绘制   
        //为Paint设置渐变器  
        paint.setShader(mShasder);  
        //设置阴影   
        paint.setShadowLayer(45, 10, 10, Color.GRAY); 
        //绘制圆角矩形
      	canvas.drawRoundRect(rectf1, 15, 15, paint);
	}
	
}


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