英雄小游戏,Scanner,while,if,方法调用,延时

package com.itheima;

import java.util.Scanner;

public class HeroGame {
    public static void main(String[] args) {
        Scanner scanner = new Scanner(System.in);
        System.out.println("请输入英雄的名字:");
        String hreoName = scanner.next(); // 默认字符串
        System.out.println("请输入英雄的血量:");
        int hreoBlood = scanner.nextInt();
        System.out.println("请输入英雄的攻击力:");
        int heroAttack = scanner.nextInt();
        System.out.println("请输入英雄的防御力:");
        int heroDefense = scanner.nextInt();

        String bossName = "主宰";
        int bossBlood = 1000;
        int bossAttack = 200;
        int bossDefense = 20;

        System.out.println("开始打架了------");

        while (hreoBlood >= 0 && bossBlood >= 0) {
            sleep(500); // 延迟500毫秒
            System.out.println(hreoName + "射了" + bossName + "一箭," + bossName + "受到了" + (heroAttack - bossDefense) + "伤害");
            System.out.println(bossName + "射了" + hreoName + "一箭," + hreoName + "受到了" + (bossAttack - heroDefense) + "伤害");

            // 掉血
            hreoBlood -= (bossAttack - heroDefense);
            bossBlood -= (heroAttack - bossDefense);
        }
        if (hreoBlood <= 0){
            System.out.println("英雄死亡!");
        }
        if (bossBlood <= 0){
            System.out.println("主宰死亡!");
        }
    }

    public static void sleep(int time){
        // 打出Thread.sleep(time*1000)然后选择try catch就会有这段代码了
        try {
            Thread.sleep(time); // 1秒等于1000毫秒
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
}

 

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