在Camera preview上叠加drawable元素 .

 

原文:http://blog.csdn.net/qikaibinglan/article/details/6076014

例子中将演示android.graphics.Canvas 和 android.hardware.Camera 的用法。
源代码 (Java):
import android.app.Activity;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.hardware.Camera;
import android.os.Bundle;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.Window;
import android.view.ViewGroup.LayoutParams;

public class TestCameraOverlay extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);

requestWindowFeature(Window.FEATURE_NO_TITLE);

Preview mPreview = new Preview(this);
DrawOnTop mDraw = new DrawOnTop(this);

setContentView(mPreview);
addContentView(mDraw, new LayoutParams
(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT));

}

}

class DrawOnTop extends View {

public DrawOnTop(Context context) {
super(context);
// TODO Auto-generated constructor stub
}

@Override
protected void onDraw(Canvas canvas) {
// TODO Auto-generated method stub

Paint paint = new Paint();
paint.setStyle(Paint.Style.FILL);
paint.setColor(Color.BLACK);
canvas.drawText(”Test Text”, 10, 10, paint);

super.onDraw(canvas);
}

}

//———————————————————————-

class Preview extends SurfaceView implements SurfaceHolder.Callback {
SurfaceHolder mHolder;
Camera mCamera;

Preview(Context context) {
super(context);

// Install a SurfaceHolder.Callback so we get notified when
the
// underlying surface is created and destroyed.
mHolder = getHolder();
mHolder.addCallback(this);
mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
}

public void surfaceCreated(SurfaceHolder holder) {
// The Surface has been created, acquire the camera and tell
it where
// to draw.
mCamera = Camera.open();
mCamera.setPreviewDisplay(holder);
}

public void surfaceDestroyed(SurfaceHolder holder) {
// Surface will be destroyed when we return, so stop the
preview.
// Because the CameraDevice object is not a shared resource,
it’s very
// important to release it when the activity is paused.
mCamera.stopPreview();
mCamera = null;
}

public void surfaceChanged(SurfaceHolder holder, int format, int
w, int h) {
// Now that the size is known, set up the camera parameters
and begin
// the preview.
Camera.Parameters parameters = mCamera.getParameters();
parameters.setPreviewSize(w, h);
mCamera.setParameters(parameters);
mCamera.startPreview();
}

}

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