622. Design Circular Queue

622. Design Circular Queue


Design your implementation of the circular queue. The circular queue is a linear data structure in which the operations are performed based on FIFO (First In First Out) principle and the last position is connected back to the first position to make a circle. It is also called “Ring Buffer”.

One of the benefits of the circular queue is that we can make use of the spaces in front of the queue. In a normal queue, once the queue becomes full, we cannot insert the next element even if there is a space in front of the queue. But using the circular queue, we can use the space to store new values.

Your implementation should support following operations:

MyCircularQueue(k): Constructor, set the size of the queue to be k.
Front: Get the front item from the queue. If the queue is empty, return -1.
Rear: Get the last item from the queue. If the queue is empty, return -1.
enQueue(value): Insert an element into the circular queue. Return true if the operation is successful.
deQueue(): Delete an element from the circular queue. Return true if the operation is successful.
isEmpty(): Checks whether the circular queue is empty or not.
isFull(): Checks whether the circular queue is full or not.

Example:

MyCircularQueue circularQueue = new MyCircularQueue(3); // set the size to be 3
circularQueue.enQueue(1);  // return true
circularQueue.enQueue(2);  // return true
circularQueue.enQueue(3);  // return true
circularQueue.enQueue(4);  // return false, the queue is full
circularQueue.Rear();  // return 3
circularQueue.isFull();  // return true
circularQueue.deQueue();  // return true
circularQueue.enQueue(4);  // return true
circularQueue.Rear();  // return 4

Note:

  1. All values will be in the range of [0, 1000].
  2. The number of operations will be in the range of [1, 1000].
  3. Please do not use the built-in Queue library.

方法1:

思路:

head:第一个元素的index
tail:下一个元素将放入的index

class MyCircularQueue {
private: 
    vector<int> nums_;
    int head_, tail_;
    int k_;
    int size_;
public:
    /** Initialize your data structure here. Set the size of the queue to be k. */
    MyCircularQueue(int k) {
        nums_.resize(k, 0);
        k_ = k;
        head_ = 0;
        tail_ = 0;
        size_ = 0;
    }
    
    /** Insert an element into the circular queue. Return true if the operation is successful. */
    bool enQueue(int value) {
        if (isFull()) return false;
        nums_[tail_] = value;
        tail_ = (tail_ + 1) % k_;
        size_++;
        return true;
    }
    
    /** Delete an element from the circular queue. Return true if the operation is successful. */
    bool deQueue() {
        if (isEmpty()) return false;
        head_ = (head_ + 1) % k_;
        size_--;
        return true;
    }
    
    /** Get the front item from the queue. */
    int Front() {
        if (isEmpty()) return -1;
        return nums_[head_];
    }
    
    /** Get the last item from the queue. */
    int Rear() {
        if (isEmpty()) return -1;
        return nums_[(tail_ - 1 + k_) % k_];
    }
    
    /** Checks whether the circular queue is empty or not. */
    bool isEmpty() {
        return size_ == 0;
    }
    
    /** Checks whether the circular queue is full or not. */
    bool isFull() {
        return size_ == k_;
    }
};

/**
 * Your MyCircularQueue object will be instantiated and called as such:
 * MyCircularQueue* obj = new MyCircularQueue(k);
 * bool param_1 = obj->enQueue(value);
 * bool param_2 = obj->deQueue();
 * int param_3 = obj->Front();
 * int param_4 = obj->Rear();
 * bool param_5 = obj->isEmpty();
 * bool param_6 = obj->isFull();
 */
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