IOS 手机振动 UIImpactFeedbackStyle

Ios 手机振动

+(void)deviceVibrate:(int ) vibrateType

{

        NSLog(@"vibrateType = %d" , vibrateType );

        UIImpactFeedbackStyle fStyle = UIImpactFeedbackStyleLight;

        if( vibrateType == 1 )

        {

                //-- 0.5秒长时振动 --

                AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);

                return;

        }

        else if ( vibrateType == 2 )

        {

                //-- 普通短震,3D Touch 中 Peek 震动反馈 --

                AudioServicesPlaySystemSound(1519);

        return;

        }

        else if ( vibrateType == 3 )

        {

                //-- 普通短震,3D Touch 中 Pop 震动反馈 --

                AudioServicesPlaySystemSound(1520);

                return;

        }

        else if ( vibrateType == 4 )

        {

                //-- 连续三次短震 --

                AudioServicesPlaySystemSound(1521);

                return;

        }

        else if ( vibrateType == 5 )

        {

                fStyle = UIImpactFeedbackStyleLight;

        }

        else if ( vibrateType == 6 )

        {

                fStyle = UIImpactFeedbackStyleMedium;

        }

        else if ( vibrateType == 7 )

        {

                fStyle = UIImpactFeedbackStyleHeavy;

        }

        else if ( vibrateType == 8 )

        {

                if (@available(iOS 13.0, *)) {

                        fStyle = UIImpactFeedbackStyleSoft;

                } else {

                        // Fallback on earlier versions

                }

        }

        else if ( vibrateType == 9 )

        {

              if (@available(iOS 13.0, *)) {

                fStyle = UIImpactFeedbackStyleRigid;

              } else {

                // Fallback on earlier versions

                }

        }

        NSLog(@" fStyle = %ld" , (long)fStyle );

        UIImpactFeedbackGenerator *generator = [[UIImpactFeedbackGenerator alloc]         initWithStyle:fStyle];

        [generator prepare];

        [generator impactOccurred];

}

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