#include<iostream>
using namespace std;
//kruskal算法中对边集数组要求必须是根据全职升序排序的
typedef char VertexType;
typedef int EdgeType;
const int MAXVEX = 100;
const int MAXEDGE = 100;
typedef struct Edge
{
int begin ,end;
EdgeType weight;
}Edge;
typedef struct Graph//图
{
VertexType vexs[MAXVEX];
Edge edges[MAXEDGE];
int numVertexes,numEdges;
}Graph;
//图->边集数组表示
void CreateGraph(Graph * G)//这里没有区分有向,无向统一进行处理
{
int i,j,k,w;
cin>>G->numVertexes>>G->numEdges;
for(i = 0;i < G->numVertexes;++i)//输入顶点
{
cin>>G->vexs[i];
}
for(k = 0;k < G->numEdges;++k)//完成邻接矩阵的填写工作
{
cin>>i>>j>>w;
G->edges[k].begin = i;
G->edges[k].end = j;
G->edges[k].weight = w;
}
}
void Show_Graph(Graph *G)//打印图的信息
{
cout<<"图的顶点,边数为:"<<G->numVertexes<<","<<G->numEdges<<endl;
cout<<"边集数组为:"<<endl;
for(int i = 0;i < G->numEdges;++i)
{
cout<< G->edges[i].begin<<"->"<<G->edges[i].end<<" ("<<G->edges[i].weight<<")"<<endl;
}
}
int Find(int * parent,int f)
{
while(parent[f])
{
f = parent[f];
}
return f;
}
void MiniSpanTree_kruskal(Graph *G)
{
int i,n,m;
int parent[MAXVEX];
for(i = 0;i < G->numVertexes;++i)
{
parent[i] = 0;
}
for(i = 0;i < G->numEdges;++i)
{
n = Find(parent,G->edges[i].begin);
m = Find(parent,G->edges[i].end);
if(n != m)
{
parent[n] = m;
printf("%d<->%d,W = %d \n",G->edges[i].begin,G->edges[i].end,G->edges[i].weight);
}
}
}
int main()
{
Graph *G = new Graph();
CreateGraph(G);
Show_Graph(G);
delete G;
}
最小生成树(kruskal算法)
最新推荐文章于 2021-02-01 08:20:10 发布