1、简介
1.1 介绍
哈希表和链表实现的Map接口,具有可预测的迭代次序。 这种实现不同于HashMap,它维持于所有条目的运行双向链表。 此链接列表定义迭代排序,通常是将键插入到Map(插入顺序 )中的顺序 。
1.2 构造
//构造具有默认初始容量(16)和负载因子(0.75)
LinkedHashMap()
//构造具有指定初始容量和默认负载因子(0.75)
LinkedHashMap(int initialCapacity)
//构造具有指定初始容量和负载因子的LinkedHashMap实例。
LinkedHashMap(int initialCapacity, float loadFactor)
//带订购模式的构造
LinkedHashMap(int initialCapacity, float loadFactor, boolean accessOrder)
//带子map的构造
LinkedHashMap(Map<? extends K,? extends V> m)
1.3 继承关系
java.lang.Object
java.util.AbstractMap<K,V>
java.util.HashMap<K,V>
java.util.LinkedHashMap<K,V>
2、源代码
public class LinkedHashMap<K,V>
extends HashMap<K,V>
implements Map<K,V>
{
//Entry继承自HashMap.Node
static class Entry<K,V> extends HashMap.Node<K,V> {
Entry<K,V> before, after;
Entry(int hash, K key, V value, Node<K,V> next) {
super(hash, key, value, next);
}
}
//链表的头尾
transient LinkedHashMap.Entry<K,V> head;
transient LinkedHashMap.Entry<K,V> tail;
//false: 基于插入顺序 true: 基于访问顺序
final boolean accessOrder;
//构造
public LinkedHashMap(int initialCapacity, float loadFactor) {
super(initialCapacity, loadFactor);
accessOrder = false;
}
public LinkedHashMap(int initialCapacity) {
super(initialCapacity);
accessOrder = false;
}
public LinkedHashMap() {
super();
accessOrder = false;
}
public LinkedHashMap(Map<? extends K, ? extends V> m) {
super();
accessOrder = false;
putMapEntries(m, false);
}
public LinkedHashMap(int initialCapacity,
float loadFactor,
boolean accessOrder) {
super(initialCapacity, loadFactor);
this.accessOrder = accessOrder;
}
2.1.2 主要看get方法
public V get(Object key) {
Node<K,V> e;
//调用HashMap的getNode
if ((e = getNode(hash(key), key)) == null)
return null;
//如果accessOrder为true
if (accessOrder)
afterNodeAccess(e);
return e.value;
}
//操作元素后改变LinkedHashMap维护的双向链表
void afterNodeAccess(Node<K,V> e) { // move node to last
LinkedHashMap.Entry<K,V> last;
//如果末尾不是传入的参数
if (accessOrder && (last = tail) != e) {
//构建双向循环链表
LinkedHashMap.Entry<K,V> p =
(LinkedHashMap.Entry<K,V>)e, b = p.before, a = p.after;
p.after = null;
if (b == null)
head = a;
else
b.after = a;
if (a != null)
a.before = b;
else
last = b;
if (last == null)
head = p;
else {
p.before = last;
last.after = p;
}
//最近使用的将被插入链尾
tail = p;
++modCount;
}
}
每一次增删改查都会操作LinkedHashMap的循环双向链表,将最新修改的节点赋为尾节点,最少使用、最久未使用的节点将变为头节点
2.1.3 LinkedHashMap调用的是HashMap的put方法
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
Node<K,V>[] tab; Node<K,V> p; int n, i;
if ((tab = table) == null || (n = tab.length) == 0)
n = (tab = resize()).length;
if ((p = tab[i = (n - 1) & hash]) == null)
//这里的newNode是LinkedHashMap的newNode
tab[i] = newNode(hash, key, value, null);
else {
Node<K,V> e; K k;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
e = p;
else if (p instanceof TreeNode)
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
for (int binCount = 0; ; ++binCount) {
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
treeifyBin(tab, hash);
break;
}
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
if (e != null) { // existing mapping for key
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
//如果操作了元素,将调用afterNodeAccess调整双向循环链表
afterNodeAccess(e);
return oldValue;
}
}
++modCount;
if (++size > threshold)
resize();
//插入后,根据条件操作头节点。
afterNodeInsertion(evict);
return null;
}
Node<K,V> newNode(int hash, K key, V value, Node<K,V> e) {
//新建节点
LinkedHashMap.Entry<K,V> p =
new LinkedHashMap.Entry<K,V>(hash, key, value, e);
//放入链表尾
linkNodeLast(p);
return p;
}
private void linkNodeLast(LinkedHashMap.Entry<K,V> p) {
LinkedHashMap.Entry<K,V> last = tail;
tail = p;
if (last == null)
head = p;
else {
p.before = last;
last.after = p;
}
}
LinkedHashMap使用HashMap的数据结构,只是对关键的方法进行重写,如newNode
遍历操作
public static void main(String[] args) throws Exception {
LinkedHashMap linkedHashMap = new LinkedHashMap(16, (float) 0.75,true);
linkedHashMap.put("1", "1");
linkedHashMap.put("2", "2");
linkedHashMap.put("3", "3");
linkedHashMap.get("1");
Iterator<Map.Entry> iterator= linkedHashMap.entrySet().iterator();
while(iterator.hasNext()) {
Map.Entry entry = iterator.next();
System.out.println(entry.getKey()+":"+entry.getValue());
}
}
源码部分
public Set<Map.Entry<K,V>> entrySet() {
Set<Map.Entry<K,V>> es;
//返回LinkedEntrySet对象
return (es = entrySet) == null ? (entrySet = new LinkedEntrySet()) : es;
}
final class LinkedEntrySet extends AbstractSet<Map.Entry<K,V>> {
public final Iterator<Map.Entry<K,V>> iterator() {
//返回LinkedEntryIterator对象
return new LinkedEntryIterator();
}
}
//LinkedEntryIterator继承LinkedHashIterator
final class LinkedEntryIterator extends LinkedHashIterator
implements Iterator<Map.Entry<K,V>> {
public final Map.Entry<K,V> next() { return nextNode(); }
}
//最终的迭代操作
abstract class LinkedHashIterator {
LinkedHashMap.Entry<K,V> next;
LinkedHashMap.Entry<K,V> current;
int expectedModCount;
LinkedHashIterator() {
//在构造中 将head赋给next
next = head;
expectedModCount = modCount;
current = null;
}
public final boolean hasNext() {
return next != null;
}
final LinkedHashMap.Entry<K,V> nextNode() {
//直接返回next
LinkedHashMap.Entry<K,V> e = next;
if (modCount != expectedModCount)
throw new ConcurrentModificationException();
if (e == null)
throw new NoSuchElementException();
current = e;
next = e.after;
return e;
}
public final void remove() {
Node<K,V> p = current;
if (p == null)
throw new IllegalStateException();
if (modCount != expectedModCount)
throw new ConcurrentModificationException();
current = null;
K key = p.key;
removeNode(hash(key), key, null, false, false);
expectedModCount = modCount;
}
}
迭代器是从双向循环链表头开始遍历。
//将元素p插入双链表尾部
private void linkNodeLast(LinkedHashMap.Entry<K,V> p) {
LinkedHashMap.Entry<K,V> last = tail;
tail = p;
if (last == null)
head = p;
else {
p.before = last;
last.after = p;
}
}
//将src替换为dst
private void transferLinks(LinkedHashMap.Entry<K,V> src,
LinkedHashMap.Entry<K,V> dst) {
LinkedHashMap.Entry<K,V> b = dst.before = src.before;
LinkedHashMap.Entry<K,V> a = dst.after = src.after;
if (b == null)
head = dst;
else
b.after = dst;
if (a == null)
tail = dst;
else
a.before = dst;
}
//新建节点
Node<K,V> newNode(int hash, K key, V value, Node<K,V> e) {
LinkedHashMap.Entry<K,V> p =
new LinkedHashMap.Entry<K,V>(hash, key, value, e);
linkNodeLast(p);
return p;
}
}
总结:
LinkedHashMap主体使用HashMap的数据结构,通过重写一些重要的方法如newNode,轻松将HashMap的Entry转换为LinkedHashMap的,体现了继承的优势
LinkedHashMap保持HashMap的数据结构,但是自己也维护一个双向循环链表。
LinkedHashMap内部有accessOrder标记,为false时,双向链表按插入的顺序排列。因为新插入的元素都是尾插法
accessOrder=true时,每次对元素进行增删改查,都会将该元素放到链表尾部。使这个链表将最新操作的元素放入链表尾,长时间未使用的放入头部。这种即是LRU算法。