1、简介
1.1 介绍
基于优先级堆的无限优先级queue 。 优先级队列的元素根据它们的有序natural ordering ,或由一个Comparator在队列构造的时候提供,这取决于所使用的构造方法。 优先队列不允许null元素。
1.2 构造
//创建一个PriorityBlockingQueue ,具有默认的初始容量(11),根据它们的自然排序对其元素进行排序 。
PriorityBlockingQueue()
//创建一个 PriorityBlockingQueue集合中的元素的PriorityBlockingQueue。
PriorityBlockingQueue(Collection<? extends E> c)
//创建具有PriorityBlockingQueue初始容量的PriorityBlockingQueue,根据它们的自然排序对其元素进行排序 。
PriorityBlockingQueue(int initialCapacity)
//创建具有 PriorityBlockingQueue初始容量的PriorityBlockingQueue,根据指定的比较器对其元素进行排序
PriorityBlockingQueue(int initialCapacity, Comparator<? super E> comparator)
1.3 继承
java.lang.Object
java.util.AbstractCollection<E>
java.util.AbstractQueue<E>
java.util.concurrent.PriorityBlockingQueue<E>
2、源代码
public class PriorityBlockingQueue<E> extends AbstractQueue<E>
implements BlockingQueue<E>, java.io.Serializable {
//默认长度
private static final int DEFAULT_INITIAL_CAPACITY = 11;
//最大长度
private static final int MAX_ARRAY_SIZE = Integer.MAX_VALUE - 8;
//容器
private transient Object[] queue;
//元素个数
private transient int size;
//比较器
private transient Comparator<? super E> comparator;
private final ReentrantLock lock;
//条件锁
private final Condition notEmpty;
//自旋锁
private transient volatile int allocationSpinLock;
//序列化/反序列化用
private PriorityQueue<E> q;
//构造
public PriorityBlockingQueue() {
this(DEFAULT_INITIAL_CAPACITY, null);
}
public PriorityBlockingQueue(int initialCapacity) {
this(initialCapacity, null);
}
//真正的构造
public PriorityBlockingQueue(int initialCapacity,
Comparator<? super E> comparator) {
if (initialCapacity < 1)
throw new IllegalArgumentException();
this.lock = new ReentrantLock();
this.notEmpty = lock.newCondition();
this.comparator = comparator;
this.queue = new Object[initialCapacity];
}
//带子集的构造
public PriorityBlockingQueue(Collection<? extends E> c) {
this.lock = new ReentrantLock();
this.notEmpty = lock.newCondition();
boolean heapify = true; // true if not known to be in heap order
//屏蔽null值标记
boolean screen = true; // true if must screen for nulls
if (c instanceof SortedSet<?>) {
SortedSet<? extends E> ss = (SortedSet<? extends E>) c;
this.comparator = (Comparator<? super E>) ss.comparator();
heapify = false;
}
else if (c instanceof PriorityBlockingQueue<?>) {
PriorityBlockingQueue<? extends E> pq =
(PriorityBlockingQueue<? extends E>) c;
this.comparator = (Comparator<? super E>) pq.comparator();
screen = false;
if (pq.getClass() == PriorityBlockingQueue.class) // exact match
heapify = false;
}
Object[] a = c.toArray();
int n = a.length;
// If c.toArray incorrectly doesn't return Object[], copy it.
//如果是基本类型 直接复制
if (a.getClass() != Object[].class)
a = Arrays.copyOf(a, n, Object[].class);
//检查空值
if (screen && (n == 1 || this.comparator != null)) {
for (int i = 0; i < n; ++i)
if (a[i] == null)
throw new NullPointerException();
}
this.queue = a;
this.size = n;
if (heapify)
//建立堆结构
heapify();
}
//尝试扩容
private void tryGrow(Object[] array, int oldCap) {
//必须先释放锁
lock.unlock(); // must release and then re-acquire main lock
Object[] newArray = null;
//CAS操作
if (allocationSpinLock == 0 &&
UNSAFE.compareAndSwapInt(this, allocationSpinLockOffset,
0, 1)) {
try {
//原长度小于64 增长一倍 否则增长原来的二分之一
int newCap = oldCap + ((oldCap < 64) ?
(oldCap + 2) : // grow faster if small
(oldCap >> 1));
//防止过大
if (newCap - MAX_ARRAY_SIZE > 0) { // possible overflow
int minCap = oldCap + 1;
if (minCap < 0 || minCap > MAX_ARRAY_SIZE)
throw new OutOfMemoryError();
newCap = MAX_ARRAY_SIZE;
}
//新建数组
if (newCap > oldCap && queue == array)
newArray = new Object[newCap];
} finally {
allocationSpinLock = 0;
}
}
//如果有其他线程正在扩容 则让出
if (newArray == null) // back off if another thread is allocating
Thread.yield();
//获取锁
lock.lock();
//如果原数组未改变 则将原数组内容拷贝到新数组
if (newArray != null && queue == array) {
queue = newArray;
System.arraycopy(array, 0, newArray, 0, oldCap);
}
}
//出队
private E dequeue() {
int n = size - 1;
if (n < 0)
return null;
else {
Object[] array = queue;
//删除元素
E result = (E) array[0];
E x = (E) array[n];
array[n] = null;
//调整二叉堆
Comparator<? super E> cmp = comparator;
if (cmp == null)
siftDownComparable(0, x, array, n);
else
siftDownUsingComparator(0, x, array, n, cmp);
size = n;
return result;
}
}
//自上向下调整
private static <T> void siftDownComparable(int k, T x, Object[] array,
int n) {
if (n > 0) {
Comparable<? super T> key = (Comparable<? super T>)x;
int half = n >>> 1; // loop while a non-leaf
while (k < half) {
int child = (k << 1) + 1; // assume left child is least
Object c = array[child];
int right = child + 1;
if (right < n &&
((Comparable<? super T>) c).compareTo((T) array[right]) > 0)
c = array[child = right];
if (key.compareTo((T) c) <= 0)
break;
array[k] = c;
k = child;
}
array[k] = key;
}
}
//二叉堆的调整
private static <T> void siftUpComparable(int k, T x, Object[] array) {
Comparable<? super T> key = (Comparable<? super T>) x;
while (k > 0) {
//计算父节点下标
int parent = (k - 1) >>> 1;
Object e = array[parent];
if (key.compareTo((T) e) >= 0)
break;
array[k] = e;
k = parent;
}
array[k] = key;
}
//二叉堆的调整
private static <T> void siftUpUsingComparator(int k, T x, Object[] array,
Comparator<? super T> cmp) {
while (k > 0) {
int parent = (k - 1) >>> 1;
Object e = array[parent];
if (cmp.compare(x, (T) e) >= 0)
break;
array[k] = e;
k = parent;
}
array[k] = x;
}
//添加元素
public boolean offer(E e) {
if (e == null)
throw new NullPointerException();
final ReentrantLock lock = this.lock;
lock.lock();
int n, cap;
Object[] array;
//自旋锁
while ((n = size) >= (cap = (array = queue).length))
tryGrow(array, cap);
try {
//添加完 调整堆
Comparator<? super E> cmp = comparator;
if (cmp == null)
siftUpComparable(n, e, array);
else
siftUpUsingComparator(n, e, array, cmp);
size = n + 1;
//唤醒消费者线程
notEmpty.signal();
} finally {
lock.unlock();
}
return true;
}
//出队 不会阻塞
public E poll() {
final ReentrantLock lock = this.lock;
lock.lock();
try {
return dequeue();
} finally {
lock.unlock();
}
}
//获取元素
public E take() throws InterruptedException {
final ReentrantLock lock = this.lock;
lock.lockInterruptibly();
E result;
try {
//如果队列空 阻塞
while ( (result = dequeue()) == null)
notEmpty.await();
} finally {
lock.unlock();
}
return result;
}
//带超时
public E poll(long timeout, TimeUnit unit) throws InterruptedException {
long nanos = unit.toNanos(timeout);
final ReentrantLock lock = this.lock;
lock.lockInterruptibly();
E result;
try {
while ( (result = dequeue()) == null && nanos > 0)
nanos = notEmpty.awaitNanos(nanos);
} finally {
lock.unlock();
}
return result;
}
//遍历 查找元素下标
private int indexOf(Object o) {
if (o != null) {
Object[] array = queue;
int n = size;
for (int i = 0; i < n; i++)
if (o.equals(array[i]))
return i;
}
return -1;
}
//移除指定元素
private void removeAt(int i) {
Object[] array = queue;
int n = size - 1;
//如果是最后一个 直接移除
if (n == i) // removed last element
array[i] = null;
else {
E moved = (E) array[n];
array[n] = null;
Comparator<? super E> cmp = comparator;
//将最后一个元素替换下标i的元素
if (cmp == null)
siftDownComparable(i, moved, array, n);
else
siftDownUsingComparator(i, moved, array, n, cmp);
//进行调整
if (array[i] == moved) {
if (cmp == null)
siftUpComparable(i, moved, array);
else
siftUpUsingComparator(i, moved, array, cmp);
}
}
size = n;
}
}
2.2 总结
PriorityBlockingQueue的实现是一个二叉堆,且大小可增长。
只有一个条件锁,如果队列为空,再获取数据时会阻塞
看源码前看懂二叉堆会轻松很多
http://www.cnblogs.com/skywang12345/p/3610187.html