c# UDP通过广播实现群发功能

using System;

using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
//添加的命名空间引用
using System.Net;
using System.Net.Sockets;
using System.Threading;

//UDP通过广播实现群发功能
namespace BroadcastExample
{
    public partial class Form1 : Form
    {
        delegate void AppendStringCallback(string text);
        AppendStringCallback appendstringcallback;
        //使用的接收端口 51008
        /// <summary>
        /// 端口号
        /// </summary>
        private int port = 51008;

        /// <summary>
        /// udp连接对象
        /// </summary>
        private UdpClient udpclient;

        public Form1()
        {
            InitializeComponent();
            appendstringcallback = new AppendStringCallback(AppendString);
        }

        /// <summary>
        /// 委托对象的处理过程
        /// </summary>
        /// <param name="text"></param>
        private void AppendString(string text)
        {
            if (richtextBox2.InvokeRequired == true)
            {
                this.Invoke(appendstringcallback, text);
            }
            else
            {
                richtextBox2.AppendText(text + "/r/n");
            }
        }

        /// <summary>
        /// 在后台运行的接收线程
        /// </summary>
        private void RecData()
        {
            //本机指定端口接收
            udpclient = new UdpClient(port);
            IPEndPoint remote = null;
            //接收从远程主机发送过来的信息
            while (true)
            {
                try
                {
                    //关闭udpclient时此句会产生异常
                    byte[] bytes = udpclient.Receive(ref remote);
                    string str = Encoding.UTF8.GetString(bytes, 0, bytes.Length);
                    AppendString(string.Format("来自{0}:{1}", remote, str));
                }
                catch
                {
                    //退出循环,结束线程
                    break;
                }
            }
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            //创建一个线程接收接收远程主机发来的信息
            Thread mythread = new Thread(new ThreadStart(RecData));
            //将线程设为后台运行
            mythread.IsBackground = true;
            mythread.Start();
        }

        private void Form1_FormClosing(object sender, FormClosingEventArgs e)
        {
            udpclient.Close();
        }

        private void button1_Click(object sender, EventArgs e)
        {
            UdpClient myUdpclient = new UdpClient();

            
            try
            {
                IPEndPoint iep = new IPEndPoint(IPAddress.Broadcast, port);
                byte[] bytes = System.Text.Encoding.UTF8.GetBytes(textBox1.Text);
                myUdpclient.Send(bytes, bytes.Length, iep);
                textBox1.Clear();
                myUdpclient.Close();
                textBox1.Focus();
            }
            catch (Exception err)
            {
                MessageBox.Show(err.Message, "发送失败");
            }
            finally
            {
                myUdpclient.Close();
            }
        }
    }
}


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