在project.json中的"modules"引入游戏所需要的模块
若直接引入"cocos2d",这个里面包含了所有引擎内部类
"cocos2d" : ["core", "kazmath", "shaders", "render-texture", "motion-streak", "node-grid",
"clipping-nodes", "effects", "shape-nodes", "actions", "actions3d",
"progress-timer", "transitions", "labels", "compression", "particle",
"text-input", "menus", "tilemap", "parallax", "audio"
]
根据自己所需要的选择添加,可让游戏最终发布时的体积缩小很多