效果展示:
Game.java
import java.util.Scanner;
import java.util.SplittableRandom;
public class Game {
private Room currentRoom;
private void creatRooms(){
Room outside, lobby, pub, study, bedroom;
//制造房间
outside = new Room("城堡外");
lobby = new Room("大堂");
pub = new Room("小酒吧");
study = new Room("书房");
bedroom = new Room("卧室");
//初始化房间的出口
outside.setExits("east", lobby);
outside.setExits("south", study);
outside.setExits("west", pub);
lobby.setExits("west", outside);
pub.setExits("east", outside);
study.setExits("north", outside);
study.setExits("east", bedroom);
bedroom.setExits("west", study);
lobby.setExits("up", pub);
pub.setExits("down", lobby);
currentRoom = outside;
}
private void printWelcom(){
creatRooms();
System.out.println();
System.out.println("欢迎来到城堡!");
System.out.println("这是一个超级无聊的游戏!");
System.out.println("如果需要帮助,请输入‘help’~,我就会来帮你啦!~");
System.out.println();
showPrompt();
}
public void printHelp() {
System.out.println("迷路了吗?你可以做的命令有:go bye help");
System.out.println("如:\tgo east");
}
private void goRoom(String direction){
Room nextRoom = currentRoom.getExit(direction);
if (nextRoom == null) {
System.out.println("那里没有门!");
}
else{
currentRoom = nextRoom;
showPrompt();
}
}
public void showPrompt(){
System.out.println("你在" + currentRoom);
System.out.print("出口有:");
System.out.print(currentRoom.getExitDesc());
System.out.println();
}
public static void main(String[] args){
Scanner in = new Scanner(System.in);
Game game = new Game();
game.printWelcom();
while(true) {
String line = in.nextLine();
String[] words = line.split(" ");
if (words[0].equals("help")) {
game.printHelp();
} else if (words[0].equals("go")) {
game.goRoom(words[1]);
} else if (words[0].equals("bye")) {
break;
}
}
System.out.println("感谢您的光临。再见!~");
in.close();
}
}
Room.java
import java.util.HashMap;
public class Room {
private String description;
private HashMap<String, Room> exits = new HashMap<String, Room>();
public Room(String description){
this.description = description;
}
public void setExits(String dir,Room room){
exits.put(dir, room);
}
@Override
public String toString(){
return description;
}
// 返回一个用来表达现在有什么房间的一个描述字符串
public String getExitDesc(){
StringBuffer sb = new StringBuffer();
// String ret = ""; //用String 每次做++ 操作, 系统开销会很大
for( String dir: exits.keySet() ){
sb.append(dir);
sb.append(' ');
}
return sb.toString();
}
public Room getExit(String direction) {
return exits.get(direction);
}
}
分享一个简单的城堡游戏,把上述代码放到一个包里面,直接运行Game.java即可,周五小小娱乐一下!!!