大飞老师带你看线程-线程通讯-await和signal

接上一篇,上篇讲到使用wait跟notify方法再配合synchronized关键字实现线程间的通讯。本篇讲解JDK1.5之后提供另外一套通讯机制。实现原理一致,区别仅仅操作方式而已。
延续上篇的需求:
需求: 一个包子店, 只有一个面包师, 一个蒸笼.蒸笼只能放满10个包子, 当满10个包子时,面包师可以休息.如果包子卖完了,就得开始弄包子.而顾客一次买一个包子, 当包子就只能等啦.

package cn.wolfcode.ch11;

import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.ReentrantLock;

public class BaoZiShop {
    //包子个数
    private  int baoziNum = 0;

    //获取重入锁
    private ReentrantLock lock = new ReentrantLock();
    //通过重入锁获取锁绑定状态(条件)实例
    //该对象可以实现等同object中的wait跟notify功能
    private Condition condition = lock.newCondition();

    public int getBaoziNum() {
        return baoziNum;
    }

    public void setBaoziNum(int baoziNum) {
        this.baoziNum = baoziNum;
    }

    public ReentrantLock getLock() {
        return lock;
    }

    public Condition getCondition() {
        return condition;
    }
}
package cn.wolfcode.ch11;

//面包师
public class Baker {
    private BaoZiShop shop;

    public Baker(BaoZiShop shop) {
        this.shop = shop;
    }
    public void product() {

        while (true) {
            //获取锁
            shop.getLock().lock();
            try {
                if (shop.getBaoziNum() >= 10) {
                    try {
                        System.out.println("面包师:" + Thread.currentThread().getName()
                                + "发现包子满了,果断休息...");
                        shop.getCondition().await();
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                } else {
                    shop.setBaoziNum(shop.getBaoziNum() + 1);
                    System.out.println("面包师:" + Thread.currentThread().getName()
                            + "生产了1个包子, 还有" + shop.getBaoziNum() + "个包子");
                    shop.getCondition().signal();  //通知顾客, 可以买包子了
                }
            } finally {
                shop.getLock().unlock();
            }
            try {
                Thread.sleep(500);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
}
package cn.wolfcode.ch11;

//顾客
public class Customer {
    private BaoZiShop shop;
    public Customer(BaoZiShop shop) {
        this.shop = shop;
    }
    public void buy() {
        while (true) {
            shop.getLock().lock();
            try {
                if (shop.getBaoziNum() <= 0) {
                    try {
                        System.out.println("顾客:" + Thread.currentThread().getName()
                                + "发现没包子了, 通知老板弄包子, 在等待...");
                        shop.getCondition().await();
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                } else {
                    shop.setBaoziNum(shop.getBaoziNum() - 1);
                    System.out.println("顾客:" + Thread.currentThread().getName() +
                            " 买了1包子, 还有" + shop.getBaoziNum() + "个包子");
                    shop.getCondition().signal();  //客户急,催老板赶紧弄
                }
            } finally {
                shop.getLock().unlock();
            }

            try {
                Thread.sleep(500);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
}
package cn.wolfcode.ch11;

import cn.wolfcode.ch10.Resource;

public class App {

    public static void main(String[] args) {

        //同一个包子店
        BaoZiShop shop = new BaoZiShop();

        //面包师
        final Baker baker = new Baker(shop);
        new Thread(new Runnable() {
            public void run() {
                baker.product();;
            }
        }, "baker1").start();  //一个面包师

        //顾客
        final Customer customer = new Customer(shop);
        new Thread(new Runnable() {
            public void run() {
                customer.buy();
            }
        }, "customer1").start(); //一个顾客

    }

}

结果跟上篇操作结果一样。
注意点:
1>BaoZiShop 类多了2个属性:

//获取重入锁 
private ReentrantLock lock = new ReentrantLock();

用于替换:synchronized 关键字,具体看Baker类

//通过重入锁获取锁绑定状态(条件)实例
 private Condition condition = lock.newCondition();

用来替换锁对象的wait跟notify方法
shop.wait() ——-> 等价于: condition.await();
shop.notify() ———>等价于:condition.signal();
shop.notifyAll() ———>等价于:condition.signalAll();

2>Condition 类可以翻译成类锁条件/锁状态, 需要跟lock配套使用

public interface Condition {
    //将当前线程加入等待队列,同时释放与Object.wait()类似。
    void await() throws InterruptedException;

    //与await()基本一致,唯一不同点在于,指定时间之内没有收到signal()或 
    //signalALL()信号或者线程中断时该方法会返回false;其它情况返回true。
    boolean await(long time, TimeUnit unit) throws InterruptedException;

    //唤醒一个在 await()等待队列中的线程。与Object.notify()相似
    void signal();

    //唤醒 await()等待队列中所有的线程。与object.notifyAll()相似
    void signalAll();
    .....
}

本篇到此结束,condition类具体解析下回再分解。

 

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