iOS 图像拖动和拉伸

- (void)viewDidLoad {

    [super viewDidLoad];

    // Do any additional setup after loading the view from its nib.

}

- (void)viewWillAppear:(BOOL)animated

{

    _imgView.image = _image;

    CGSize s=_image.size;

    NSLog(@"%g   %g",s.width,s.height);

//    拖动

    UIPanGestureRecognizer *pan=[[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePanGuestre:)];

    [_imgView addGestureRecognizer:pan];

    _imgView.userInteractionEnabled=YES;

    

    //拉伸

    UIPinchGestureRecognizer *pin=[[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(handleScaleGuesture:)];

    [_imgView addGestureRecognizer:pin];

}

- (void)handleScaleGuesture:(UIPinchGestureRecognizer *)recognizer

{

    CGFloat scale = recognizer.scale;

    

    //放大情况

    NSLog(@"%g",scale);

    

    //缩小情况

    if (scale < 1.0) {

        return;

    }

    

   

}

- (void)handlePanGuestre:(UIGestureRecognizer *)recognizer

{

    CGPoint p=[recognizer locationInView:recognizer.view.superview];

    NSLog(@"%g  %g",p.x,p.y);

    if (_sourcePoint.x==0 && _sourcePoint.y==0) {

        _sourcePoint=p;

    }

    else

    {

        CGRect r=_imgView.frame;

        _imgView.frame=CGRectMake(r.origin.x+(p.x-_sourcePoint.x), r.origin.y+(p.y-_sourcePoint.y), r.size.width, r.size.height);

        _sourcePoint=p;

        NSLog(@"%g  %g",_sourcePoint.x,_sourcePoint.y);

    }

}

- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event

{


}

- (void)didReceiveMemoryWarning {

    [super didReceiveMemoryWarning];

    // Dispose of any resources that can be recreated.

}


/*

#pragma mark - Navigation


// In a storyboard-based application, you will often want to do a little preparation before navigation

- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {

    // Get the new view controller using [segue destinationViewController].

    // Pass the selected object to the new view controller.

}

*/


@end


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