轮播图
代码
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title></title>
<style type="text/css">
*{
margin: 0;
padding: 0;
}
div{
width: 500px;
background-color: yellow;
padding: 10px;
text-align: center;
}
</style>
<script type="text/javascript">
window.onload = function(){
var img = document.getElementById('img');
var start = document.getElementById('start');
var finish = document.getElementById('finish');
var imgArr = ["./img/1.jpg", "./img/2.jpg", "./img/3.jpg", "./img/4.jpg"];
var index = 0;
var info = document.getElementById('info');
info.innerHTML = "当前是第" + (index+1) + "张图片";
var timer;
start.onclick = function(){
clearInterval(timer);
timer = setInterval(function () {
index++;
if (index == imgArr.length){
index = 0;
}
img.src = imgArr[index];
info.innerHTML = "当前是第" + (index+1) + "张图片";
}, 1000);
};
finish.onclick = function () {
clearInterval(timer);
}
};
</script>
</head>
<body>
<div>
<p id="info"></p>
<img src="./img/1.jpg" alt="" id="img">
<button id="start">开始</button>
<button id="finish">结束</button>
</div>
</body>
</html>
效果图
键盘控制盒子移动
对之前方法的改进,没学习定时器之前,盒子第一次移动会有卡顿(浏览器机制),学习定时器之后,可以让键盘只控制盒子移动方向,速度的交给定时器
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title></title>
<style type="text/css">
#box1{
width: 100px;
height: