客户端代码
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <string.h>
int main(int argc,char **argv)
{
int c_fd;
char readBuf[128];
int n_read;
//char * msg="message from client";
char msg[128]={0};
struct sockaddr_in c_addr;
memset(&c_addr,0,sizeof(struct sockaddr_in));
//1.socket
c_fd = socket(AF_INET,SOCK_STREAM,0);
if(c_fd == -1)
{
perror("socket");
exit(-1);
}
c_addr.sin_family = AF_INET;
c_addr.sin_port = htons(atoi(argv[2]));//将端口号转换成网络可识别形式(字节序)
//将IP转换成网络可识别形式
inet_aton(argv[1],&c_addr.sin_addr);
//2.connect
if(connect(c_fd,(struct sockaddr *)&c_addr,sizeof(struct sockaddr))== -1)
{
perror("connect");
exit(-1);
}
printf("get connect:%s\n",inet_ntoa(c_addr.sin_addr));//把网络格式的ip地址转为字符串形式
while(1)
{
if(fork()==0)
{
memset(msg,0,sizeof(msg));
printf("input :");
gets(msg);
//3.send
write(c_fd,msg,strlen(msg));
}
//4.read
n_read=read(c_fd,readBuf,128);
if(n_read ==-1)
{
perror("read");
}
else{
printf("get message from server:%d,%s\n",n_read,readBuf);
}
}
return 0;
}
聊天软件小项目
server.c
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <string.h>
int main(int argc,char **argv)//通过传参来控制IP和端口号
{
int s_fd;
char readBuf[128];
int n_read;
//char * msg="i get your message";
char msg[128]={0};
int c_fd;
struct sockaddr_in s_addr;
struct sockaddr_in c_addr;
if(argc!=3)
{
printf("param is not good\n");
exit(-1);
}
memset(&s_addr,0,sizeof(struct sockaddr_in));
memset(&c_addr,0,sizeof(struct sockaddr_in));
//1.socket
s_fd = socket(AF_INET,SOCK_STREAM,0);
if(s_fd == -1)
{
perror("socket");
exit(-1);
}
s_addr.sin_family = AF_INET;
s_addr.sin_port = htons(atoi(argv[2]));//将端口号转换成网络可识别形式(字节序)
//将IP转换成网络可识别形式
inet_aton(argv[1],&s_addr.sin_addr);
//2.bind,使用完struct sockaddr_in这个新版本,要强转回const struct sockaddr *
bind(s_fd,(const struct sockaddr *)&s_addr,sizeof(struct sockaddr_in));
//3.listen
listen(s_fd,10);
//4.accept,第二个参数是客户端,先不关心客户端是谁就NULL
//第三个参数是指针所以要传地址
int clen=sizeof(struct sockaddr_in);
while(1)
{
c_fd = accept(s_fd,(struct sockaddr *)&c_addr,&clen);//套接字s_fd已经连接上客户端,后续操作用返回值c_fd来操作
if(c_fd == -1)
{
perror("accept");
}
printf("get connect:%s\n",inet_ntoa(c_addr.sin_addr));//把网络格式的ip地址转为字符串形式
if(fork()==0)
{
if(fork()==0)
{
while(1)
{
memset(msg,0,sizeof(msg));
printf("input: ");
gets(msg);
//6.write
write(c_fd,msg,strlen(msg));
}
}
while(1)
{
//5.read
memset(readBuf,0,sizeof(readBuf));
n_read=read(c_fd,readBuf,128);
if(n_read ==-1)
{
perror("read");
}
else{
printf("get message:%d,%s\n",n_read,readBuf);
}
}
break;
}
}
return 0;
}
client.c
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <string.h>
int main(int argc,char **argv)
{
int c_fd;
char readBuf[128];
int n_read;
//char * msg="message from client";
char msg[128]={0};
struct sockaddr_in c_addr;
if(argc!=3)
{
printf("param is not good\n");
exit(-1);
}
memset(&c_addr,0,sizeof(struct sockaddr_in));
//1.socket
c_fd = socket(AF_INET,SOCK_STREAM,0);
if(c_fd == -1)
{
perror("socket");
exit(-1);
}
c_addr.sin_family = AF_INET;
c_addr.sin_port = htons(atoi(argv[2]));//将端口号转换成网络可识别形式(字节序)
//将IP转换成网络可识别形式
inet_aton(argv[1],&c_addr.sin_addr);
//2.connect
if(connect(c_fd,(struct sockaddr *)&c_addr,sizeof(struct sockaddr))== -1)
{
perror("connect");
exit(-1);
}
printf("get connect:%s\n",inet_ntoa(c_addr.sin_addr));//把网络格式的ip地址转为字符串形式
while(1)
{
if(fork()==0)
{
while(1)
{
memset(msg,0,sizeof(msg));
printf("input :");
gets(msg);
//3.send
write(c_fd,msg,strlen(msg));
}
}
while(1)
{
//4.read
memset(readBuf,0,sizeof(readBuf));
n_read=read(c_fd,readBuf,128);
if(n_read ==-1)
{
perror("read");
}
else{
printf("get message from server:%d,%s\n",n_read,readBuf);
}
}
}
return 0;
}