#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <pthread.h>
#define BUFFER_SIZE 1024
#define EXIT_MESSAGE "exit"
typedef struct {
int client_socket;
int client_count;
} ClientInfo;
typedef struct {
pthread_t tid;
int client_socket;
int client_count;
struct ThreadPool* pool;
} ThreadInfo;
typedef struct {
ThreadInfo* threads;
int capacity;
int count;
int next_client_count;
pthread_mutex_t lock;
pthread_cond_t cond;
} ThreadPool;
void error(const char *message) {
perror(message);
exit(1);
}
void* handle_client(void *arg) {
ClientInfo *client_info = (ClientInfo *)arg;
int client_socket = client_info->client_socket;
int client_count = client_info->client_count;
char buffer[BUFFER_SIZE];
// 接收和发送消息,直到收到退出消息
while (1) {
// 接收客户端消息
memset(buffer, 0, sizeof(buffer));
if (recv(client_socket, buffer, sizeof(buffer), 0) < 0) {
error("Error receiving data");
}
printf("Client %d: %s\n", client_count, buffer);
// 去除换行符
buffer[strcspn(buffer, "\n")] = '\0';
// 检查退出消息
if (strcmp(buffer, EXIT_MESSAGE) == 0) {
printf("Client %d exited\n", client_count);
break;
}
// 发送消息给客户端
printf("Server: ");
fgets(buffer, sizeof(buffer), stdin);
// 去除换行符
buffer[strcspn(buffer, "\n")] = '\0';
// 检查退出消息
if (strcmp(buffer, EXIT_MESSAGE) == 0) {
if (send(client_socket, buffer, strlen(buffer), 0) < 0) {
error("Error sending data");
}
printf("You exited\n");
break;
}
if (send(client_socket, buffer, strlen(buffer), 0) < 0) {
error("Error sending data");
}
}
// 关闭客户端套接字
close(client_socket);
free(client_info); // 释放动态分配的内存
pthread_exit(NULL);
}
void* manager_thread(void* arg) {
ThreadPool* pool = (ThreadPool*)arg;
while (1) {
// 获取线程池锁
pthread_mutex_lock(&pool->lock);
// 等待直到线程池中有空闲线程
while (pool->count == pool->capacity) {
pthread_cond_wait(&pool->cond, &pool->lock);
}
// 获取下一个客户端套接字
int client_socket = accept(pool->threads[pool->count].client_socket, NULL, NULL);
// 设置线程信息
pool->threads[pool->count].client_socket = client_socket;
pool->threads[pool->count].client_count = pool->next_client_count;
pool->next_client_count++;
// 创建线程处理客户端通信
if (pthread_create(&pool->threads[pool->count].tid, NULL, handle_client, &(pool->threads[pool->count])) != 0) {
error("Error creating thread");
}
// 分离线程,使其在退出时自动释放资源
pthread_detach(pool->threads[pool->count].tid);
// 增加线程池中线程的数量
pool->count++;
// 释放线程池锁
pthread_mutex_unlock(&pool->lock);
}
}
ThreadPool* create_thread_pool(int capacity) {
ThreadPool* pool = (ThreadPool*)malloc(sizeof(ThreadPool));
pool->threads = (ThreadInfo*)malloc(capacity * sizeof(ThreadInfo));
pool->capacity = capacity;
pool->count = 0;
pool->next_client_count = 1;
pthread_mutex_init(&pool->lock, NULL);
pthread_cond_init(&pool->cond, NULL);
return pool;
}
void destroy_thread_pool(ThreadPool* pool) {
free(pool->threads);
pthread_mutex_destroy(&pool->lock);
pthread_cond_destroy(&pool->cond);
free(pool);
}
int main(int argc, char *argv[]) {
if (argc != 2) {
fprintf(stderr, "Usage: %s <port>\n", argv[0]);
exit(1);
}
int server_socket, client_socket;
char buffer[BUFFER_SIZE];
struct sockaddr_in server_addr, client_addr;
socklen_t client_addr_len;
// 创建服务器套接字
server_socket = socket(AF_INET, SOCK_STREAM, 0);
if (server_socket < 0) {
error("Error opening socket");
}
// 设置服务器地址结构
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(atoi(argv[1]));
// 绑定服务器套接字到指定端口
if (bind(server_socket, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
error("Error binding socket");
}
// 监听连接请求
if (listen(server_socket, 5) < 0) {
error("Error listening");
}
printf("Waiting for connections...\n");
int client_count = 1;
ThreadPool* thread_pool = create_thread_pool(5); // 设置线程池的容量为5
// 创建管理者线程
pthread_t manager_tid;
if (pthread_create(&manager_tid, NULL, manager_thread, thread_pool) != 0) {
error("Error creating manager thread");
}
// 主线程负责接受客户端连接
while (1) {
// 接受客户端连接
client_addr_len = sizeof(client_addr);
client_socket = accept(server_socket, (struct sockaddr *)&client_addr, &client_addr_len);
if (client_socket < 0) {
error("Error accepting connection");
}
// 获取线程池锁
pthread_mutex_lock(&thread_pool->lock);
// 将客户端套接字信息保存到线程池中的空闲线程中
thread_pool->threads[thread_pool->count].client_socket = client_socket;
thread_pool->threads[thread_pool->count].client_count = client_count;
// 增加线程池中线程的数量
thread_pool->count++;
// 通知管理者线程有新的客户端连接
pthread_cond_signal(&thread_pool->cond);
// 释放线程池锁
pthread_mutex_unlock(&thread_pool->lock);
printf("Client %d connected\n", client_count);
client_count++;
}
// 等待管理者线程结束
pthread_join(manager_tid, NULL);
// 关闭服务器套接字
close(server_socket);
// 销毁线程池
destroy_thread_pool(thread_pool);
return 0;
}