title: “理解HashMap-基于java1.8”
url: “https://wsk1103.github.io/”
tags:
- Java
java -version :jdk 1.8.0_191
HashMap
构造
类内参数,方法
实现
基于数组 + 链表实现。
当单条链表的个数达到8个时候,链表就会被转换成红黑树。
链表时间复杂度O(n),红黑树时间复杂度O(log n)
静态参数
/**
* The default initial capacity - MUST be a power of two.
*/
static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16
初始化时,默认数组的大小
/**
* The maximum capacity, used if a higher value is implicitly specified
* by either of the constructors with arguments.
* MUST be a power of two <= 1<<30.
*/
static final int MAXIMUM_CAPACITY = 1 << 30;
数组的最大值,2^30。
/**
* The load factor used when none specified in constructor.
*/
static final float DEFAULT_LOAD_FACTOR = 0.75f;
默认负载因子,当新增的key在Map中超过 (Map中key的数量 * 负载因子) 的时候,就会扩容。
扩容是比较耗内存的,所以设计的时候,很多时候都要考虑一下Map的大小,防止频繁扩容或者占用无畏的空间。
/**
* The bin count threshold for using a tree rather than list for a
* bin. Bins are converted to trees when adding an element to a
* bin with at least this many nodes. The value must be greater
* than 2 and should be at least 8 to mesh with assumptions in
* tree removal about conversion back to plain bins upon
* shrinkage.
*/
static final int TREEIFY_THRESHOLD = 8;
当单个链表里面的key个数超过8个时候,转换成红黑树。
/**
* The bin count threshold for untreeifying a (split) bin during a
* resize operation. Should be less than TREEIFY_THRESHOLD, and at
* most 6 to mesh with shrinkage detection under removal.
*/
static final int UNTREEIFY_THRESHOLD = 6;
/**
* The smallest table capacity for which bins may be treeified.
* (Otherwise the table is resized if too many nodes in a bin.)
* Should be at least 4 * TREEIFY_THRESHOLD to avoid conflicts
* between resizing and treeification thresholds.
*/
static final int MIN_TREEIFY_CAPACITY = 64;
//超过这个值则以翻倍形式扩容(resize)
//threshold = capacity * load factor
int threshold;
map的阈值
put 方法
/**
* Associates the specified value with the specified key in this map.
* If the map previously contained a mapping for the key, the old
* value is replaced.
*
* @param key key with which the specified value is to be associated
* @param value value to be associated with the specified key
* @return the previous value associated with <tt>key</tt>, or
* <tt>null</tt> if there was no mapping for <tt>key</tt>.
* (A <tt>null</tt> return can also indicate that the map
* previously associated <tt>null</tt> with <tt>key</tt>.)
*/
public V put(K key, V value) {
return putVal(hash(key), key, value, false, true);
}
在存入到HashMap的时候,需要先计算一下hash值,然后根据hash值存放到对应的数组和链表中。
static final int hash(Object key) {
int h;
return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
}
函数作用:高16bit不变,低16bit和高16bit做了一个异或
假设 h = hashCode() = 1111 1111 1111 1111 1111 0101 1010 0011
步数 | 操作 | 值 |
---|---|---|
1 | h = hashCode() | 1111 1111 1111 1111 1111 0101 1010 0011 |
2 | h | 1111 1111 1111 1111 1111 0101 1010 0011 |
3 | h >>> 16 | 0000 0000 0000 0000 1111 1111 1111 1111 |
4 | h ^ (h >>> 16) | 1111 1111 1111 1111 0000 1010 0101 1100 |
5 | (n - 1) & hash | 0000 0000 0000 0000 0000 0000 0000 1111(15) 1111 1111 1111 1111 0000 1010 0101 1100 |
6 | 结果 | 1100(12) |
则结果 (n - 1) & hash 值为12。
可以看出,HashMap是允许key为null的,当key为null的时候,hash值为0。
注意:当key存放是一个对象的时候,一般情况下我们需要重写这个对象的hashCode()方法,防止严重碰撞,或者链表/红黑树过长。
/**
* Implements Map.put and related methods
*
* @param hash hash for key
* @param key the key
* @param value the value to put
* @param onlyIfAbsent if true, don't change existing value
* @param evict if false, the table is in creation mode.
* @return previous value, or null if none
*/
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
Node<K,V>[] tab; Node<K,V> p; int n, i;
if ((tab = table) == null || (n = tab.length) == 0)
//重置HashMap
n = (tab = resize()).length;
if ((p = tab[i = (n - 1) & hash]) == null)
//当数组tab中对应的位置为空,则直接存放到该tab[]中。
//i = (n - 1) & hash 取模定位数组位置
tab[i] = newNode(hash, key, value, null);
else {
//已经存在该key的hash值或者碰撞冲突。
Node<K,V> e; K k;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
// 已经存在,保存起来,用于返回oldValue
e = p;
else if (p instanceof TreeNode)
//放入树节点中,也就是已经是红黑树的情况。
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
//循环列表
for (int binCount = 0; ; ++binCount) {
if ((e = p.next) == null) {
//放到列表尾部
p.next = newNode(hash, key, value, null);
//当列表个数超过8个的时候,转换成红黑树。
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
treeifyBin(tab, hash);
break;
}
//已经存在该key
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
//如果已经存在,替换,然后返回被替换前的值。
if (e != null) { // existing mapping for key
V oldValue = e.value;
//当参数onlyIfAbsent设置为false的时候,即使相同的key,也不插入。
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);//这个没有什么用,空方法
return oldValue;
}
}
//修改的次数,该值用transient修饰,无法被序列号.
++modCount;
//当key的数量超过阈值时,翻倍并重新将key插入一个新的map中。
if (++size > threshold)
resize();
afterNodeInsertion(evict);//这个没有什么用,空方法
return null;
}
get方法
/**
* Returns the value to which the specified key is mapped,
* or {@code null} if this map contains no mapping for the key.
*
* <p>More formally, if this map contains a mapping from a key
* {@code k} to a value {@code v} such that {@code (key==null ? k==null :
* key.equals(k))}, then this method returns {@code v}; otherwise
* it returns {@code null}. (There can be at most one such mapping.)
*
* <p>A return value of {@code null} does not <i>necessarily</i>
* indicate that the map contains no mapping for the key; it's also
* possible that the map explicitly maps the key to {@code null}.
* The {@link #containsKey containsKey} operation may be used to
* distinguish these two cases.
*
* @see #put(Object, Object)
*/
public V get(Object key) {
Node<K,V> e;
return (e = getNode(hash(key), key)) == null ? null : e.value;
}
get方法也是用hash值,快速定位到具体的数组位置。
/**
* Implements Map.get and related methods
*
* @param hash hash for key
* @param key the key
* @return the node, or null if none
*/
final Node<K,V> getNode(int hash, Object key) {
Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
if ((tab = table) != null && (n = tab.length) > 0 &&
(first = tab[(n - 1) & hash]) != null) {
if (first.hash == hash && // always check first node
((k = first.key) == key || (key != null && key.equals(k))))
// 找到hash值相等 和 key也相等
return first;
if ((e = first.next) != null) {
if (first instanceof TreeNode)
//已经转换成红黑树,红黑树搜索
return ((TreeNode<K,V>)first).getTreeNode(hash, key);
do {
//循环遍历链表查找
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
return e;
} while ((e = e.next) != null);
}
}
//找不到
return null;
}
resize方法
扩容
每次扩容都需要重新分配数组,并把老的值再分配到新的数组,耗能比较高,所以应该尽量避免扩容。例如在初始化的时候,判断该Map的key的数量可以会达到最大的数值,Map map = new HashMap(keyNum);
/**
* Initializes or doubles table size. If null, allocates in
* accord with initial capacity target held in field threshold.
* Otherwise, because we are using power-of-two expansion, the
* elements from each bin must either stay at same index, or move
* with a power of two offset in the new table.
*
* @return the table
*/
final Node<K,V>[] resize() {
Node<K,V>[] oldTab = table;
int oldCap = (oldTab == null) ? 0 : oldTab.length;
int oldThr = threshold;
int newCap, newThr = 0;
if (oldCap > 0) {
if (oldCap >= MAXIMUM_CAPACITY) {
//当数组tab的个数超过2^32的时候,已经不需要做什么了。
threshold = Integer.MAX_VALUE;
return oldTab;
}
else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
oldCap >= DEFAULT_INITIAL_CAPACITY)
//位运算,翻倍。
newThr = oldThr << 1; // double threshold
}
else if (oldThr > 0) // initial capacity was placed in threshold
newCap = oldThr;
else { // zero initial threshold signifies using defaults
newCap = DEFAULT_INITIAL_CAPACITY;
newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
}
if (newThr == 0) {
float ft = (float)newCap * loadFactor;
newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
(int)ft : Integer.MAX_VALUE);
}
threshold = newThr;
@SuppressWarnings({"rawtypes","unchecked"})
Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
table = newTab;
//开始将旧的值存到新的map中
if (oldTab != null) {
for (int j = 0; j < oldCap; ++j) {
Node<K,V> e;
if ((e = oldTab[j]) != null) {
oldTab[j] = null;
if (e.next == null)
newTab[e.hash & (newCap - 1)] = e;
else if (e instanceof TreeNode)
((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
else { // preserve order
Node<K,V> loHead = null, loTail = null;
Node<K,V> hiHead = null, hiTail = null;
Node<K,V> next;
do {
next = e.next;
if ((e.hash & oldCap) == 0) {
if (loTail == null)
loHead = e;
else
loTail.next = e;
loTail = e;
}
else {
if (hiTail == null)
hiHead = e;
else
hiTail.next = e;
hiTail = e;
}
} while ((e = next) != null);
if (loTail != null) {
loTail.next = null;
newTab[j] = loHead;
}
if (hiTail != null) {
hiTail.next = null;
newTab[j + oldCap] = hiHead;
}
}
}
}
}
return newTab;
}
初始化构造器
HashMap提供4中初始化的构造器
1. 参数 int initialCapacity, float loadFactor
initialCapacity:初始map的数组大小
loadFactor:负载因子
/**
* Constructs an empty <tt>HashMap</tt> with the specified initial
* capacity and load factor.
*
* @param initialCapacity the initial capacity
* @param loadFactor the load factor
* @throws IllegalArgumentException if the initial capacity is negative
* or the load factor is nonpositive
*/
public HashMap(int initialCapacity, float loadFactor) {
if (initialCapacity < 0)
throw new IllegalArgumentException("Illegal initial capacity: " +
initialCapacity);
if (initialCapacity > MAXIMUM_CAPACITY)
initialCapacity = MAXIMUM_CAPACITY;
if (loadFactor <= 0 || Float.isNaN(loadFactor))
throw new IllegalArgumentException("Illegal load factor: " +
loadFactor);
this.loadFactor = loadFactor;
this.threshold = tableSizeFor(initialCapacity);
}
2. 参数int initialCapacity
initialCapacity:初始map的数组大小
/**
* Constructs an empty <tt>HashMap</tt> with the specified initial
* capacity and the default load factor (0.75).
*
* @param initialCapacity the initial capacity.
* @throws IllegalArgumentException if the initial capacity is negative.
*/
public HashMap(int initialCapacity) {
this(initialCapacity, DEFAULT_LOAD_FACTOR);
}
3. 无参
/**
* Constructs an empty <tt>HashMap</tt> with the default initial capacity
* (16) and the default load factor (0.75).
*/
public HashMap() {
this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
}
4. 参数 Map<? extends K, ? extends V> m
/**
* Constructs a new <tt>HashMap</tt> with the same mappings as the
* specified <tt>Map</tt>. The <tt>HashMap</tt> is created with
* default load factor (0.75) and an initial capacity sufficient to
* hold the mappings in the specified <tt>Map</tt>.
*
* @param m the map whose mappings are to be placed in this map
* @throws NullPointerException if the specified map is null
*/
public HashMap(Map<? extends K, ? extends V> m) {
this.loadFactor = DEFAULT_LOAD_FACTOR;
putMapEntries(m, false);
}
循环遍历Map
map.forEach((key,value)->{
System.out.println("key=" + key + " value=" + value);
});
其他说明
HashMap 和 HashTable 区别
- HashMap是unsynchronized,使用的时候要注意线程安全。
- HashMap允许key为null,而HashTable不允许key为null。
- HashTable线程安全的原理是在操作Map的方法上都加入synchronized。
HashMap 和 ConcurrentHashMap 区别
- HashMap是unsynchronized,使用的时候要注意线程安全。
- ConcurrentHashMap是synchronized,多线程的情况下,直接使用这个。
- ConcurrentHashMap 的原理是在操作每个数组对应的位置加锁,而不是整个Map加锁,所以性能比HashTabe好。
Fail-Fast机制
在多个线程同时操作同一个Map的时候,每次修改map,则modCount++,当检测到modCount发生改变的时候,则抛出异常 throw new ConcurrentModificationException();
取模
如果数组tab的长度为n,如果要对hash进行取模,一般的做法是
hash % n
但是HashMap的取模是
hash & (n - 1)
因为n在初始化的时候,我们会把n定义为2的次幂,所以n-1 的二进制是01111111…
hash & n-1 实际上就是取保留低位值,结果是在n的范围内,类似取模运算。
假设 n = 16,hash = 1111 1111 1111 1111 1111 0101 1010 0011
步数 | 计算 | 值 |
---|---|---|
1 | n -1 | 0000 0000 0000 0000 0000 0000 0000 0111(15) |
2 | hash | 1111 1111 1111 1111 1111 0101 1010 0011 |
3 | hash & n-1 | 0000 0000 0000 0000 0000 0000 0000 0011(3) |
当时当在初始化数组的时候,没有设置为2的次幂,那么就和一般的取模运算一样,没有什么性能改进。
使HashMap线程安全
如果不使用ConcurrentHashMap,那么可以使用java.util包。
Map m = Collections.synchronizedMap(new HashMap(...));
同时Set,List也一样。
HashTable
实现的接口和继承的类和 HashMap 一致,里面的方法,变量的定义也是基本一致的。
只是在操作数组和链表的时候,在所有的方法上都添加 synchronized 关键字。
例如 add方法
/**
* Maps the specified <code>key</code> to the specified
* <code>value</code> in this hashtable. Neither the key nor the
* value can be <code>null</code>. <p>
*
* The value can be retrieved by calling the <code>get</code> method
* with a key that is equal to the original key.
*
* @param key the hashtable key
* @param value the value
* @return the previous value of the specified key in this hashtable,
* or <code>null</code> if it did not have one
* @exception NullPointerException if the key or value is
* <code>null</code>
* @see Object#equals(Object)
* @see #get(Object)
*/
public synchronized V put(K key, V value) {
// Make sure the value is not null
if (value == null) {
throw new NullPointerException();
}
// Makes sure the key is not already in the hashtable.
Entry<?,?> tab[] = table;
int hash = key.hashCode();
int index = (hash & 0x7FFFFFFF) % tab.length;
@SuppressWarnings("unchecked")
Entry<K,V> entry = (Entry<K,V>)tab[index];
for(; entry != null ; entry = entry.next) {
if ((entry.hash == hash) && entry.key.equals(key)) {
V old = entry.value;
entry.value = value;
return old;
}
}
addEntry(hash, key, value, index);
return null;
}
从这里就可以看出, HashTable 是不允许存储的对象为 null
并且 HashTable 中的链表是不会转为红黑树。
有趣的是, HashTable 的初始容量是 11,而 扩容操作 是 int newCapacity = (oldCapacity << 1) + 1 ,即*2+1 ,
计算hash也比较简单
int hash = key.hashCode();
int index = (hash & 0x7FFFFFFF) % tab.length;