#ifndef PROB21_H
#define PROB21_H
#include <iostream>
/*** this problem counts 1s in a 8bit num
* More reference can be seen in
* http://en.wikipedia.org/wiki/Hamming_weight
* http://blog.csdn.net/bvbook/archive/2008/04/15/2292823.aspx
*/
// Byte has to be set to unsigned char
// or big number will be cast to negative
typedef unsigned char Byte;
/*** this version uses division and module operation
* to shrink v and test 1
* the drawback is that module and division operation is slow
*/
int count1(Byte v)
{
int num = 0;
while(v)
{
if(v % 2 == 1)
num++;
v /= 2;
}
return num;
}
/*** this version use bit operation and shift operation
* to speed version 1
*/
int count2(Byte v)
{
int num = 0;
while(v)
{
num += (v & 0x01);
v >>= 1;
}
return num;
}
/*** the above version is O(number of bits)
* this version is only related to the number of 1s in v
*/
int count3(Byte v)
{
int num = 0;
while(v)
{
v &= (v-1);
num++;
}
return num;
}
/***
* SUMMARY: the above 3 versions is all using loop structure
* But according CSAPP, branch penalty is very 10s CPU circles
*/
/*** we need a more efficient algorithm
* we can count all the numbers in advance
* and then look them
* int count(v)
* {
* int num = 0;
* switch (v)
* {
* case 0x1:
* case 0x2:
* .......
* }
* }
* However, the above function is slower than version1,2,3,
* because the requires 128 comparisions in average
* better solution is to build a bookup table
*/
int countTable[256]={0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8};
int count4(Byte v)
{
return countTable[(unsigned)v];
}
// lookup table seems to be fast, but it may access memory not in caches
// it may use several hundrands of CPU circle
/***
* extension is to count the number in DWORD
* we cannot simply use lookup table here
* we need to adjust version 4 slightly
*/
typedef unsigned int DWORD;
int count5(DWORD d)
{
int num = 0;
num += countTable[d&0xff];
d >>= 8;
num += countTable[d&0xff];
d >>= 8;
num += countTable[d&0xff];
d >>= 8;
num += countTable[d&0xff];
d >>= 8;
return num;
}
/*** the problem is actually the digit sum of the binary representation
* of a given number and the ℓ₁ norm of a bit vector.
* this is the hamming weight of bit vector.
* more reference can be seen
* http://en.wikipedia.org/wiki/Hamming_weight
* the below code is copied from wiki
*/
//types and constants used in the functions below
typedef long long uint64_t;
const uint64_t m1 = 0x5555555555555555; //binary: 0101...
const uint64_t m2 = 0x3333333333333333; //binary: 00110011..
const uint64_t m4 = 0x0f0f0f0f0f0f0f0f; //binary: 4 zeros, 4 ones ...
const uint64_t m8 = 0x00ff00ff00ff00ff; //binary: 8 zeros, 8 ones ...
const uint64_t m16 = 0x0000ffff0000ffff; //binary: 16 zeros, 16 ones ...
const uint64_t m32 = 0x00000000ffffffff; //binary: 32 zeros, 32 ones
const uint64_t hff = 0xffffffffffffffff; //binary: all ones
const uint64_t h01 = 0x0101010101010101; //the sum of 256 to the power of 0,1,2,3...
//This is a naive implementation, shown for comparison,
//and to help in understanding the better functions.
//It uses 24 arithmetic operations (shift, add, and).
int popcount_1(uint64_t x) {
x = (x & m1 ) + ((x >> 1) & m1 ); //put count of each 2 bits into those 2 bits
x = (x & m2 ) + ((x >> 2) & m2 ); //put count of each 4 bits into those 4 bits
x = (x & m4 ) + ((x >> 4) & m4 ); //put count of each 8 bits into those 8 bits
x = (x & m8 ) + ((x >> 8) & m8 ); //put count of each 16 bits into those 16 bits
x = (x & m16) + ((x >> 16) & m16); //put count of each 32 bits into those 32 bits
x = (x & m32) + ((x >> 32) & m32); //put count of each 64 bits into those 64 bits
return x;
}
//This uses fewer arithmetic operations than any other known
//implementation on machines with slow multiplication.
//It uses 17 arithmetic operations.
int popcount_2(uint64_t x) {
x -= (x >> 1) & m1; //put count of each 2 bits into those 2 bits
x = (x & m2) + ((x >> 2) & m2); //put count of each 4 bits into those 4 bits
x = (x + (x >> 4)) & m4; //put count of each 8 bits into those 8 bits
x += x >> 8; //put count of each 16 bits into their lowest 8 bits
x += x >> 16; //put count of each 32 bits into their lowest 8 bits
x += x >> 32; //put count of each 64 bits into their lowest 8 bits
return x & 0x7f;
}
//This uses fewer arithmetic operations than any other known
//implementation on machines with fast multiplication.
//It uses 12 arithmetic operations, one of which is a multiply.
int popcount_3(uint64_t x) {
x -= (x >> 1) & m1; //put count of each 2 bits into those 2 bits
x = (x & m2) + ((x >> 2) & m2); //put count of each 4 bits into those 4 bits
x = (x + (x >> 4)) & m4; //put count of each 8 bits into those 8 bits
return (x * h01)>>56; //returns left 8 bits of x + (x<<8) + (x<<16) + (x<<24) + ...
}
// the methods in wikipedia are actually faster
// it can be done without access to memory
/*** GCC provides build-in function to do it
*int __builtin_popcount (unsigned int x);
*int count6(unsigned int x)
*{
* return __buildin_popcount(x);
*}
*/
/*** actually, SSE support population count
* command: POPCNT
*/
#endif // PROB21_H
求二进制数中1的个数
最新推荐文章于 2022-07-07 23:51:13 发布