using System; using System.Collections.Generic; using System.Text; using System.Threading; /** * 缓冲区的可能状态: * <code> * (1) * ----====== data ======-----rspace---- * | | | * rd_nxt wr_nxt capacity-1 * (2) * ==ldata==-------------==== rdata ==== * | | | * wr_nxt rd_nxt capacity-1 * (3) * ===ldata=============rdata===========(full of data) * | * wr_nxt(rd_nxt) * (4) * -------------------------------------(empty) * | * wr_nxt(rd_nxt) * </code> */ /// <summary> /// 使用字节数组来实现的缓冲区. 该缓冲区把该数组看作是一个环, /// 支持在一块固定的数组上的无限次读和写, 数组的大小不会自动变化. /// ideawu /// </summary> /// <typeparam name="T">所缓冲的数据类型.</typeparam> public class ArrayBuffer<T> { /// <summary> /// 默认大小. /// </summary> private const int DFLT_SIZE = 512 * 1024; /// <summary> /// 缓冲区还能容纳的元素数目. /// </summary> private int space = 0; /// <summary> /// 缓冲区中的数据元素数目. /// </summary> private int available = 0; /// <summary> /// 缓冲区的容量. /// </summary> private int capacity = DFLT_SIZE; // 注意 capacity 和 buf.Length 可以不相同, 前者小于或者等于后者. /// <summary> /// 下一次要将数据写入缓冲区的开始下标. /// </summary> private int wr_nxt = 0; /// <summary> /// 下一次读取接收缓冲区的开始下标. /// </summary> private int rd_nxt = 0; private int readTimeout = -1; private int writeTimeout = -1; private Semaphore writeSemaphore = new Semaphore(1, 1); /// <summary> /// 缓冲区所使用的数组. /// </summary> private T[] dataBuf; private object bufLock = new object(); /// <summary> /// 如果当前缓冲区中有数据可读, 它将会被设置. /// </summary> private Semaphore readSemaphore = new Semaphore(0, 1); /// <summary> /// 创建一个具体默认容量的缓冲区. /// </summary> public ArrayBuffer() : this(DFLT_SIZE) { } /// <summary> /// 创建一个指定容量的缓冲区. /// </summary> /// <param name="capacity">缓冲区的容量.</param> public ArrayBuffer(int capacity) : this(new T[capacity]) { } /// <summary> /// 使用指定的数组来创建一个缓冲区. /// </summary> /// <param name="buf">缓冲区将要使用的数组.</param> public ArrayBuffer(T[] buf) : this(buf, 0, 0) { } /// <summary> /// 使用指定的数组来创建一个缓冲区, 且该数组已经包含数据. /// </summary> /// <param name="buf">缓冲区将要使用的数组.</param> /// <param name="offset">数据在数组中的偏移.</param> /// <param name="size">数据的字节数.</param> public ArrayBuffer(T[] buf, int offset, int size) { this.dataBuf = buf; capacity = buf.Length; available = size; space = capacity - available; rd_nxt = offset; wr_nxt = offset + size; } /// <summary> /// 缓冲区还能容纳的元素数目. /// </summary> public int Space { get { return space; } } /// <summary> /// 缓冲区中可供读取的数据的元素数目 /// </summary> public int Available { get { return available; } } /// <summary> /// get, set 接收缓冲区的大小(元素数目). 默认值为 512K. /// Capacity 不能设置为小于 Available 的值(实现会忽略这样的值). /// </summary> public int Capacity { get { return capacity; } set { lock (bufLock) { if (value < available || value == 0) { return; //throw new ApplicationException("Capacity must be larger than Available."); } if (value == capacity) { return; } if (value > capacity && space ==0) { // 可写空间变为非空, 释放可写信号. writeSemaphore.Release(); } T[] buf = new T[value]; if (available > 0) { available = ReadData(buf, 0, buf.Length); // 下面的用法是错误的! //available = Read(buf, 0, buf.Length); } dataBuf = buf; capacity = value; space = capacity - available; rd_nxt = 0; // 当容量缩小时, 可能导致变化后可写空间为0, 这时wr_nxt=0. wr_nxt = (space == 0) ? 0 : available; } } } /// <summary> /// Read 方法的超时时间(单位毫秒). 默认为 -1, 表示无限长. /// </summary> public int ReadTimeout { get { return readTimeout; } set { readTimeout = value; } } /// <summary> /// Write 方法的超时时间(单位毫秒). 默认为 -1, 表示无限长. /// </summary> public int WriteTimeout { get { return writeTimeout; } set { writeTimeout = value; } } /// <summary> /// 清空本缓冲区. /// </summary> public void Clear() { lock (bufLock) { available = 0; space = capacity; rd_nxt = 0; wr_nxt = 0; } } /* /// <summary> /// 将读指针向前移动 num 个单元. 如果 num 大于 Avalable, /// 将抛出异常. /// </summary> /// <param name="num">读指针要向前的单元个数.</param> /// <exception cref="ApplicationException">num 大于 Avalable.</exception> public void Seek(int num) { } */ /// <summary> /// 未实现. /// </summary> /// <returns></returns> public T ReadOne() { throw new Exception("Not supported."); } /// <summary> /// 从缓冲区中读取数据. 读取的字节数一定是 buf.Length 和 Available 的较小者. /// </summary> /// <param name="buf">存储接收到的数据的缓冲区.</param> /// <returns>已经读取的字节数. 一定是 size 和 Available 的较小者.</returns> public int Read(T[] buf) { return Read(buf, 0, buf.Length); } /// <summary> /// 从缓冲区中读取数据. 读取的字节数一定是 size 和 Available 的较小者. /// 本方法是线程安全的. /// </summary> /// <param name="buf">存储接收到的数据的缓冲区.</param> /// <param name="offset">buf 中存储所接收数据的位置.</param> /// <param name="size">要读取的字节数.</param> /// <returns>已经读取的字节数. 一定是 size 和 Available 的较小者.</returns> public int Read(T[] buf, int offset, int size) { if (!readSemaphore.WaitOne(readTimeout, false)) { throw new ApplicationException("Read timeout."); } lock (bufLock) { int nread = ReadData(buf, offset, size); if (space == 0) { // 释放可写信号. writeSemaphore.Release(); } space += nread; available -= nread; if (available > 0) { // 释放一个信号, 以便下一次再读. readSemaphore.Release(); } return nread; } } /// <summary> /// 把本缓冲区的数据复制指定的数组中, 并移动读指针. /// </summary> private int ReadData(T[] buf, int offset, int size) { int nread = (available >= size) ? size : available; // 当 rd_nxt 在 wr_nxt 的左边时, 缓冲的右边包含的网络字节数. int rdata = capacity - rd_nxt; if (rd_nxt < wr_nxt || rdata >= nread/*隐含rd_nxt >= wr_nxt*/) { Array.Copy(dataBuf, rd_nxt, buf, offset, nread); rd_nxt += nread; } else { // 两次拷贝. Array.Copy(dataBuf, rd_nxt, buf, offset, rdata); rd_nxt = nread - rdata; Array.Copy(dataBuf, 0, buf, offset + rdata, rd_nxt); } return nread; } /// <summary> /// 写入数据到缓冲区. /// </summary> /// <param name="buf">要写入的数据的缓冲区.</param> public void Write(byte[] buf) { Write(buf, 0, buf.Length); } /// <summary> /// 写入数据到缓冲区. 注意: 本方法不是线程安全的. /// </summary> /// <param name="buf">要写入的数据的缓冲区.</param> /// <param name="offset">数据缓冲区中要写入数据的起始位置.</param> /// <param name="size">要写入的字节数.</param> /// <exception cref="ApplicationException">如果空间不足, 会抛出异常.</exception> public void Write(byte[] buf, int offset, int size) { int n_left = size; int n_offset = offset; int nwrite; int rspace; while (n_left > 0) { // 这样的超时控制并不准确! if (!writeSemaphore.WaitOne(writeTimeout, false)) { throw new ApplicationException("Write timeout."); } lock (bufLock) { nwrite = (space >= n_left) ? n_left : space; // 当 rd_nxt 在 wr_nxt 的左边时, 缓冲的右边可以放置的网络字节数. rspace = capacity - wr_nxt; if (wr_nxt < rd_nxt || rspace >= nwrite/*隐含wr_nxt >= rd_nxt*/) { Array.Copy(buf, n_offset, dataBuf, wr_nxt, nwrite); wr_nxt += nwrite; if (wr_nxt == capacity) { wr_nxt = 0; } } else { // 两次拷贝. Array.Copy(buf, n_offset, dataBuf, wr_nxt, rspace); wr_nxt = nwrite - rspace; // 是调用下一句之后的 wr_nxt值. Array.Copy(buf, n_offset + rspace, dataBuf, 0, wr_nxt); } if (available == 0) { readSemaphore.Release(); } space -= nwrite; available += nwrite; if (space > 0) { // 释放可写信号. writeSemaphore.Release(); } n_offset += nwrite; n_left -= nwrite; } } // end while /* 不需要 WriteTimeout 的版本. // 和 Read 是对称的. lock (bufLock) { if (space < size) { // TBD: 是否实现写超时机制? throw new ApplicationException("Not enough space."); } // 当 wr_nxt 在 rd_nxt 的左边时, 缓冲的右边可以放置的网络字节数. int rspace = capacity - wr_nxt; if (wr_nxt < rd_nxt || rspace >= size) { Array.Copy(buf, offset, dataBuf, wr_nxt, size); wr_nxt += size; } else { // 两次拷贝. Array.Copy(buf, offset, dataBuf, wr_nxt, rspace); wr_nxt = size - rspace; Array.Copy(buf, offset + rspace, dataBuf, 0, wr_nxt); } if (available == 0) { readSemaphore.Release(); } space -= size; available += size; } */ } }
c# 缓冲
最新推荐文章于 2023-10-13 23:36:37 发布