Introduction to Theory of Computation
This is a free textbook for an undergraduate course on the Theory of Computation, which we have been teaching at Carleton University since 2002.Until the 2011/2012 academic year, this course was offered as a second-year
course (COMP 2805) and was compulsory for all Computer Science students. Starting with the 2012/2013 academic year, the course has been downgraded to a third-year optional course (COMP 3803).
Survey on Instruction Selection
Instruction selection is one of three optimization problems involved in the code generator back-end of a compiler. The instruction selector is responsible of transforming an input program from its target-independent representation into a target-specific form by making best use of the available machine instructions. Hence instruction selection is a crucial part of efficient code generation.
Towards a Compilation infrastructure for network processors
Modern network processors (NPs) typically resemble a highly-multithreaded multiprocessor-ona-chip, supporting a wide variety of mechanisms for on-chip storage and inter-task communication.
NP applications are themselves composed of many threads that share memory and other resources,and synchronize and communicate frequently. In contrast, studies of new NP architectures and features
are often performed by benchmarking a simulation model of the new NP using independent kernel programs that neither communicate nor share memory. In this paper we present a NP simulation infrastructure that (i) uses realistic NP applications that are multithreaded, share memory, synchronize, and communicate; and (ii) automatically maps these applications to a variety of NP architectures and features. We use our infrastructure to evaluate threading and scaling, on-chip
storage and communication, and to suggest future techniques for automated compilation for NPs.
the art of multiprocessor programming
The first third covers the principles of concurrent programming, showing how to think like a concurrent programmer. Like many other skills such as driving a car, cooking a meal, or appreciating caviar, thinking concurrently requires cultivation, but it can be learned with moderate effort. Readers who want to start programming right away may skip most of this section, but should still read Chapters 2
Crafting a Compiler
Brief Contents
1 Introduction 1
2 A Simple Compiler 31
3 Scanning—Theory and Practice 57
4 Grammars and Parsing 113
5 Top-Down Parsing 143
6 Bottom-Up Parsing 179
7 Syntax-Directed Translation 235
8 Symbol Tables and Declaration Processing 279
9 Semantic Analysis 343
10 Intermediate Representations 391
11 Code Generation for a Virtual Machine 417
12 Runtime Support 445
13 Target Code Generation 489
14 Program Optimization 547
How Debuggers Work
a total guide to debuggers: what they do, how they work, and how to use them to produce better programs
Elements of Compiler Design
This book is intended as a text for a one-term introductory course in compiler writing at a senior undergraduate level. It maintains a balance between a theoretical and practical approach to this subject. From a theoretical viewpoint, it introduces rudimental models underlying compilation and its essential phases.
category-theory-for-programmers
category theory is a treasure trove of extremely useful programming ideas. Haskell programmers have been tapping this resource for a long time, and the ideas are slowly percolating into other languages, but this process is too slow. We need to speed it up.
Second, there are many different kinds of math, and they appeal to
different audiences. You might be allergic to calculus or algebra, but it
doesn't mean you won't enjoy category theory. I would go as far as to
argue that category theory is the kind of math that is particularly well
suited for the minds of programmers. That’s because category theory — rather than dealing with particulars — deals with structure. It deals with the kind of structure that makes programs composable.
Language_Implementation_Patterns_C
This book gives you just the tools you'll need to develop day-to-day language applications. You'll be able to handle all but the really advanced or esoteric situations. For example, we won't have space to cover topics such as machine code generation, register allocation, automatic garbage collection, thread models, and extremely efficient interpreters. You'll get good all-around expertise implementing modest languages, and you'll get respectable expertise in processing or translating complex languages
Compiler Construction-20th
the essays collection of conference of Compiler Construction-20th
Compiler Construction-19th
the essays collection of conference of Compiler Construction-19th
Compiler Construction-17th
the essays collection of conference of Compiler Construction-17th
Compiler Construction-16th
the essays collection of conference of Compiler Construction-16th
Compiler Construction-5th
the essays collection of conference of Compiler Construction-5th
Construction and Evolution of Code Generator
It describes the Construction and Evolution of Code Generator
Modern Embedded Computing Designing Connected, Pervasive, Media-Rich Systems
Modern Embedded Computing Designing Connected, Pervasive, Media-Rich Systems
Compiler Construction-11th
the essays collection of conference Compiler Construction-11th
The compiler design handbook
The compiler design handbook, which describes the design practice of compiler
Data_Flow_Analysis_Theory_And_Practice(Bookos.org)
Data Flow Analysis Theory And Practice for compiler development
The Compiler Design Handbook Optimizations and machine code generation
The Compiler Design Handbook Optimizations and machine code generation
C++_Coding_Standards_101_Rule
C++ Coding Standards 101 Rule, Andrei Alexandrescu
instruction scheduling for instruction level parallel processor
instruction scheduling for instruction level parallel processor