package sample;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import df.util.android.LogUtil;
import sample.test.MyGame;
public class DesktopApp {
public static void main(String[] args) {
LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
config.useGL20 = true;
LogUtil.isUsingSystemOut = true;
new LwjglApplication(new MyGame(), config);
// new LwjglApplication(CikeGame.getInstance(), config);
}
// @Override
// public boolean onKeyDown(int keyCode, KeyEvent event) {
// if (keyCode == KeyEvent.KEYCODE_BACK) {
// CikeGame.getInstance().returnPreviousScreen();
// return true;
// } else {
// return super.onKeyDown(keyCode, event);
// }
// }
}
package sample.test;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.Screen;
/**
* Created by andrew on 14-8-4.
*/
public class MyGame extends Game {
@Override
public void create() {
setScreen(new MyScreen());
}
@Override
public void dispose() {
super.dispose();
}
@Override
public void render() {
super.render();
}
@Override
public Screen getScreen() {
return super.getScreen();
}
@Override
public void setScreen(Screen screen) {
super.setScreen(screen);
}
@Override
public void resize(int width, int height) {
super.resize(width, height);
}
@Override
public void resume() {
super.resume();
}
@Override
public void pause() {
super.pause();
}
}
package sample.test;
import com.badlogic.gdx.Gdx;
import com.badlog