在index.html中写死版本号
let gVersionKey = "versionKey";
let gVersionValue = "1.0.30";
var xhr = new XMLHttpRequest();
xhr.open('GET', './manifest.json?v=' + gVersionKey, true);
xhr.addEventListener("load", function () {
var manifest = JSON.parse(xhr.response);
var list = manifest.initial.concat(manifest.game);
loadScript(list, function () {
//NOTE: pdh 在这里添加
var urlKey = "urlKey";
var urlValue = window.location.href;
console.log("urlValue = ", urlValue);
egret.localStorage.removeItem(urlKey);
egret.localStorage.setItem(urlKey, urlValue);
egret.localStorage.removeItem(gVersionKey);
egret.localStorage.setItem(gVersionKey, gVersionValue);
在ts代码的入口部分加入
private onConfigComplete(): void {
RES.getVirtualUrl = function (url) {
// let ver = "1.0.15";//window["bcAppCode"]();
let ver = egret.localStorage.getItem(SaveKey.versionKey);
url += "?v=" + ver;
return url;
}
//加载皮肤主题配置文件,可以手动修改这个文件。替换默认皮肤。
var theme = new eui.Theme("resource/default.thm.json", this.stage);
theme.addEventListener(eui.UIEvent.COMPLETE, this.onThemeLoadComplete, this);
}