- 博客(1)
- 资源 (69)
- 收藏
- 关注
转载 MFC+多线程+对话框+进度条
当某段代码执行时间过长时,导致界面一直处于一个状态,不可进行其他操作时,这时使用进度条来告诉用户处理进度是相当必要的。下面介绍在MFC下,如何使用多线程在对话框中控制进度条。首先,创建一个对话框,并建立与其对应的类,当然需要添加一个进度条控件。如下图 MFC+多线程+对话框+进度条然后在对话框对应的类中添加两个函数: void CJingDuTiao::OnTimer(UINT nIDEvent
2015-07-30 19:45:15 2118 2
OGRE 3D 1.7 Beginner's Guide
Want to make your own 3D applications, simulations, and games?, OGRE 3D, an open source Object-Oriented 3D Graphics Rendering Engine written in C++, which can be utilized to create a variety of 3D applications and is commonly used in game creation, can help you to do so!, OGRE 3D 1.7 Beginner's Guide, based on the latest version 1.7, makes it super easy for you to make your own monsters, spaceship shooters, weapons, enemies, and more!, OGRE 3D 1.7 Beginner's Guide will teach you to develop 3D applications that are exciting and interesting and if used correctly can result in stunning games and simulations. You will start from the very beginning and then work your way up to complex scenes and stunning effects., In this book you will start with how to download and configure OGRE 3D, then create your first example scene. With the help of this sample scene, you will be introduced to several related topics each of which will be explained through several other examples and by do-it-yourself tasks., After each example there is a section that explains the theory behind the technique used for deeper understanding. You will also use what you learned in one example in another example and repeat each technique several times while learning new ones at the same time to strengthen the topics learned. Within no time you will master the art of game creation. Imagine how great you will feel when all your friends are playing the great-looking games you've created with OGRE 3D and this book., A step-by-step guide for beginners, filled with examples and simple do-it-yourself exercises, What you will learn from this book :, Learn the basics of OGRE 3D, Understand the scene graph, Develop 3D scenes with OGRE 3D, Create complex scenes, Write your own shaders and add them to scenes, Add lights and shadows, Add compositors to 3D scene for post-processing effects, Learn more about user control and animation, Extend OGRE 3D with plugins, Approach, This book is an example-driven introduction to OGRE 3D. Each example shows some new features and you learn step-by-step to create complex scenes with different effects using OGRE 3D. After several examples discussing one topic there is a do-it-yourself part where you will be challenged to solve problems on your own., Who this book is written for, If you have ever wanted to develop 3D applications with OGRE 3D, this example-driven book will enable you to do so. Understanding of C++ is needed to follow the examples in the book.
2017-12-21
dibapi代码
这个代码是DIB处理图像的API函数集合,它可以处理多种DIB图片-This code is DIB image processing function of the API set, it can handle a variety of DIB picture
2014-07-22
空空如也
TA创建的收藏夹 TA关注的收藏夹
TA关注的人