客户端主函数
主函数声明了一个EasyTcpClient对象,这个对象封装了连接服务器和Select接收服务器消息的功能,启动了一个子线程,这个子线程的作用是从终端读取命令,然后发送给服务器。
#define WIN32_LEAN_AND_MEAN
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#define _CRT_SECURE_NO_WARNINGS
#include "EasyTcpClient.hpp"
#include <thread>
void cmdThread(EasyTcpClient *client)
{
while (true) {
char cmdBuf[256] = {};
scanf("%s", cmdBuf);
if (0 == strcmp(cmdBuf, "exit")) {
client->Close();
printf("退出cmdThread线程\n");
break;
}
else if (0 == strcmp(cmdBuf, "login")) {
Login login;
strcpy(login.userName, "lyd");
strcpy(login.PassWord, "lydmm");
client->SendData(&login);
}
else if (0 == strcmp(cmdBuf, "logout")) {
Login logout;
strcpy(logout.userName, "lyd");
client->SendData(&logout);
}
else
printf("不支持的命令。 \n");
}
}
int main()
{
EasyTcpClient client;
client.initSocket();
client.Connect("192.168.95.1", 9527);
std::thread t1(cmdThread, &client);
t1.detach(); // 线程分离
while (client.isRun()) {
client.OnRun();
// printf("空闲时间处理其他业务...\n");
// Sleep(1000);
}
client.Close();
printf("已退出。 \n");
getchar();
return 0;
}
EasyTcpClient.hpp
#pragma once
#ifdef _WIN32
#include <windows.h>
#include <WinSock2.h>
#else
#include<unistd.h>
#include<arpa/inet.h>
#include<string.h>
#define SOCKET int
#define INVALID_SOCKET (SOCKET)(~0)
#define SOCKET_ERROR (-1)
#endif
#include <stdio.h>
#include "MessageHeader.hpp"
class EasyTcpClient
{
SOCKET _sock;
public:
EasyTcpClient() {
_sock = INVALID_SOCKET;
}
virtual ~EasyTcpClient() {
Close();
}
// 初始化socket
void initSocket() {
// 启动Windows socket 2.x环境
#ifdef _WIN32
WORD ver = MAKEWORD(2, 2);
WSADATA dat;
WSAStartup(ver, &dat);
#endif
//----------------
// 建立一个socket
if (INVALID_SOCKET != _sock) {
printf("<sock=%d>关闭之前的连接...\n", _sock);
Close();
}
_sock = socket(AF_INET, SOCK_STREAM, 0);
if (INVALID_SOCKET == _sock)
printf("错误,创建Socket失败...\n");
else
printf("建立Socket成功...\n");
}
// 连接服务器
int Connect(const char* ip, unsigned short port) {
if (INVALID_SOCKET == _sock) {
initSocket();
}
// 连接服务器 connect
sockaddr_in _sin = {};
_sin.sin_family = AF_INET;
_sin.sin_port = htons(port);
#ifdef _WIN32
_sin.sin_addr.S_un.S_addr = inet_addr(ip);
#else
_sin.sin_addr.s_addr = inet_addr(ip);
#endif
int ret = connect(_sock, (sockaddr*)&_sin, sizeof(sockaddr_in));
if (SOCKET_ERROR == ret)
printf("连接服务器错误...\n");
else
printf("连接服务器成功...\n");
return ret;
}
void Close() {
if (_sock != INVALID_SOCKET) {
#ifdef _WIN32
closesocket(_sock);
WSACleanup();
#else
close(_sock);
#endif
_sock = INVALID_SOCKET;
}
}
// 发送数据
// 接受数据
// 处理网络消息
bool OnRun() {
if (isRun()) {
fd_set fdReads;
FD_ZERO(&fdReads);
FD_SET(_sock, &fdReads);
timeval t = { 1,0 };
int ret = select(_sock + 1, &fdReads, 0, 0, &t);
if (ret < 0) {
printf("<socket=%d>select任务结束\n", _sock);
return false;
}
if (FD_ISSET(_sock, &fdReads)) {
FD_CLR(_sock, &fdReads);
if (-1 == RecvData(_sock)) {
printf("<socket=%d>select任务结束2\n", _sock);
return false;
}
}
return true;
}
return false;
}
bool isRun() {
return _sock != INVALID_SOCKET;
}
// 接受数据,处理粘包,拆分包
int RecvData(SOCKET _cSock)
{
// 缓冲区
char szRecv[4096] = {};
int nLen = recv(_cSock, (char*)&szRecv, sizeof(DataHeader), 0);
DataHeader* header = (DataHeader*)szRecv;
if (nLen <= 0) {
printf("与服务器断开连接,任务结束。\n");
return -1;
}
// 处理请求
recv(_cSock, szRecv + sizeof(DataHeader), header->dataLength - sizeof(DataHeader), 0);
OnNetMsg(header);
return 0;
}
// 响应网络
void OnNetMsg(DataHeader* header) {
switch (header->cmd) {
case CMD_LOGIN_RESULT: {
LoginResult* login = (LoginResult*)header;
printf("收到服务端消息:CMD_LOGIN_RESULT,数据长度:%d\n",header->dataLength);
}
break;
case CMD_LOGOUT_RESULT: {
LogOutResult* logout = (LogOutResult*)header;
printf("收到服务端消息:CMD_LOGOUT_RESULT,数据长度:%d\n",header->dataLength);
}
break;
case CMD_NEW_USER_JOIN: {
NewUserJoin* userJoin = (NewUserJoin*)header;
printf("收到服务端消息:CMD_NEW_USER_JOIN,数据长度:%d\n", header->dataLength);
}
break;
}
}
// 发送数据
int SendData(DataHeader* header) {
if(isRun()&&header)
send(_sock, (const char*)header, header->dataLength, 0);
return SOCKET_ERROR;
}
};
最后是一个协议结构体函数
#ifndef _MessageHeader_hpp_
#define _MessageHeader_hpp_
enum CMD {
CMD_LOGIN,
CMD_LOGIN_RESULT,
CMD_LOGOUT,
CMD_LOGOUT_RESULT,
CMD_NEW_USER_JOIN,
CMD_ERROR,
};
// 消息头
struct DataHeader {
short dataLength;
short cmd;
};
struct Login :public DataHeader {
Login() {
dataLength = sizeof(Login);
cmd = CMD_LOGIN;
}
char userName[32];
char PassWord[32];
};
struct LoginResult : public DataHeader {
LoginResult() {
dataLength = sizeof(LoginResult);
cmd = CMD_LOGIN_RESULT;
result = 0;
}
int result;
};
struct Logout :public DataHeader {
Logout() {
dataLength = sizeof(Logout);
cmd = CMD_LOGOUT;
}
char userName[32];
};
struct LogOutResult :public DataHeader {
LogOutResult() {
dataLength = sizeof(LogOutResult);
cmd = CMD_LOGOUT_RESULT;
result = 0;
}
int result;
};
struct NewUserJoin :public DataHeader
{
NewUserJoin() {
dataLength = sizeof(NewUserJoin);
cmd = CMD_NEW_USER_JOIN;
sock = 0;
}
int sock;
};
#endif