706. Design HashMap
Easy
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Design a HashMap without using any built-in hash table libraries.
To be specific, your design should include these functions:
put(key, value)
: Insert a (key, value) pair into the HashMap. If the value already exists in the HashMap, update the value.get(key)
: Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key.remove(key)
: Remove the mapping for the value key if this map contains the mapping for the key.
Example:
MyHashMap hashMap = new MyHashMap(); hashMap.put(1, 1); hashMap.put(2, 2); hashMap.get(1); // returns 1 hashMap.get(3); // returns -1 (not found) hashMap.put(2, 1); // update the existing value hashMap.get(2); // returns 1 hashMap.remove(2); // remove the mapping for 2 hashMap.get(2); // returns -1 (not found)
Note:
- All keys and values will be in the range of
[0, 1000000]
. - The number of operations will be in the range of
[1, 10000]
. - Please do not use the built-in HashMap library.
这道题设计的是key为int,value也为int,所以不需要设计Hash函数,只需要用STL用vecotor加list的组合即可以完成解答。
这道题目主要考察开链法
class MyHashMap {
private:
vector<list<pair<int,int>>> m_data;
size_t m_size = 10000;
public:
/** Initialize your data structure here. */
MyHashMap() {
m_data.resize(m_size);
}
/** value will always be non-negative. */
void put(int key, int value) {
auto &list = m_data[key % m_size]; // 这里list是一个引用
for(auto &v:list){
if(v.first == key){
v.second = value;
return;
}
}
list.emplace_back(key, value);
}
/** Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key */
int get(int key) {
const auto &list = m_data[key % m_size];
if(list.empty()) return -1;
for(const auto &val:list){
if(val.first==key) return val.second;
}
return -1;
}
/** Removes the mapping of the specified value key if this map contains a mapping for the key */
void remove(int key) {
auto &list = m_data[key % m_size];
list.remove_if([key](auto n) { return n.first == key; });
}
};
/**
* Your MyHashMap object will be instantiated and called as such:
* MyHashMap obj = new MyHashMap();
* obj.put(key,value);
* int param_2 = obj.get(key);
* obj.remove(key);
*/
705. Design HashSet
Easy
15642FavoriteShare
Design a HashSet without using any built-in hash table libraries.
To be specific, your design should include these functions:
add(value)
: Insert a value into the HashSet.contains(value)
: Return whether the value exists in the HashSet or not.remove(value)
: Remove a value in the HashSet. If the value does not exist in the HashSet, do nothing.
Example:
MyHashSet hashSet = new MyHashSet(); hashSet.add(1); hashSet.add(2); hashSet.contains(1); // returns true hashSet.contains(3); // returns false (not found) hashSet.add(2); hashSet.contains(2); // returns true hashSet.remove(2); hashSet.contains(2); // returns false (already removed)
Note:
- All values will be in the range of
[0, 1000000]
. - The number of operations will be in the range of
[1, 10000]
. - Please do not use the built-in HashSet library.
class MyHashSet {
private:
vector<list<int>> m_data;
int m_size = 10000;
public:
/** Initialize your data structure here. */
MyHashSet() {
m_data.resize(m_size);
}
void add(int key) {
auto & list = m_data[key%m_size];
for(auto & v : list){
if(v==key)
return;
}
list.emplace_back(key);
}
void remove(int key) {
auto &list = m_data[key % m_size];
list.remove_if([key](auto n) { return n == key; });
}
/** Returns true if this set contains the specified element */
bool contains(int key) {
auto & list = m_data[key%m_size];
for(auto & v : list){
if(v==key)
return true;
}
return false;
}
};
/**
* Your MyHashSet object will be instantiated and called as such:
* MyHashSet* obj = new MyHashSet();
* obj->add(key);
* obj->remove(key);
* bool param_3 = obj->contains(key);
*/