点击小游戏来练习二位数组和动态生成winform 按钮

  public partial class 点灯游戏 : Form
    {
        public 点灯游戏()
        {
            InitializeComponent();
        }
        //初始大小
        int wide = 3;
        int lon = 3;
        //用二维数组来存储button的信息
        Button[,] btn;
        //调节开始的宽度和高度的输入框
   
        private void Form1_Load(object sender, EventArgs e)
        {
            //开始按钮
            Button btn_star = new Button();
            btn_star.Size = new System.Drawing.Size(100, 30);
            btn_star.Location = new Point(150,120);
            btn_star.Name = "btn_start";
            btn_star.Text = "开始游戏";
            this.Controls.Add(btn_star);
            //点击的时候初始化
            btn_star.Click += new EventHandler(btn_star_Click);

        }

        void btn_star_Click(object sender, EventArgs e)
        {
       
            //画size为05,50的button,然后根据坐标画出3*3的九宫格
            this.Size = new System.Drawing.Size(50 * wide + 100, 50 * lon + 100);
            btn = new Button[wide, lon];
            for (int i = 0; i < btn.GetLength(0); i++)
            {
                for (int j = 0; j < btn.GetLength(1); j++)
                {
                    btn[i, j] = new Button();
                    btn[i, j].Size = new Size(50, 50);
                    btn[i, j].Location = new Point(50 * j + 100, 50 * i + 180);
                    btn[i, j].Text = i.ToString() + j.ToString();
                    btn[i, j].Name = string.Format("{0},{1}", i, j);
                    btn[i, j].BackColor = Color.Black;
                    this.Controls.Add(btn[i, j]);
                    //点击一个按钮后这个按钮的上下左右变色,点击按钮变为原来颜色
                    this.btn[i, j].Click += new EventHandler(Form1_Click);
                }
            }
        }
        //点击触发事件
         public  void Form1_Click(object sender, EventArgs e)
        {
            //将触发点击事件的button对象传过来
            Button btn1 = sender as Button;
            //根据name属性的标识来区别是哪个按钮触发了事件
            string[] str = btn1.Name.Split(',');
            int x = int.Parse(str[0]);
            int y = int.Parse(str[1]);
            //点击按钮变色
            ChangeBtnColor(x, y);
            //点击按钮的上方变色
            if (x - 1 >= 0)
            {
                ChangeBtnColor(x - 1, y);
            }
            //点击按钮的下方变色
            if (x + 1 < btn.GetLength(0))
            {
                ChangeBtnColor(x + 1, y);
            }
            //点击按钮的左方变色
            if (y - 1 >= 0)
            {
                ChangeBtnColor(x, y - 1);
            }
            //点击按钮的右方变色
            if (y + 1 < btn.GetLength(1))
            {
                ChangeBtnColor(x, y + 1);
            }
            //判断是否全部变色
            bool isAllTurn = true;
            foreach (Button tBtn in btn)
            {
                if (tBtn.BackColor == Color.Black)
                {
                    isAllTurn = false;
                }
            
            }
            if (isAllTurn)
            {
                DialogResult dr = MessageBox.Show("增加难度", "过关", MessageBoxButtons.OKCancel);
                //点击确定后自动调用点击
                if (dr == DialogResult.OK)
                {

                    this.Controls.Clear();
                    wide++;
                    lon++;
                    btn_star_Click(sender, e);
                    //Form1_Load(sender, e);
                }

            }
        }
        //点击后颜色变化
         public void ChangeBtnColor(int i,int j)
         {
             if (btn[i, j].BackColor == Color.Black)
             {
                 btn[i, j].BackColor = Color.Red;
             }
             else
             {
                 btn[i, j].BackColor = Color.Black;
             }
         }
       
    }

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