简单的TCP连接(send/recv使用的sockfd)

Linux C Socket TCP编程介绍及实例

server.c

#include<sys/types.h>
#include<sys/socket.h>
#include<stdio.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include<unistd.h>
#include<string.h>
#include<stdlib.h>
#include<fcntl.h>
#include<sys/shm.h>
#define MYPORT  8887
#define QUEUE   20
#define BUFFER_SIZE 1024
int main()
{
 int server_sockfd = socket(AF_INET,SOCK_STREAM,0);
 struct sockaddr_in server_sockaddr;
 server_sockaddr.sin_family = AF_INET;
 server_sockaddr.sin_port = htons(MYPORT);
 server_sockaddr.sin_addr.s_addr = htonl(INADDR_ANY);
if(bind(server_sockfd,(struct sockaddr*)&server_sockaddr,sizeof(server_sockaddr)) == -1)
{
  perror("bind");
  exit(1);
}
if(listen(server_sockfd,QUEUE) == -1)
{
  perror("listen");
  exit(1);
}
printf("waiting for connection\n");
struct sockaddr_in client_sockaddr;
socklen_t length = sizeof(client_sockaddr);
char buffer[BUFFER_SIZE];
int newFd = accept(server_sockfd,(struct sockaddr*)&client_sockaddr,&length);
if(newFd == -1)
{
  perror("connect");
  exit(1);
}
printf("connect successfully\n");
while(1)
{
  memset(buffer,0,sizeof(buffer));
  int len = recv(newFd,buffer,sizeof(buffer),0);
  if(strcmp(buffer,"exit\n") == 0 || len <= 0)
  break;
  printf("data from client: %s\n",buffer);
  send(newFd,buffer,len,0);
  printf("data send to client: %s\n",buffer);
}
  close(newFd);
  close(server_sockfd);
  return 0;
}

client.c

#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <fcntl.h>
#include <sys/shm.h>
#define MYPORT  8887
#define BUFFER_SIZE 1024
char *SERVER_IP = "127.0.0.1";
int main()
{
  struct sockaddr_in client_sockaddr;
  int client_sockfd = socket(AF_INET,SOCK_STREAM,0);
  client_sockaddr.sin_family = AF_INET;
  client_sockaddr.sin_port = htons(MYPORT);
  client_sockaddr.sin_addr.s_addr = inet_addr(SERVER_IP);
int coFd = connect(client_sockfd,(struct sockaddr*)&client_sockaddr,sizeof(client_sockaddr));
  if(coFd == -1)
  {
    perror("connect");
    exit(1);
  }
  printf("connect successfully\n");
  char recvBuf[BUFFER_SIZE];
  char sendBuf[BUFFER_SIZE];
  while(fgets(sendBuf,sizeof(sendBuf),stdin) != NULL)
 {
    send(client_sockfd,sendBuf,strlen(sendBuf),0);
   if(strcmp(sendBuf,"exit\n") == 0)
    break;
   printf("send data to server: %s",sendBuf);
   recv(client_sockfd,recvBuf,strlen(recvBuf),0);
   printf("receive data from server: %s",recvBuf);
   memset(recvBuf,0,sizeof(recvBuf));
   memset(sendBuf,0,sizeof(sendBuf));
 }
close(client_sockfd);
return 0;
}


send recv的s选项:
对server.c 使用accept的返回值
对client.c使用原始的client_sockfd
如果client.c使用connect的返回值
client.c 接受的值是乱码,server.c不显示接收值和返回值

  • 0
    点赞
  • 7
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值