/// <summary> /// Calculate the graphics path that representing the figure in the bitmap /// excluding the transparent color which is the top left pixel. /// //计算位图中不透明部分的边界,该方法来自网上,需使用有前景色的图片,如图片为透明色,会无法正确计算图片的有效区域 /// </summary> /// <param name="bitmap">The Bitmap object to calculate our graphics path from</param> /// <returns>Calculated graphics path</returns> private GraphicsPath CalculateControlGraphicsPath(Bitmap bitmap) { // Create GraphicsPath for our bitmap calculation //创建 GraphicsPath GraphicsPath graphicsPath = new GraphicsPath(); // Use the top left pixel as our transparent color //使用左上角的一点的颜色作为我们透明色 Color colorTransparent = bitmap.GetPixel(0, 0); // This is to store the column value where an opaque pixel is first found. // This value will determine where we start scanning for trailing opaque pixels. //第一个找到点的X int colOpaquePixel = 0; // Go through all rows (Y axis) // 偏历所有行(Y方向) for (int row = 0; row < bitmap.Height; row++) { // Reset value //重设 colOpaquePixel = 0; // Go through all columns (X axis) //偏历所有列(X方向) for (int col = 0; col < bitmap.Width; col++) { // If this is an opaque pixel, mark it and search for anymore trailing behind //如果是不需要透明处理的点则标记,然后继续偏历 if (bitmap.GetPixel(col, row) != colorTransparent) { // Opaque pixel found, mark current position //记录当前 colOpaquePixel = col; // Create another variable to set the current pixel position //建立新变量来记录当前点 int colNext = col; // Starting from current found opaque pixel, search for anymore opaque pixels // trailing behind, until a transparent pixel is found or minimum width is reached ///从找到的不透明点开始,继续寻找不透明点,一直到找到或则达到图片宽度 for (colNext = colOpaquePixel; colNext < bitmap.Width; colNext++) if (bitmap.GetPixel(colNext, row) == colorTransparent) break; // Form a rectangle for line of opaque pixels found and add it to our graphics path //将不透明点加到graphics path graphicsPath.AddRectangle(new Rectangle(colOpaquePixel, row, colNext - colOpaquePixel, 1)); // No need to scan the line of opaque pixels just found col = colNext; } } } // Return calculated graphics path return graphicsPath; } //读取资源文件中的图片,并根据对话框的大小改变图片尺寸,经处理后,此图片的非透明区域即为该对话框控件的区域 private void setBack() { System.Resources.ResourceManager rsc = new System.Resources.ResourceManager(typeof(EduResource)); Bitmap img = new Bitmap(this.Width, this.Height); Image im = (Image)rsc.GetObject("对话框背景"); Graphics gra = Graphics.FromImage(img); gra.DrawImage(im, 0, 0, this.Width, this.Height); gra.Dispose(); im.Dispose(); CreateControlRegion(this, img); } //创建支持位图区域的控件 private void CreateControlRegion(System.Windows.Forms.Control control, Bitmap bitmap) { UserControl con = (UserControl)control; con.BorderStyle = BorderStyle.None; con.BackgroundImage = bitmap; con.BackgroundImageLayout = ImageLayout.Stretch; GraphicsPath graphicsPath = CalculateControlGraphicsPath(bitmap); con.Region = new Region(graphicsPath); } 注:所使用的背景图片需有单一的背景色,如是透明图片,则无法正确计算图片的有效区域 使用setBack方法来调用方法,如在Resize或onPaint事件中使用该方法,则会造成错误。