目 录
1 让自己习惯C++(View Yourself to C++) 1
1.1 条款1:视C++为一个语言联邦(View C++ as a federation of language) 1
1.2 条款2:尽量使用consts,enums和inlines,少用#define (Prefer consts,enums and inlines to #define) 1
1.3 条款3:尽可能使用const(Use const whenever possible) 2
1.3.1 const与指针 2
1.3.2 const与迭代器 2
1.3.3 const与成员函数 3
1.4 条款4:关于“将对象初始化”这事,C++似乎反复无常(Make sure that object are initialized before they’re used) 3
2 构造、析构和赋值运算(Constructors,Destructors and Assignment Operators) 5
2.1 条款5:了解C++默认编写并调用哪些函数(Know what functions C++ silently writes and calls) 5
2.2 条款6:若不想使用编译器自动生成的函数,就该明确拒绝(Explicitly disallow the use of compiler-generated function you do not want) 5
2.3 条款7:为多态基类声明virtual析构函数(Declare destructors virtual in polymorphic base class) 6
2.4 条款8:别让异常逃离析构函数(Prevent exception from leaving destructors) 7
2.5 条款9:绝不在构造和析构函数过程中调用virtual函数(Never call virtual function during construction or destruction) 9
2.6 条款10:令operator=返回一个refernce to *this (Have assignment operators return a reference to *this) 9
2.7 条款11:在operator=中处理“自我赋值”(Handle assignment to self in operator=) 9
2.8 条款12:复制对象时无妄其每一个成分(Copy all parts of an object) 11
3 资源管理(Resource Management) 13
3.1 条款13:以对象管理资源(Use object to manage resource) 13
3.2 条款14:在资源管理类中小心copying行为(Think carefully about copying behavior in resource-managing classes) 14
3.3 条款15:在资源管理类中提供对原始资源的访问(Provide access to raw resource in resource-managing classes) 15
3.4 条款16:成对使用new和delete时要采用相同形式(Use the same form in corresponding uses of new and delete) 15
3.5 条款17:以独立语句将newed对象置于智能指针(Store newed objects in smart pointers in standalone statement) 16
4 设计与声明 16
4.1 条款18:让接口容易被正确使用,不易被误用(Make interfaces easy to use correctly and hard to use incorrectly) 16
4.2 条款19:设计class犹如设计type(Treat class design as type design) 17
4.3 条款20:宁以pass-by-reference-to-const 替换pass-by-value (Prefer pass-by-reference-to-const to pass-by-value) 17
4.4 条款21:必须返回对象时,别妄想返回其reference(Don 't try to return a reference when you must return an object) 18
4.5 条款22:将成员变量声明为private(Declare data members private) 20
4.6 条款23:宁以non-member、non-friend替换member函数 (Prefer non-member non-friend functions to member functions) 20
4.7 条款24:若所有参数皆需类型转换,请为此采用non-member 函数(Declare non-member functions when type conversions should apply to all parameters) 21
4.8 条款25:考虑写出一个不抛异常的swap函数 (Consider support for non-throwing swap) 23
5 实现(Implementation) 26
5.1 条款26:尽可能延后变量定义式的出现时间(Postpone variable definitions as long as possible) 26
5.2 条款27:尽量少做转型动作 (Minimize casting) 27
5.3 条款28:避免返回Handles指向对象内部成分 (Avoid returning “handles” to object internals) 30
5.4 条款29:为” 异常安全”而努力是值得的 (Strive for exception-safe code) 32
5.5 条款30:透切了解inlining的里里外外 (Understand the ins and outs of inlining) 34
5.6 条款31:将文件间的编译依存关系降至最低 (Minimize compilation dependencies between files) 35
6 继承与面向对象(Inheritance and Object-Oriented Design) 37
6.1 条款32:确定你的public继承塑模出is-a关系 (Make sure public inheritance models “is-a”) 37
6.2 条款33:避免遮掩继承而来的名称 (Avoid hiding inherited names) 38
6.3 条款34:区分借口继承和实现继承 (Differentiate between inheritance of interface and inheritance of implementation) 41
6.4 条款35:考虑virtual函数以外的其他选择 (consider alternatives to virtual functions) 42
6.5 条款36:绝不重新定义继承而来的non-virtual函数 (Never redefine a function 's inherited non-virtual function) 46
6.6 条款37:绝不重新定义继承而来的缺省参数值(Never redefine a function 's inherited default parameter value) 47
6.7 条款38:通过复合塑模出has-a或“根据某实物实现出” (Mode "has-a" or " is-implementation-in-terms-of" through composition) 48
6.8 条款39:明智而审慎地使用private继承(Use private inheritance judiciously) 48
6.9 条款40:明智而审慎地使用多重继承 (Use multiple inheritance judiciously) 50
7 模板与泛型编程 (Templates and Generic Programming) 53
7.1 条款41:了解隐式接口和编译期多态 (Understand implicit interface and compile-time polymorphism) 53
7.2 条款42:了解typename的双重意义 (Understand the two meaning of typename) 54
7.3 条款43:学习处理模板化基类内的名称 (Know how to access names in templatized base class) 56
7.4 条款44:将与参数无关的代码抽离templates (Factor parameter-independent code out of templates) 59
7.5 条款45:运用成员函数模板介绍所有兼容类型 (Use member function templates to accept "all compatible types") 61
7.6 条款46:需要类型转换时请为目标定义非成员函数 (Define non-member functions inside templates when type conversions are desired) 62
7.7 条款47:请使用traits classes表现类型信息 (Use traits classes for information about types) 64
7.8 条款48:认识template元编程 (Be aware of template metaprogramming) 67
8 定制new和delete(Customizing new and delete) 68
8.1 条款49:了解new-handler行为 (Understand the behavior of the new-handler) 68
8.2 条款50:了解new和delete的合理替换时机 (Understand when it makes sense to replace new and delete) 72
8.3 条款51:编写new和delete时需要固守成规 (Be aware of template metaprogramming) 72
8.4 条款52:写了placement new也要写placement delete (Be aware of template metaprogramming) 74
9 其他(Others) 77
9.1 C++关键字explicit 77
1 让自己习惯C++(View Yourself to C++) 1
1.1 条款1:视C++为一个语言联邦(View C++ as a federation of language) 1
1.2 条款2:尽量使用consts,enums和inlines,少用#define (Prefer consts,enums and inlines to #define) 1
1.3 条款3:尽可能使用const(Use const whenever possible) 2
1.3.1 const与指针 2
1.3.2 const与迭代器 2
1.3.3 const与成员函数 3
1.4 条款4:关于“将对象初始化”这事,C++似乎反复无常(Make sure that object are initialized before they’re used) 3
2 构造、析构和赋值运算(Constructors,Destructors and Assignment Operators) 5
2.1 条款5:了解C++默认编写并调用哪些函数(Know what functions C++ silently writes and calls) 5
2.2 条款6:若不想使用编译器自动生成的函数,就该明确拒绝(Explicitly disallow the use of compiler-generated function you do not want) 5
2.3 条款7:为多态基类声明virtual析构函数(Declare destructors virtual in polymorphic base class) 6
2.4 条款8:别让异常逃离析构函数(Prevent exception from leaving destructors) 7
2.5 条款9:绝不在构造和析构函数过程中调用virtual函数(Never call virtual function during construction or destruction) 9
2.6 条款10:令operator=返回一个refernce to *this (Have assignment operators return a reference to *this) 9
2.7 条款11:在operator=中处理“自我赋值”(Handle assignment to self in operator=) 9
2.8 条款12:复制对象时无妄其每一个成分(Copy all parts of an object) 11
3 资源管理(Resource Management) 13
3.1 条款13:以对象管理资源(Use object to manage resource) 13
3.2 条款14:在资源管理类中小心copying行为(Think carefully about copying behavior in resource-managing classes) 14
3.3 条款15:在资源管理类中提供对原始资源的访问(Provide access to raw resource in resource-managing classes) 15
3.4 条款16:成对使用new和delete时要采用相同形式(Use the same form in corresponding uses of new and delete) 15
3.5 条款17:以独立语句将newed对象置于智能指针(Store newed objects in smart pointers in standalone statement) 16
4 设计与声明 16
4.1 条款18:让接口容易被正确使用,不易被误用(Make interfaces easy to use correctly and hard to use incorrectly) 16
4.2 条款19:设计class犹如设计type(Treat class design as type design) 17
4.3 条款20:宁以pass-by-reference-to-const 替换pass-by-value (Prefer pass-by-reference-to-const to pass-by-value) 17
4.4 条款21:必须返回对象时,别妄想返回其reference(Don 't try to return a reference when you must return an object) 18
4.5 条款22:将成员变量声明为private(Declare data members private) 20
4.6 条款23:宁以non-member、non-friend替换member函数 (Prefer non-member non-friend functions to member functions) 20
4.7 条款24:若所有参数皆需类型转换,请为此采用non-member 函数(Declare non-member functions when type conversions should apply to all parameters) 21
4.8 条款25:考虑写出一个不抛异常的swap函数 (Consider support for non-throwing swap) 23
5 实现(Implementation) 26
5.1 条款26:尽可能延后变量定义式的出现时间(Postpone variable definitions as long as possible) 26
5.2 条款27:尽量少做转型动作 (Minimize casting) 27
5.3 条款28:避免返回Handles指向对象内部成分 (Avoid returning “handles” to object internals) 30
5.4 条款29:为” 异常安全”而努力是值得的 (Strive for exception-safe code) 32
5.5 条款30:透切了解inlining的里里外外 (Understand the ins and outs of inlining) 34
5.6 条款31:将文件间的编译依存关系降至最低 (Minimize compilation dependencies between files) 35
6 继承与面向对象(Inheritance and Object-Oriented Design) 37
6.1 条款32:确定你的public继承塑模出is-a关系 (Make sure public inheritance models “is-a”) 37
6.2 条款33:避免遮掩继承而来的名称 (Avoid hiding inherited names) 38
6.3 条款34:区分借口继承和实现继承 (Differentiate between inheritance of interface and inheritance of implementation) 41
6.4 条款35:考虑virtual函数以外的其他选择 (consider alternatives to virtual functions) 42
6.5 条款36:绝不重新定义继承而来的non-virtual函数 (Never redefine a function 's inherited non-virtual function) 46
6.6 条款37:绝不重新定义继承而来的缺省参数值(Never redefine a function 's inherited default parameter value) 47
6.7 条款38:通过复合塑模出has-a或“根据某实物实现出” (Mode "has-a" or " is-implementation-in-terms-of" through composition) 48
6.8 条款39:明智而审慎地使用private继承(Use private inheritance judiciously) 48
6.9 条款40:明智而审慎地使用多重继承 (Use multiple inheritance judiciously) 50
7 模板与泛型编程 (Templates and Generic Programming) 53
7.1 条款41:了解隐式接口和编译期多态 (Understand implicit interface and compile-time polymorphism) 53
7.2 条款42:了解typename的双重意义 (Understand the two meaning of typename) 54
7.3 条款43:学习处理模板化基类内的名称 (Know how to access names in templatized base class) 56
7.4 条款44:将与参数无关的代码抽离templates (Factor parameter-independent code out of templates) 59
7.5 条款45:运用成员函数模板介绍所有兼容类型 (Use member function templates to accept "all compatible types") 61
7.6 条款46:需要类型转换时请为目标定义非成员函数 (Define non-member functions inside templates when type conversions are desired) 62
7.7 条款47:请使用traits classes表现类型信息 (Use traits classes for information about types) 64
7.8 条款48:认识template元编程 (Be aware of template metaprogramming) 67
8 定制new和delete(Customizing new and delete) 68
8.1 条款49:了解new-handler行为 (Understand the behavior of the new-handler) 68
8.2 条款50:了解new和delete的合理替换时机 (Understand when it makes sense to replace new and delete) 72
8.3 条款51:编写new和delete时需要固守成规 (Be aware of template metaprogramming) 72
8.4 条款52:写了placement new也要写placement delete (Be aware of template metaprogramming) 74
9 其他(Others) 77
9.1 C++关键字explicit 77