c#Tcp连接,发送消息

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1.加入一个很牛的包

2.创建一个项目命名为Client

 代码如下:

using STTech.BytesIO.Tcp;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace Client
{
    public partial class MyClient : Form
    {
        TcpClient tcpClient;
        public MyClient()
        {
            InitializeComponent();
        }
        //当点击连接的时候响应的事件
        private void btnClient_Click(object sender, EventArgs e)
        {
            //创建一个TcpCLient
            tcpClient = new TcpClient() {
                Host = this.txtHost.Text,
                Port = Convert.ToInt32(this.txtPort.Text)
            };
            //绑定一个连接成功的事件
            tcpClient.OnConnectedSuccessfully += TcpClient_OnConnectedSuccessfully;
            //绑定一个连接失败的事件
            tcpClient.OnConnectionFailed += TcpClient_OnConnectionFailed;
            //绑定一个断开连接的事件
            tcpClient.OnDisconnected += TcpClient_OnDisconnected;
            //绑定一个接收到消息的事件
            tcpClient.OnDataReceived += TcpClient_OnDataReceived;
            //创建连接
            tcpClient.Connect();


        }
        //数据接受
        private void TcpClient_OnDataReceived(object sender, STTech.BytesIO.Core.DataReceivedEventArgs e)
        {
            ShowMsg($"{e.Data.EncodeToString("utf-8")}");
        }
        //断开连接
        private void TcpClient_OnDisconnected(object sender, STTech.BytesIO.Core.DisconnectedEventArgs e)
        {
            ShowMsg($"断开连接");
        }
        //连接失败
        private void TcpClient_OnConnectionFailed(object sender, STTech.BytesIO.Core.ConnectionFailedEventArgs e)
        {
            ShowMsg($"连接失败");
        }
        //连接成功
        private void TcpClient_OnConnectedSuccessfully(object sender, STTech.BytesIO.Core.ConnectedSuccessfullyEventArgs e)
        {
            ShowMsg($"连接成功");
        }
        //点击关闭连接
        private void btnClose_Click(object sender, EventArgs e)
        {
            tcpClient.Disconnect();
        }
        //点击发送消息按钮
        private void btnSend_Click(object sender, EventArgs e)
        {
            tcpClient.Send(this.txtSendMsg.Text.GetBytes("utf-8"));
            ShowMsg($"客户端发送{this.txtSendMsg.Text}");
            this.txtSendMsg.Clear();
        }
        //Log显示方法
        void ShowMsg(string s)
        {

            if (this.txtShowMsg.InvokeRequired)
            {
                Invoke((EventHandler)delegate { this.txtShowMsg.Text += $"{DateTime.Now.ToString()} {s}\r\n"; });
            }
            else
            {
                this.txtShowMsg.Text += $"{DateTime.Now.ToString()} {s}\r\n";
            }
        }

        
    }
}

 3.创建一个Server项目

代码如下:

using STTech.BytesIO.Tcp;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Net;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace MyBytesIO
{
    public partial class Server : Form
    {
        TcpServer tcpServer;
        public Server()
        {
            InitializeComponent();
        }

        private void TcpServer_Closed(object sender, EventArgs e)
        {
            ShowMsg($"IP地址为{tcpServer.Host.ToString()},端口号为{tcpServer.Port.ToString()}的服务器关闭监听");
        }

        private void TcpServer_Started(object sender, EventArgs e)
        {
            ShowMsg($"IP地址为{tcpServer.Host.ToString()},端口号为{tcpServer.Port.ToString()}的服务器开始监听");
        }

        private void btnStart_Click(object sender, EventArgs e)
        {
            tcpServer = new TcpServer()
            {
                Host = "192.168.1.7",
                Port = Convert.ToInt32(this.textPort.Text)
            };
            tcpServer.Started += TcpServer_Started;
            tcpServer.Closed += TcpServer_Closed;
            tcpServer.ClientConnected += TcpServer_ClientConnected;
            tcpServer.ClientDisconnected += TcpServer_ClientDisconnected;
            tcpServer.StartAsync();

        }

        private void TcpServer_ClientDisconnected(object sender, STTech.BytesIO.Tcp.Entity.ClientDisconnectedEventArgs e)
        {
            ShowMsg($"客户端{e.Client.Host}:{e.Client.Port} 已断开连接");
        }

        private void TcpServer_ClientConnected(object sender, STTech.BytesIO.Tcp.Entity.ClientConnectedEventArgs e)
        {
            ShowMsg($"客户端{e.Client.Host}:{e.Client.Port} 已连接");
            e.Client.OnDataReceived += Client_OnDataReceived;
        }

        private void Client_OnDataReceived(object sender, STTech.BytesIO.Core.DataReceivedEventArgs e)
        {
            TcpClient tcpClient=(TcpClient)sender;
            ShowMsg($"来自{tcpClient.RemoteEndPoint.ToString()}的消息:{e.Data.EncodeToString("utf-8")}");
            foreach (var item in tcpServer.Clients)
            {
                if (tcpClient !=item)
                {
                    item.Send(($"来自{tcpClient.RemoteEndPoint.ToString()}的消息:{e.Data.EncodeToString("utf-8")}").GetBytes("utf-8"));
                }
            }
        }

        private void btnStop_Click(object sender, EventArgs e)
        {
            tcpServer.CloseAsync();
        }

        

        void ShowMsg(string s)
        {
            if (this.txtShowMsg.InvokeRequired)
            {
                Invoke((EventHandler)delegate { this.txtShowMsg.Text += $"{DateTime.Now.ToString()} {s}\r\n"; });
            }
            else
            {
                this.txtShowMsg.Text += $"{DateTime.Now.ToString()} {s}\r\n";
            }
        }
    }
}

 4.效果如下

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