<
DiffuseMaterial
Viewport2DVisual3D.IsVisualHostMaterial
="True"
>
< DiffuseMaterial .Brush >
< SolidColorBrush Color ="White" Opacity ="0.3" />
</ DiffuseMaterial.Brush >
</ DiffuseMaterial >
< DiffuseMaterial .Brush >
< SolidColorBrush Color ="White" Opacity ="0.3" />
</ DiffuseMaterial.Brush >
</ DiffuseMaterial >