Android自定义View之刮刮乐中奖: 我中大奖了


最近在公司做商城项目,遇到了需要中奖一样的刮刮乐项目。二话不说,先看效果:


这里写图片描述


一、新建自定义的view,继承textView


import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.os.Handler;
import android.os.Message;
import android.os.SystemClock;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.widget.TextView;
import android.widget.Toast;


public class GuaGuaView extends TextView {

    private Context mContext;

    private static final String TAG = "ScratchTextView";
    private Bitmap mbitmap;// 盖在字上面的图片
    private Canvas mCanvas; //画线的画布
    private Paint mPaint;//划线的画笔
    private Path mPath;//线
    private float mX, mY;
    private float TOUCH_TOLERANCE;
    private boolean isInited = false;//用于判断时候覆盖了textview的文字
    private int WIDTH;
    private int HEIGHT;
    private boolean mHasOpen = false;
    private int openSize;

    public GuaGuaView(Context context) {
        super(context);
    }

    public GuaGuaView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public GuaGuaView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }

    //onDraw初始化的时候调用一次,然invalidate()的时候调用,
    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        if (isInited) {
            mCanvas.drawPath(mPath, mPaint);//把线画到mCanvas上,mCanva会把线画到mBitmap
            canvas.drawBitmap(mbitmap, 0, 0, null);// 把mBitmap画到textview上 canvas是父textvie传过来的。
        }
    }

    /**
     * 初始化刮刮卡
     *
     * @param bgColor          刮刮卡背景色,用于盖住下面的字
     * @param paintStrokeWidth 擦除线宽
     * @param touchTolerance   画线容差
     */
    public void initScratchCard(Context context, final int bgColor, final int paintStrokeWidth, float touchTolerance) {

        mContext=context;
        TOUCH_TOLERANCE = touchTolerance;
        mPaint = new Paint();//创建画笔
        mPaint.setAlpha(240);
        mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN));//
        mPaint.setAntiAlias(true);// 抗锯齿
        mPaint.setDither(true);// 防抖动
        mPaint.setStyle(Paint.Style.STROKE);// 画笔类型: STROKE空心 FILL实心 FILL_AND_STROKE用契形填充
        mPaint.setStrokeJoin(Paint.Join.ROUND);// 画笔接洽点类型
        mPaint.setStrokeCap(Paint.Cap.ROUND);// 画笔笔刷类型
        mPaint.setStrokeWidth(paintStrokeWidth);// 画笔笔刷宽度

        mPath = new Path();

        mbitmap = Bitmap.createBitmap(getLayoutParams().width, getLayoutParams().height, Bitmap.Config.ARGB_8888);
        mCanvas = new Canvas(mbitmap);//通过bitmap生成一个画布
        Paint paint = new Paint();//用于绘制生成的背景图片的字体
        paint.setTextSize(50);
        paint.setColor(getResources().getColor(R.color.white));
        mCanvas.drawColor(bgColor);
        mCanvas.drawText("刮开抽奖", getLayoutParams().width/5, getLayoutParams().height/2, paint);

        WIDTH=mbitmap.getWidth();
        HEIGHT=mbitmap.getHeight();

        isInited = true;

        Thread thread = new Thread(mRunnable);
        thread.start();

    }

    //该触膜事件可以定义在调用的activity中实现
    @Override
    public boolean onTouchEvent(MotionEvent event) {
        if (!isInited) {
            return true;
        }
        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
                mPath.reset();        // 重置绘制路线,即隐藏之前绘制的轨迹
                mPath.moveTo(event.getX(), event.getY());        // mPath绘制的绘制起点
                mX = event.getX();
                mY = event.getY();
                invalidate();//更新界面
                Log.d(TAG, mX + "|" + mY);
                break;
            case MotionEvent.ACTION_MOVE:
                //x和y移动的距离
                float dx = Math.abs(event.getX() - mX);
                float dy = Math.abs(event.getY() - mY);
                //x,y移动的距离大于画线容差
                if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
                    // 二次贝塞尔,实现平滑曲线;mX, mY为操作点,(x + mX) / 2, (y + mY) / 2为终点
                    mPath.quadTo(mX, mY, (event.getX() + mX) / 2, (event.getY() + mY) / 2);
                    // 第二次执行时,第一次结束调用的坐标值将作为第二次调用的初始坐标值
                    mX = event.getX();
                    mY = event.getY();
                    Log.d(TAG, mX + "|" + mY);

                    invalidate();
                    break;
                }
        }
        return true;
    }

    private Runnable mRunnable = new Runnable() {
        @Override
        public void run() {
            while (!mHasOpen) {
                SystemClock.sleep(100);
                float totalArea = WIDTH * HEIGHT;
                for (int i = 0; i < WIDTH; i++) {
                    for (int j = 0; j < HEIGHT; j++) {
                        int pixel = mbitmap.getPixel(i, j);
                        if (pixel == 0) {
                            openSize++;
                        }
                    }
                }
                if (openSize/ totalArea >0.001f) {
                    mHandler.sendEmptyMessage(0);
                }
                openSize = 0;
            }

        }
    };
    private Handler mHandler = new Handler() {
        public void handleMessage(Message msg) {
            Toast.makeText(mContext, "已经刮开了", Toast.LENGTH_SHORT).show();
            mHasOpen = true;
        }
    };
}

二、xml文件


<com.example.administrator.guaguaprice_master.GuaGuaView
        android:id="@+id/tv_Scratch"
        android:layout_width="200dp"
        android:layout_height="80dp"
        android:layout_gravity="center"
        android:background="#ffffff"
        android:gravity="center"
        android:maxLines="1"
        android:text="iPhone6s"
        android:textColor="#000000"
        android:textSize="20sp" />

三、main文件


import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;

public class MainActivity extends AppCompatActivity {
    //刮刮乐图
    private GuaGuaView guaGuaView;
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        guaGuaView = (GuaGuaView) findViewById(R.id.tv_Scratch);
        guaGuaView.initScratchCard(this, 0xFFCECED1, 20, 1f);
        guaGuaView.setText("一等奖");
    }
}

附带源码:http://download.csdn.net/detail/xh870189248/9768510

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