Semaphore内核对象的使用

Semaphore内核对象的使用

// Semaphore.cpp : 定义控制台应用程序的入口点。
//

#include "stdafx.h"
#include <Windows.h>
#include <process.h> 

HANDLE g_hSemaphore;
DWORD g_nConut1 = 0;
DWORD g_nConut2 = 0;
unsigned __stdcall ThreadProc1( void* pArguments )
{
	::WaitForSingleObject(g_hSemaphore, INFINITE);
	for (int i=0;i<10000;i++)
	{
		g_nConut1++;
		g_nConut2++;
	}
	::ReleaseSemaphore(g_hSemaphore, 1, NULL);
	printf("ThreadProc1\n");
	return 0;
}

unsigned __stdcall ThreadProc2( void* pArguments )
{
	::WaitForSingleObject(g_hSemaphore, INFINITE);
	for (int i=0;i<10000;i++)
	{
		g_nConut1++;
		g_nConut2++;
	}
	::ReleaseSemaphore(g_hSemaphore, 1, NULL);
	printf("ThreadProc2\n");
	return 0;
}

unsigned __stdcall ThreadProc3( void* pArguments )
{
	::WaitForSingleObject(g_hSemaphore, INFINITE);
	for (int i=0;i<10000;i++)
	{
		g_nConut1++;
		g_nConut2++;
	}
	::ReleaseSemaphore(g_hSemaphore, 1, NULL);
	printf("ThreadProc3\n");
	return 0;
}
int _tmain(int argc, _TCHAR* argv[])
{
	g_hSemaphore = ::CreateSemaphore(NULL, 2, 2, NULL);
	HANDLE hThread[3];
	hThread[0] = (HANDLE)::_beginthreadex(NULL, 0, ThreadProc1, NULL, 0, NULL);
	hThread[1] = (HANDLE)::_beginthreadex(NULL, 0, ThreadProc2, NULL, 0, NULL);
	hThread[2] = (HANDLE)::_beginthreadex(NULL, 0, ThreadProc3, NULL, 0, NULL);

	::WaitForMultipleObjects(2,hThread,TRUE, INFINITE);
	printf("g_count1=%d\n", g_nConut1);
	printf("g_count2=%d\n", g_nConut2);
	printf("main finished.\n");
	return 0;
}


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