此篇介绍rabbitmq的Routing
一、使用exchange时,会广播给所有连接的consumer,而有时候我们需要订阅消息的子集就好,例如只需要其中的一些错误信息写入到日志当中
二、Bindings
在上一篇中我们创建了exchange和queue的绑定,其中有一个属性routingKey,该属性依赖于exchange的类型,fanout会忽略改属性。
direct类型的exchange可以实现这种需求
上图中,设置了orange为routingKey的exchange会被路由到Q1,设置了black或green的routingKey会被路由到Q2,其他未设置的会被放弃掉
三、Multiple bindings
绑定多个queue到同一个routingKey中是合法的,相当于fanout类型的exchange,会广播到绑定的响应queue中
四、例子
Publish
using System;
using System.Linq;
using RabbitMQ.Client;
using System.Text;
class EmitLogDirect
{
public static void Main(string[] args)
{
var factory = new ConnectionFactory() { HostName = "localhost" };
using(var connection = factory.CreateConnection())
using(var channel = connection.CreateModel())
{
channel.ExchangeDeclare(exchange: "direct_logs",
type: "direct");
var severity = (args.Length > 0) ? args[0] : "info";
var message = (args.Length > 1)
? string.Join(" ", args.Skip( 1 ).ToArray())
: "Hello World!";
var body = Encoding.UTF8.GetBytes(message);
channel.BasicPublish(exchange: "direct_logs",
routingKey: severity,
basicProperties: null,
body: body);
Console.WriteLine(" [x] Sent '{0}':'{1}'", severity, message);
}
Console.WriteLine(" Press [enter] to exit.");
Console.ReadLine();
}
}
Subscribe
using System;
using RabbitMQ.Client;
using RabbitMQ.Client.Events;
using System.Text;
class ReceiveLogsDirect
{
public static void Main(string[] args)
{
var factory = new ConnectionFactory() { HostName = "localhost" };
using(var connection = factory.CreateConnection())
using(var channel = connection.CreateModel())
{
channel.ExchangeDeclare(exchange: "direct_logs",
type: "direct");
var queueName = channel.QueueDeclare().QueueName;
if(args.Length < 1)
{
Console.Error.WriteLine("Usage: {0} [info] [warning] [error]",
Environment.GetCommandLineArgs()[0]);
Console.WriteLine(" Press [enter] to exit.");
Console.ReadLine();
Environment.ExitCode = 1;
return;
}
foreach(var severity in args)
{
channel.QueueBind(queue: queueName,
exchange: "direct_logs",
routingKey: severity);
}
Console.WriteLine(" [*] Waiting for messages.");
var consumer = new EventingBasicConsumer(channel);
consumer.Received += (model, ea) =>
{
var body = ea.Body;
var message = Encoding.UTF8.GetString(body);
var routingKey = ea.RoutingKey;
Console.WriteLine(" [x] Received '{0}':'{1}'",
routingKey, message);
};
channel.BasicConsume(queue: queueName,
autoAck: true,
consumer: consumer);
Console.WriteLine(" Press [enter] to exit.");
Console.ReadLine();
}
}
}