//
用友元函数重载运算符
#include<iostream>
using namespace std;
class COMPLEX
{
// 友元函数实现
COMPLEX operator * (COMPLEX &c1, COMPLEX &c2)
{
void main()
{
#include<iostream>
using namespace std;
class COMPLEX
{
private:
double x, y;
public:
COMPLEX(double xx = 0, double yy = 0){
x = xx;y = yy;
}void display(){
cout << "(" << x;if(y > 0)cout << "+" << y << "*i)";else if(y < 0)cout << y << "*i)";elsecout << ")";
}
// 友元函数声明,重载运算符 *
};friend COMPLEX operator * (COMPLEX &c1, COMPLEX &c2);// friend bool operator == (COMPLEX &c1, COMPLEX &c2);// 为什么下面这个重载声明就不行呢?// 编译出错,说是没有访问私有成员的权限.// 可是该函数已经声明为COMPLEX的友元函数了呀.// 如何是好?
// bool operator == (COMPLEX &c1, COMPLEX &c2)// {// bool c;// c = (c1.x == c2.x) && (c1.y == c2.y);// return c;// }
// 友元函数实现
COMPLEX operator * (COMPLEX &c1, COMPLEX &c2)
{
double r = c1.x * c2.x - c1.y * c2.y;}
double i = c1.x * c2.y + c1.y * c2.x;// How about c2. x ??
return COMPLEX(r, i);
void main()
{
COMPLEX c1(-3, 2), c2(3, -2), c3;}
c3 = c1 * c2;
c1.display();
cout << " + ";
c2.display();
cout << " = ";
c3.display();
cout << endl << endl;