Broadcast的注册、发送和接收过程

上层接口调用registerReceiver

frameworks\base\core\java\android\content\ContextWrapper.java

    @Override
    public Intent registerReceiver(@Nullable BroadcastReceiver receiver, IntentFilter filter) {
        return mBase.registerReceiver(receiver, filter);
    }

接着进入 ContextImpl类实现具体的逻辑

    @Override
    public Intent registerReceiver(BroadcastReceiver receiver, IntentFilter filter) {
        return registerReceiver(receiver, filter, null, null);
    }
    @Override
    public Intent registerReceiver(BroadcastReceiver receiver, IntentFilter filter,
            String broadcastPermission, Handler scheduler) {
        return registerReceiverInternal(receiver, getUserId(),
                filter, broadcastPermission, scheduler, getOuterContext(), 0);
    }
    private Intent registerReceiverInternal(BroadcastReceiver receiver, int userId,
            IntentFilter filter, String broadcastPermission,
            Handler scheduler, Context context, int flags) {
        IIntentReceiver rd = null;
        if (receiver != null) {
            if (mPackageInfo != null && context != null) {
                if (scheduler == null) {
                    scheduler = mMainThread.getHandler();
                }
                rd = mPackageInfo.getReceiverDispatcher(
                    receiver, context, scheduler,
                    mMainThread.getInstrumentation(), true);
            } else {
                if (scheduler == null) {
                    scheduler = mMainThread.getHandler();
                }
                rd = new LoadedApk.ReceiverDispatcher(
                        receiver, context, scheduler, null, true).getIIntentReceiver();
            }
        }
        try {
            final Intent intent = ActivityManager.getService().registerReceiverWithFeature(
                    mMainThread.getApplicationThread(), mBasePackageName, getAttributionTag(),
                    AppOpsManager.toReceiverId(receiver), rd, filter, broadcastPermission, userId,
                    flags);
            if (intent != null) {
                intent.setExtrasClassLoader(getClassLoader());
                // TODO: determine at registration time if caller is
                // protecting themselves with signature permission
                intent.prepareToEnterProcess(ActivityThread.isProtectedBroadcast(intent),
                        getAttributionSource());
            }
            return intent;
        } catch (RemoteException e) {
            throw e.rethrowFromSystemServer();
        }
    }

获取IIntentReceiver 类型的rd对象 ,并获取Intent 

IIntentReceiver是一个Binder接口,用于进行跨进程的通信,它的具体实现在
LoadedApk.ReceiverDispatcher.InnerReceiver

frameworks\base\core\java\android\app\LoadedApk.java

 static final class ReceiverDispatcher {

        final static class InnerReceiver extends IIntentReceiver.Stub {
    }
}

frameworks\base\services\core\java\com\android\server\am\ActivityManagerService.java 

    public Intent registerReceiverWithFeature(IApplicationThread caller, String callerPackage,
            String callerFeatureId, String receiverId, IIntentReceiver receiver,
            IntentFilter filter, String permission, int userId, int flags) {
        enforceNotIsolatedCaller("registerReceiver");
        ArrayList<Intent> stickyIntents = null;
        ProcessRecord callerApp = null;
        final boolean visibleToInstantApps
                = (flags & Context.RECEIVER_VISIBLE_TO_INSTANT_APPS) != 0;
        int callingUid;
        int callingPid;
        boolean instantApp;
        synchronized(this) {
            if (caller != null) {
                callerApp = getRecordForAppLOSP(caller);
                if (callerApp == null) {
                    throw new SecurityException(
                            "Unable to find app for caller " + caller
                            + " (pid=" + Binder.getCallingPid()
                            + ") when registering receiver " + receiver);
                }
                if (callerApp.info.uid != SYSTEM_UID
                        && !callerApp.getPkgList().containsKey(callerPackage)
                        && !"android".equals(callerPackage)) {
                    throw new SecurityException("Given caller package " + callerPackage
                            + " is not running in process " + callerApp);
                }
                callingUid = callerApp.info.uid;
                callingPid = callerApp.getPid();
            } else {
                callerPackage = null;
                callingUid = Binder.getCallingUid();
                callingPid = Binder.getCallingPid();
            }

            instantApp = isInstantApp(callerApp, callerPackage, callingUid);
            userId = mUserController.handleIncomingUser(callingPid, callingUid, userId, true,
                    ALLOW_FULL_ONLY, "registerReceiver", callerPackage);

            Iterator<String> actions = filter.actionsIterator();
            if (actions == null) {
                ArrayList<String> noAction = new ArrayList<String>(1);
                noAction.add(null);
                actions = noAction.iterator();
            }

            // Collect stickies of users
            int[] userIds = { UserHandle.USER_ALL, UserHandle.getUserId(callingUid) };
            while (actions.hasNext()) {
                String action = actions.next();
                for (int id : userIds) {
                    ArrayMap<String, ArrayList<Intent>> stickies = mStickyBroadcasts.get(id);
                    if (stickies != null) {
                        ArrayList<Intent> intents = stickies.get(action);
                        if (intents != null) {
                            if (stickyIntents == null) {
                                stickyIntents = new ArrayList<Intent>();
                            }
                            stickyIntents.addAll(intents);
                        }
                    }
                }
            }
        }

        ArrayList<Intent> allSticky = null;
        if (stickyIntents != null) {
            final ContentResolver resolver = mContext.getContentResolver();
            // Look for any matching sticky broadcasts...
            for (int i = 0, N = stickyIntents.size(); i < N; i++) {
                Intent intent = stickyIntents.get(i);
                // Don't provided intents that aren't available to instant apps.
                if (instantApp &&
                        (intent.getFlags() & Intent.FLAG_RECEIVER_VISIBLE_TO_INSTANT_APPS) == 0) {
                    continue;
                }
                // If intent has scheme "content", it will need to acccess
                // provider that needs to lock mProviderMap in ActivityThread
                // and also it may need to wait application response, so we
                // cannot lock ActivityManagerService here.
                if (filter.match(resolver, intent, true, TAG) >= 0) {
                    if (allSticky == null) {
                        allSticky = new ArrayList<Intent>();
                    }
                    allSticky.add(intent);
                }
            }
        }

        // The first sticky in the list is returned directly back to the client.
        Intent sticky = allSticky != null ? allSticky.get(0) : null;
        if (DEBUG_BROADCAST) Slog.v(TAG_BROADCAST, "Register receiver " + filter + ": " + sticky);
        if (receiver == null) {
            return sticky;
        }

        // SafetyNet logging for b/177931370. If any process other than system_server tries to
        // listen to this broadcast action, then log it.
        if (callingPid != Process.myPid()) {
            if (filter.hasAction("com.android.server.net.action.SNOOZE_WARNING")
                    || filter.hasAction("com.android.server.net.action.SNOOZE_RAPID")) {
                EventLog.writeEvent(0x534e4554, "177931370", callingUid, "");
            }
        }

        synchronized (this) {
            IApplicationThread thread;
            if (callerApp != null && ((thread = callerApp.getThread()) == null
                    || thread.asBinder() != caller.asBinder())) {
                // Original caller already died
                return null;
            }
            ReceiverList rl = mRegisteredReceivers.get(receiver.asBinder());
            if (rl == null) {
                rl = new ReceiverList(this, callerApp, callingPid, callingUid,
                        userId, receiver);
                if (rl.app != null) {
                    final int totalReceiversForApp = rl.app.mReceivers.numberOfReceivers();
                    if (totalReceiversForApp >= MAX_RECEIVERS_ALLOWED_PER_APP) {
                        throw new IllegalStateException("Too many receivers, total of "
                                + totalReceiversForApp + ", registered for pid: "
                                + rl.pid + ", callerPackage: " + callerPackage);
                    }
                    rl.app.mReceivers.addReceiver(rl);
                } else {
                    try {
                        receiver.asBinder().linkToDeath(rl, 0);
                    } catch (RemoteException e) {
                        return sticky;
                    }
                    rl.linkedToDeath = true;
                }
                mRegisteredReceivers.put(receiver.asBinder(), rl);
            } else if (rl.uid != callingUid) {
                throw new IllegalArgumentException(
                        "Receiver requested to register for uid " + callingUid
                        + " was previously registered for uid " + rl.uid
                        + " callerPackage is " + callerPackage);
            } else if (rl.pid != callingPid) {
                throw new IllegalArgumentException(
                        "Receiver requested to register for pid " + callingPid
                        + " was previously registered for pid " + rl.pid
                        + " callerPackage is " + callerPackage);
            } else if (rl.userId != userId) {
                throw new IllegalArgumentException(
                        "Receiver requested to register for user " + userId
                        + " was previously registered for user " + rl.userId
                        + " callerPackage is " + callerPackage);
            }
            BroadcastFilter bf = new BroadcastFilter(filter, rl, callerPackage, callerFeatureId,
                    receiverId, permission, callingUid, userId, instantApp, visibleToInstantApps);
            if (rl.containsFilter(filter)) {
                Slog.w(TAG, "Receiver with filter " + filter
                        + " already registered for pid " + rl.pid
                        + ", callerPackage is " + callerPackage);
            } else {
                rl.add(bf);
                if (!bf.debugCheck()) {
                    Slog.w(TAG, "==> For Dynamic broadcast");
                }
                mReceiverResolver.addFilter(bf);
            }

            // Enqueue broadcasts for all existing stickies that match
            // this filter.
            if (allSticky != null) {
                ArrayList receivers = new ArrayList();
                receivers.add(bf);

                final int stickyCount = allSticky.size();
                for (int i = 0; i < stickyCount; i++) {
                    Intent intent = allSticky.get(i);
                    BroadcastQueue queue = broadcastQueueForIntent(intent);
                    BroadcastRecord r = new BroadcastRecord(queue, intent, null,
                            null, null, -1, -1, false, null, null, null, OP_NONE, null, receivers,
                            null, 0, null, null, false, true, true, -1, false, null,
                            false /* only PRE_BOOT_COMPLETED should be exempt, no stickies */);
                    queue.enqueueParallelBroadcastLocked(r);
                    queue.scheduleBroadcastsLocked();
                }
            }

            return sticky;
        }
    }

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 0
    评论
要在Unity中实现UDP广播的发送接收,可以使用C#中的Socket类,以下是一个示例代码: ```csharp using System.Net; using System.Net.Sockets; using System.Text; public class UdpBroadcastSender : MonoBehaviour { private const int PORT = 12345; private UdpClient udpClient; private void Start() { udpClient = new UdpClient(); udpClient.EnableBroadcast = true; udpClient.Client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); udpClient.Client.Bind(new IPEndPoint(IPAddress.Any, PORT)); } private void OnDestroy() { udpClient.Close(); } public void SendMessage(string message) { byte[] data = Encoding.ASCII.GetBytes(message); udpClient.Send(data, data.Length, new IPEndPoint(IPAddress.Broadcast, PORT)); } } public class UdpBroadcastReceiver : MonoBehaviour { private const int PORT = 12345; private UdpClient udpClient; private IPEndPoint ipEndPoint; private void Start() { udpClient = new UdpClient(PORT); ipEndPoint = new IPEndPoint(IPAddress.Any, PORT); udpClient.EnableBroadcast = true; udpClient.MulticastLoopback = true; udpClient.JoinMulticastGroup(IPAddress.Broadcast); udpClient.BeginReceive(new AsyncCallback(OnReceive), null); } private void OnDestroy() { udpClient.Close(); } private void OnReceive(IAsyncResult result) { byte[] data = udpClient.EndReceive(result, ref ipEndPoint); string message = Encoding.ASCII.GetString(data); Debug.Log("Received message: " + message); udpClient.BeginReceive(new AsyncCallback(OnReceive), null); } } ``` 在以上代码中,UdpBroadcastSender类用来发送UDP广播消息,UdpBroadcastReceiver类用来接收UDP广播消息。在UdpBroadcastReceiver类中,我们使用了异步回调的方式来接收消息,这样可以保证在接收到消息之前不会阻塞主线程。 在Unity中,你可以将上述代码分别添加到两个不同的GameObject上,并在需要发送广播消息的时候调用UdpBroadcastSender.SendMessage函数即可。同时,在接收到广播消息时,UdpBroadcastReceiver.OnReceive函数会被自动调用,你可以在这个函数中处理接收到的消息。

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

xiaowang_lj

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值