实现效果如下图
自定义UICollectionViewLayout,设置collectionView的layout。以下代码参考了网上其他作者的文章,如果侵权的烦请联系本人,谢谢!
[self.collectionView setCollectionViewLayout:[YSDiscoverLayout new]];
自定义代码如下:
#import "YSDiscoverLayout.h"
/** 默认的列数 */
static const NSInteger CXDDefaultColumnCount = 2;
/** 每一列之间的间距 */
static const CGFloat CXDDefaultColumnMargin = 11;
/** 每一行之间的间距 */
static const CGFloat CXDDefaultRowMargin = 11;
/** 边缘间距 */
static const UIEdgeInsets CXDDefaultEdgeInsets = {0, 15, 11, 15};
@interface YSDiscoverLayout()
/** 存放所有cell的布局属性 */
@property (nonatomic, strong) NSMutableArray *attrsArray;
/** 存放所有列的当前高度 */
@property (nonatomic, strong) NSMutableArray *columnHeights;
@end
@implementation YSDiscoverLayout
- (NSMutableArray *)columnHeights
{
if (!_columnHeights) {
_columnHeights = [NSMutableArray array];
}
return _columnHeights;
}
- (NSMutableArray *)attrsArray
{
if (!_attrsArray) {
_attrsArray = [NSMutableArray array];
}
return _attrsArray;
}
/**
* 初始化
*/
- (void)prepareLayout
{
[super prepareLayout];
// 清除以前计算的所有高度
[self.columnHeights removeAllObjects];
for (NSInteger i = 0; i < CXDDefaultColumnCount; i++) {
[self.columnHeights addObject:@(CXDDefaultEdgeInsets.top)];
}
// 清除之前所有的布局属性
[self.attrsArray removeAllObjects];
// 开始创建每一个cell对应的布局属性
NSInteger count = [self.collectionView numberOfItemsInSection:0];
for (NSInteger i = 0; i < count; i++) {
// 创建位置
NSIndexPath *indexPath = [NSIndexPath indexPathForItem:i inSection:0];
// 获取indexPath位置cell对应的布局属性
UICollectionViewLayoutAttributes *attrs = [self layoutAttributesForItemAtIndexPath:indexPath];
[self.attrsArray addObject:attrs];
}
}
/**
* 决定cell的排布
*/
- (NSArray *)layoutAttributesForElementsInRect:(CGRect)rect
{
return self.attrsArray;
}
/**
* 返回indexPath位置cell对应的布局属性
*/
- (UICollectionViewLayoutAttributes *)layoutAttributesForItemAtIndexPath:(NSIndexPath *)indexPath
{
// 创建布局属性
UICollectionViewLayoutAttributes *attrs = [UICollectionViewLayoutAttributes layoutAttributesForCellWithIndexPath:indexPath];
// collectionView的宽度
CGFloat collectionViewW = self.collectionView.frame.size.width;
// 设置布局属性的frame
CGFloat w = (collectionViewW - CXDDefaultEdgeInsets.left - CXDDefaultEdgeInsets.right - (CXDDefaultColumnCount - 1) * CXDDefaultColumnMargin) / CXDDefaultColumnCount;
// CGFloat h = arc4random_uniform(100);
CGFloat h = AdaptW(250);//我项目里面两边的高度是写死的,可以根据自己的需求修改
if (indexPath.row%2 == 1) {
h = AdaptW(270);
}
// 找出高度最短的那一列
NSInteger destColumn = 0;
CGFloat minColumnHeight = [self.columnHeights[0] doubleValue];
for (NSInteger i = 1; i < CXDDefaultColumnCount; i++) {
// 取得第i列的高度
CGFloat columnHeight = [self.columnHeights[i] doubleValue];
if (minColumnHeight > columnHeight) {
minColumnHeight = columnHeight;
destColumn = i;
}
}
CGFloat x = CXDDefaultEdgeInsets.left + destColumn * (w + CXDDefaultColumnMargin);
CGFloat y = minColumnHeight;
if (y != CXDDefaultEdgeInsets.top) {
y += CXDDefaultRowMargin;
}
attrs.frame = CGRectMake(x, y, w, h);
// 更新最短那列的高度
self.columnHeights[destColumn] = @(CGRectGetMaxY(attrs.frame));
return attrs;
}
- (CGSize)collectionViewContentSize
{
CGFloat maxColumnHeight = [self.columnHeights[0] doubleValue];
for (NSInteger i = 1; i < CXDDefaultColumnCount; i++) {
// 取得第i列的高度
CGFloat columnHeight = [self.columnHeights[i] doubleValue];
if (maxColumnHeight < columnHeight) {
maxColumnHeight = columnHeight;
}
}
return CGSizeMake(0, maxColumnHeight + CXDDefaultEdgeInsets.bottom);
}
@end