前一篇的文章《Android Gralloc模块分析》从功能的角度分析了Gralloc模块,基本掌握了Gralloc的总体结构,但是具体函数还有待进一步学习与分析。它们包括:
分别对应gralloc.cpp、framebuffer.cpp、mapper.cpp
这里的组织感觉不太合理,应该改成:gralloc_module.cpp跟映射相关、alloc_device.cpp跟分配图形缓冲区相关、framebuffer_device.cpp跟渲染相关。今天看了瑞星微的gralloc代码,组织得就很好,逻辑性强。
回顾
上一篇文章提到,模块在被框架层加载后,就导出了HMI符号地址对应的hw_module_t结构。实际上导出了
gralloc_device_open方法
gralloc_register_buffer方法
其中后者用来将图形缓冲区映射进程地址空间中;而前者用来打开两个设备,这两个设备分别是alloc_device_t和framebuffer_device_t,它们返回了主要函数有:
gralloc_alloc方法
fb_post方法
上面两种方法,分别用来分配图形缓冲区,渲染帧缓冲区。本文下面的内容具体分析这些函数及相关的函数。
gralloc设备 gralloc.cpp
/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <limits.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <pthread.h>
#include <stdlib.h>
#include <string.h>
#include <sys/mman.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <cutils/ashmem.h>
#include <cutils/log.h>
#include <cutils/atomic.h>
#include <hardware/hardware.h>
#include <hardware/gralloc.h>
#include "gralloc_priv.h"
#include "gr.h"
/*****************************************************************************/
struct gralloc_context_t {
alloc_device_t device;
/* our private data here */
};
static int gralloc_alloc_buffer(alloc_device_t* dev,
size_t size, int usage, buffer_handle_t* pHandle);
/*****************************************************************************/
int fb_device_open(const hw_module_t* module, const char* name,
hw_device_t** device);
static int gralloc_device_open(const hw_module_t* module, const char* name,
hw_device_t** device);
extern int gralloc_lock(gralloc_module_t const* module,
buffer_handle_t handle, int usage,
int l, int t, int w, int h,
void** vaddr);
extern int gralloc_unlock(gralloc_module_t const* module,
buffer_handle_t handle);
extern int gralloc_register_buffer(gralloc_module_t const* module,
buffer_handle_t handle);
extern int gralloc_unregister_buffer(gralloc_module_t const* module,
buffer_handle_t handle);
/*****************************************************************************/
//模块被加载后,会执行的open方法,用来打开设备
static struct hw_module_methods_t gralloc_module_methods = {
open: gralloc_device_open
};
// 导出符号HMI,是HAL框架编程规范定义的
struct private_module_t HAL_MODULE_INFO_SYM = {
base: {
common: {
tag: HARDWARE_MODULE_TAG,
version_major: 1,
version_minor: 0,
id: GRALLOC_HARDWARE_MODULE_ID,
name: "Graphics Memory Allocator Module",
author: "The Android Open Source Project",
methods: &gralloc_module_methods
},
registerBuffer: gralloc_register_buffer,
unregisterBuffer: gralloc_unregister_buffer,
lock: gralloc_lock,
unlock: gralloc_unlock,
},
framebuffer: 0,
flags: 0,
numBuffers: 0,
bufferMask: 0,
lock: PTHREAD_MUTEX_INITIALIZER,
currentBuffer: 0,
};
/*****************************************************************************/
//帧缓冲区锁定后的操作,在帧缓冲区找一个空闲的图形缓冲区,记录到private_handle_t结构中并返回
// dev : gralloc设备
// size: 整个图像所占用的字节数
// usage: 图形缓冲区位置标志位:fb、内存
// pHandle: 图形缓冲区描述符
static int gralloc_alloc_framebuffer_locked(alloc_device_t* dev,
size_t size, int usage, buffer_handle_t* pHandle)
{
//将至类型转化,hw_module_t转化为private_module_t
private_module_t* m = reinterpret_cast<private_module_t*>(
dev->common.module);
// allocate the framebuffer
if (m->framebuffer == NULL) { //帧缓冲区没有被初始化
// initialize the framebuffer, the framebuffer is mapped once
// and forever.
// 初始化帧缓冲区,映射到当前的进程的虚拟地址空间中来
int err = mapFrameBufferLocked(m);
if (err < 0) {
return err;
}
}
//得到帧缓冲区使用情况
const uint32_t bufferMask = m->bufferMask;
//得到帧缓冲区划分为多少个图形缓冲区使用
const uint32_t numBuffers = m->numBuffers;
//设备显示器显示一屏图形所占用的内存大小
const size_t bufferSize = m->finfo.line_length * m->info.yres;
if (numBuffers == 1) {
// If we have only one buffer, we never use page-flipping. Instead,
// we return a regular buffer which will be memcpy'ed to the main
// screen when post is called.
//不能再帧缓冲区中分配,就在内存中分配图形缓冲区
int newUsage = (usage & ~GRALLOC_USAGE_HW_FB) | GRALLOC_USAGE_HW_2D;
return gralloc_alloc_buffer(dev, bufferSize, newUsage, pHandle);
}
//系统帧缓冲区中的图形缓冲区都被分配出去了
if (bufferMask >= ((1LU<<numBuffers)-1)) {
// We ran out of buffers.
return -ENOMEM;
}
//指向系统缓冲区的基址
// create a "fake" handles for it
intptr_t vaddr = intptr_t(m->framebuffer->base);
//创建一个private_handle_t来描述一个将要分配出去的图形缓冲区
private_handle_t* hnd = new private_handle_t(dup(m->framebuffer->fd), size,
private_handle_t::PRIV_FLAGS_FRAMEBUFFER);
//找帧缓冲区中一个空闲的图形缓冲区
// find a free slot
for (uint32_t i=0 ; i<numBuffers ; i++) {
if ((bufferMask & (1LU<<i)) == 0) {
m->bufferMask |= (1LU<<i);
break;
}
//每次查找偏移一个图形缓冲区的大小
vaddr += bufferSize;
}
//分配出去的图形缓冲区的基地址保存在private_handle_t的base变量中
hnd->base = vaddr;
//相对于帧缓冲区的基地址偏移保存在private_handle_t的offset变量中
hnd->offset = vaddr - intptr_t(m->framebuffer->base);
//返回private_handle_t这个图形缓冲区描述符
*pHandle = hnd;
return 0;
}
/*****************************************************************************/
//1.在帧缓冲区中分配图形缓冲区
// dev : gralloc设备
// size: 整个图像所占用的字节数
// usage: 图形缓冲区位置标志位:fb、内存
// pHandle: 图形缓冲区描述符
static int gralloc_alloc_framebuffer(alloc_device_t* dev,
size_t size, int usage, buffer_handle_t* pHandle)
{
//将至类型转化,hw_module_t转化为private_module_t
private_module_t* m = reinterpret_cast<private_module_t*>(
dev->common.module);
//并发问题加锁
pthread_mutex_lock(&m->lock);
int err = gralloc_alloc_framebuffer_locked(dev, size, usage, pHandle); //锁定帧缓冲区后操作
pthread_mutex_unlock(&m->lock);
return err;
}
/*****************************************************************************/
//2.在内存中分配图形缓冲区
// dev : gralloc设备
// size: 整个图像所占用的字节数
// usage: 图形缓冲区位置标志位:fb、内存
// pHandle: 图形缓冲区描述符
static int gralloc_alloc_buffer(alloc_device_t* dev,
size_t size, int usage, buffer_handle_t* pHandle)
{
int err = 0;
int fd = -1;
//字节大小转化到页大小
size = roundUpToPageSize(size);
//创建匿名内存区域
fd = ashmem_create_region("gralloc-buffer", size);
if (fd < 0) {
ALOGE("couldn't create ashmem (%s)", strerror(-errno));
err = -errno;
}
//创建成功后,分配一个private_handle_t用来记录图形缓冲区,并返回给调用者
if (err == 0) {
private_handle_t* hnd = new private_handle_t(fd, size, 0);
gralloc_module_t* module = reinterpret_cast<gralloc_module_t*>(
dev->common.module);
//映射图形缓冲区到进程的虚拟地址空间中,帧缓冲区中分配时也映射了噢
err = mapBuffer(module, hnd);
if (err == 0) {
*pHandle = hnd;
}
}
ALOGE_IF(err, "gralloc failed err=%s", strerror(-err));
return err;
}
/*****************************************************************************/
//用来分配图形缓冲区
// int w : 图形缓冲区所保存图像的宽度,即一行多少个像素点
// int h : 图形缓冲区所保存图像的高度,即一共有多少行
// format: 表示图形的格式
// usage : 标志位,GRALLOC_USAGE_HW_FB值表示在帧缓冲区中分配图形缓冲区
// pHandle: 图形缓冲区句柄,用来描述一个图形缓冲区
// pStride: 用来返回一行的像素点个数
static int gralloc_alloc(alloc_device_t* dev,
int w, int h, int format, int usage,
buffer_handle_t* pHandle, int* pStride)
{
if (!pHandle || !pStride)
return -EINVAL;
size_t size, stride;
int align = 4;
int bpp = 0; //每个像素点多少字节
switch (format) {
case HAL_PIXEL_FORMAT_RGBA_8888:
case HAL_PIXEL_FORMAT_RGBX_8888:
case HAL_PIXEL_FORMAT_BGRA_8888:
bpp = 4;
break;
case HAL_PIXEL_FORMAT_RGB_888:
bpp = 3;
break;
case HAL_PIXEL_FORMAT_RGB_565:
case HAL_PIXEL_FORMAT_RGBA_5551:
case HAL_PIXEL_FORMAT_RGBA_4444:
case HAL_PIXEL_FORMAT_RAW_SENSOR:
bpp = 2;
break;
default:
return -EINVAL;
}
//将一行所占的字节数对齐到4个字节,例如:2013对齐到四个字节会变为2016
size_t bpr = (w*bpp + (align-1)) & ~(align-1);
//对齐后乘以高度,表示整个图像所占的字节数
size = bpr * h;
//stride表示一行的像素点个数
stride = bpr / bpp;
int err;
if (usage & GRALLOC_USAGE_HW_FB) {
//在帧缓冲区中分配图形缓冲区
err = gralloc_alloc_framebuffer(dev, size, usage, pHandle);
} else {
//内存中分配图形缓冲区
err = gralloc_alloc_buffer(dev, size, usage, pHandle);
}
if (err < 0) {
return err;
}
//返回一行的像素点个数
*pStride = stride;
return 0;
}
/*****************************************************************************/
//用来释放图形缓冲区
static int gralloc_free(alloc_device_t* dev,
buffer_handle_t handle)
{
if (private_handle_t::validate(handle) < 0)
return -EINVAL;
private_handle_t const* hnd = reinterpret_cast<private_handle_t const*>(handle);
//图形缓冲区在帧缓冲区分配
if (hnd->flags & private_handle_t::PRIV_FLAGS_FRAMEBUFFER) {
// free this buffer
private_module_t* m = reinterpret_cast<private_module_t*>(
dev->common.module);
//计算该图形缓冲区的大小
const size_t bufferSize = m->finfo.line_length * m->info.yres;
int index = (hnd->base - m->framebuffer->base) / bufferSize;
//图形缓冲区使用情况记录到buffer屏蔽位中
m->bufferMask &= ~(1<<index);
} else {
//图形缓冲区是匿名内存
gralloc_module_t* module = reinterpret_cast<gralloc_module_t*>(
dev->common.module);
//在mapper.cpp中实现的
terminateBuffer(module, const_cast<private_handle_t*>(hnd));
}
close(hnd->fd);
delete hnd;
return 0;
}
/*****************************************************************************/
static int gralloc_close(struct hw_device_t *dev)
{
gralloc_context_t* ctx = reinterpret_cast<gralloc_context_t*>(dev);
if (ctx) {
/* TODO: keep a list of all buffer_handle_t created, and free them
* all here.
*/
free(ctx);
}
return 0;
}
//模块的入口函数,用来打开gralloc设备、fb设备
int gralloc_device_open(const hw_module_t* module, const char* name,
hw_device_t** device)
{
int status = -EINVAL;
//1. 打开gralloc设备
if (!strcmp(name, GRALLOC_HARDWARE_GPU0)) {
gralloc_context_t *dev;
//对gralloc设备的封装结构
dev = (gralloc_context_t*)malloc(sizeof(*dev));
/* initialize our state here */
memset(dev, 0, sizeof(*dev));
/* initialize the procs */
dev->device.common.tag = HARDWARE_DEVICE_TAG;
dev->device.common.version = 0;
dev->device.common.module = const_cast<hw_module_t*>(module);
dev->device.common.close = gralloc_close;
//gralloc封装的主要方法gralloc_alloc,用来分配图形缓冲区
dev->device.alloc = gralloc_alloc;
dev->device.free = gralloc_free;
//设备指针返回给框架层,即封装方法返回给框架层
*device = &dev->device.common;
status = 0;
} else {
//2. 打开fb设备
status = fb_device_open(module, name, device);
}
return status;
}
fb设备
/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <sys/mman.h>
#include <dlfcn.h>
#include <cutils/ashmem.h>
#include <cutils/log.h>
#include <hardware/hardware.h>
#include <hardware/gralloc.h>
#include <fcntl.h>
#include <errno.h>
#include <sys/ioctl.h>
#include <string.h>
#include <stdlib.h>
#include <cutils/log.h>
#include <cutils/atomic.h>
#if HAVE_ANDROID_OS
#include <linux/fb.h>
#endif
#include "gralloc_priv.h"
#include "gr.h"
/*****************************************************************************/
// numbers of buffers for page flipping
#define NUM_BUFFERS 2
enum {
PAGE_FLIP = 0x00000001,
LOCKED = 0x00000002
};
struct fb_context_t {
framebuffer_device_t device;
};
/*****************************************************************************/
//检查两个图形缓冲区渲染到帧缓冲区的间隔时间是否合法
static int fb_setSwapInterval(struct framebuffer_device_t* dev,
int interval)
{
fb_context_t* ctx = (fb_context_t*)dev;
if (interval < dev->minSwapInterval || interval > dev->maxSwapInterval)
return -EINVAL;
// FIXME: implement fb_setSwapInterval
return 0;
}
//设置可以更新的区域,放在fix_var_screeninfo的保留字段当中
static int fb_setUpdateRect(struct framebuffer_device_t* dev,
int l, int t, int w, int h)
{
if (((w|h) <= 0) || ((l|t)<0))
return -EINVAL;
fb_context_t* ctx = (fb_context_t*)dev;
private_module_t* m = reinterpret_cast<private_module_t*>(
dev->common.module);
m->info.reserved[0] = 0x54445055; // "UPDT";
m->info.reserved[1] = (uint16_t)l | ((uint32_t)t << 16);
m->info.reserved[2] = (uint16_t)(l+w) | ((uint32_t)(t+h) << 16);
return 0;
}
//用来渲染图形缓冲区数据到系统缓冲区
// dev : fb设备
// buffer: 图形缓冲区描述符
static int fb_post(struct framebuffer_device_t* dev, buffer_handle_t buffer)
{
if (private_handle_t::validate(buffer) < 0)
return -EINVAL;
fb_context_t* ctx = (fb_context_t*)dev;
private_handle_t const* hnd = reinterpret_cast<private_handle_t const*>(buffer);
private_module_t* m = reinterpret_cast<private_module_t*>(
dev->common.module);
//若是该图形缓冲区时在帧缓冲区中分配的
if (hnd->flags & private_handle_t::PRIV_FLAGS_FRAMEBUFFER) {
//图形缓冲区在帧缓冲区中,是不需要拷贝的,但是需要告诉帧缓冲区设备,这个图形缓冲区是要输出的图形缓冲区
const size_t offset = hnd->base - m->framebuffer->base;
//表示下一个垂直同步事件出现时,才将要输出的图形缓冲区绘制出来。这样避免了闪烁
m->info.activate = FB_ACTIVATE_VBL;
m->info.yoffset = offset / m->finfo.line_length; //用哪一个图形缓冲区,不用设置成员变量xoffset的值是因为所有的图形缓冲区的宽度是相等的
//根据上面两个参数,设置帧缓冲区中绘制的图形缓冲区
if (ioctl(m->framebuffer->fd, FBIOPUT_VSCREENINFO, &m->info) == -1) { //设置输出缓冲区
ALOGE("FBIOPUT_VSCREENINFO failed");
m->base.unlock(&m->base, buffer);
return -errno;
}
//记录当前被渲染的图形缓冲区
m->currentBuffer = buffer;
} else {
//若图形缓冲区时在内存中分配的
// If we can't do the page_flip, just copy the buffer to the front
// FIXME: use copybit HAL instead of memcpy
void* fb_vaddr;
void* buffer_vaddr;
//锁定两个图形缓冲区,防止被改变。同时获取缓冲区的基地址
m->base.lock(&m->base, m->framebuffer,
GRALLOC_USAGE_SW_WRITE_RARELY,
0, 0, m->info.xres, m->info.yres,
&fb_vaddr);
m->base.lock(&m->base, buffer,
GRALLOC_USAGE_SW_READ_RARELY,
0, 0, m->info.xres, m->info.yres,
&buffer_vaddr);
//参数1:图形缓冲区的起始地址 参数2:帧缓冲区的起始地址 参数3:一帧图形的大小(字节)
memcpy(fb_vaddr, buffer_vaddr, m->finfo.line_length * m->info.yres);
//解锁操作
m->base.unlock(&m->base, buffer);
m->base.unlock(&m->base, m->framebuffer);
}
return 0;
}
/*
疑问: 这里为什么没有指定yoffset来指定系统缓冲区使用哪一个图形缓冲区呢。
解答: 原来这里有个模式问题。
1.当虚拟屏幕的图形缓冲区只有一个时,是不支持PAGE_FLIP的,
这时分配的图形缓冲区必然在内存中,而帧缓冲区中输出的只有一个图形缓冲区
2.当虚拟屏幕的图形缓冲区有两个或以上是,才支持PAGE_FLIP,
这是分配的图形缓冲区就在帧缓冲区中,这样帧缓冲区才有选择哪一个输出的问题
*/
/*****************************************************************************/
//获取帧缓冲区信息,映射到当前进程的虚拟地址空间中
int mapFrameBufferLocked(struct private_module_t* module)
{
//已经初始化完成
// already initialized...
if (module->framebuffer) {
return 0;
}
//设备文件枚举
char const * const device_template[] = {
"/dev/graphics/fb%u",
"/dev/fb%u",
0 };
int fd = -1;
int i=0;
char name[64];
while ((fd==-1) && device_template[i]) {
//打开设备节点
snprintf(name, 64, device_template[i], 0);
fd = open(name, O_RDWR, 0);
i++;
}
if (fd < 0)
return -errno;
//通过ioctl获取fb_fix_screeninfo信息
struct fb_fix_screeninfo finfo;
if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
return -errno;
//通过ioctl获取fb_var_screeninfo信息
struct fb_var_screeninfo info;
if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
return -errno;
info.reserved[0] = 0;
info.reserved[1] = 0;
info.reserved[2] = 0;
info.xoffset = 0;
info.yoffset = 0;
info.activate = FB_ACTIVATE_NOW;
/*
* Request NUM_BUFFERS screens (at lest 2 for page flipping)
*/
//NUM_BUFFERS = 2,虚拟屏容纳两个可见屏,虚拟和可见的宽度值不变,高度前者是后者的整数倍
info.yres_virtual = info.yres * NUM_BUFFERS;
//设置虚拟显示屏和像素格式
uint32_t flags = PAGE_FLIP;
if (ioctl(fd, FBIOPUT_VSCREENINFO, &info) == -1) {
info.yres_virtual = info.yres;
flags &= ~PAGE_FLIP;
ALOGW("FBIOPUT_VSCREENINFO failed, page flipping not supported");
}
//若设置完毕后,若虚拟屏的高度小于可见屏的2倍,那么说明帧缓冲区不支持双图形缓冲区
if (info.yres_virtual < info.yres * 2) {
// we need at least 2 for page-flipping
info.yres_virtual = info.yres;
flags &= ~PAGE_FLIP;
ALOGW("page flipping not supported (yres_virtual=%d, requested=%d)",
info.yres_virtual, info.yres*2);
}
//设置成功后再次或者fb_var_screen信息
if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
return -errno;
//计算刷新频率,先计算扫描一帧图形需要的时间
//每个像素点扫描的时间为pixclock
//一共有 ( info.upper_margin + info.lower_margin + info.yres ) * ( info.left_margin + info.right_margin + info.xres ) 个像素点
uint64_t refreshQuotient =
(
uint64_t( info.upper_margin + info.lower_margin + info.yres )
* ( info.left_margin + info.right_margin + info.xres )
* info.pixclock
);
//求倒数得到1s钟能刷新的次数
/* Beware, info.pixclock might be 0 under emulation, so avoid a
* division-by-0 here (SIGFPE on ARM) */
int refreshRate = refreshQuotient > 0 ? (int)(1000000000000000LLU / refreshQuotient) : 0;
//默认60HZ
if (refreshRate == 0) {
// bleagh, bad info from the driver
refreshRate = 60*1000; // 60 Hz
}
//dpi默认 160
if (int(info.width) <= 0 || int(info.height) <= 0) {
// the driver doesn't return that information
// default to 160 dpi
info.width = ((info.xres * 25.4f)/160.0f + 0.5f);
info.height = ((info.yres * 25.4f)/160.0f + 0.5f);
}
//每英寸像素点的个数,刷新频率计算
float xdpi = (info.xres * 25.4f) / info.width;
float ydpi = (info.yres * 25.4f) / info.height;
float fps = refreshRate / 1000.0f;
ALOGI( "using (fd=%d)\n"
"id = %s\n"
"xres = %d px\n"
"yres = %d px\n"
"xres_virtual = %d px\n"
"yres_virtual = %d px\n"
"bpp = %d\n"
"r = %2u:%u\n"
"g = %2u:%u\n"
"b = %2u:%u\n",
fd,
finfo.id,
info.xres,
info.yres,
info.xres_virtual,
info.yres_virtual,
info.bits_per_pixel,
info.red.offset, info.red.length,
info.green.offset, info.green.length,
info.blue.offset, info.blue.length
);
ALOGI( "width = %d mm (%f dpi)\n"
"height = %d mm (%f dpi)\n"
"refresh rate = %.2f Hz\n",
info.width, xdpi,
info.height, ydpi,
fps
);
//获取帧缓冲区的固定信息
if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
return -errno;
if (finfo.smem_len <= 0)
return -errno;
//记录到模块中
module->flags = flags;
module->info = info;
module->finfo = finfo;
module->xdpi = xdpi;
module->ydpi = ydpi;
module->fps = fps;
/*
* map the framebuffer
*/
//映射到帧缓冲区到应用程序的虚拟地址空间中
int err;
//整个帧缓冲区的大小
size_t fbSize = roundUpToPageSize(finfo.line_length * info.yres_virtual);
//分配描述符并记录到模块中,private_handle_t中的framebuffer结构用来描述帧缓冲区
module->framebuffer = new private_handle_t(dup(fd), fbSize, 0);
//可以形成多少个图形缓冲区
module->numBuffers = info.yres_virtual / info.yres;
module->bufferMask = 0;
//帧缓冲区的地址映射到虚拟地址空间中
void* vaddr = mmap(0, fbSize, PROT_READ|PROT_WRITE, MAP_SHARED, fd, 0);
if (vaddr == MAP_FAILED) {
ALOGE("Error mapping the framebuffer (%s)", strerror(errno));
return -errno;
}
//private_handle_t中的framebuffer结构中记录帧缓冲区的基址
module->framebuffer->base = intptr_t(vaddr);
memset(vaddr, 0, fbSize);
return 0;
}
static int mapFrameBuffer(struct private_module_t* module)
{
//针对多线程并发问题加锁
pthread_mutex_lock(&module->lock);
int err = mapFrameBufferLocked(module);
pthread_mutex_unlock(&module->lock);
return err;
}
/*****************************************************************************/
static int fb_close(struct hw_device_t *dev)
{
fb_context_t* ctx = (fb_context_t*)dev;
if (ctx) {
free(ctx);
}
return 0;
}
//fb设备的打开函数
//module : 用来描述模块的
//name : 打开哪一个fb设备文件
//device : 用来描述设备的
int fb_device_open(hw_module_t const* module, const char* name,
hw_device_t** device)
{
int status = -EINVAL;
if (!strcmp(name, GRALLOC_HARDWARE_FB0)) {
/* initialize our state here */
//fb设备的抽象封装结构
fb_context_t *dev = (fb_context_t*)malloc(sizeof(*dev));
memset(dev, 0, sizeof(*dev));
/* initialize the procs */
dev->device.common.tag = HARDWARE_DEVICE_TAG;
dev->device.common.version = 0;
dev->device.common.module = const_cast<hw_module_t*>(module);
dev->device.common.close = fb_close;
//两个图形缓冲区渲染到帧缓冲区的间隔实现
dev->device.setSwapInterval = fb_setSwapInterval;
//主要用来渲染图形缓冲区
dev->device.post = fb_post;
dev->device.setUpdateRect = 0;
//获取帧缓冲区信息,并保存到m中
private_module_t* m = (private_module_t*)module;
status = mapFrameBuffer(m);
//根据帧缓冲区信息来初始化alloc_device_t相关的结构
if (status >= 0) {
int stride = m->finfo.line_length / (m->info.bits_per_pixel >> 3);
int format = (m->info.bits_per_pixel == 32)
? HAL_PIXEL_FORMAT_RGBX_8888
: HAL_PIXEL_FORMAT_RGB_565;
const_cast<uint32_t&>(dev->device.flags) = 0;
const_cast<uint32_t&>(dev->device.width) = m->info.xres;
const_cast<uint32_t&>(dev->device.height) = m->info.yres;
const_cast<int&>(dev->device.stride) = stride;
const_cast<int&>(dev->device.format) = format;
const_cast<float&>(dev->device.xdpi) = m->xdpi;
const_cast<float&>(dev->device.ydpi) = m->ydpi;
const_cast<float&>(dev->device.fps) = m->fps;
const_cast<int&>(dev->device.minSwapInterval) = 1;
const_cast<int&>(dev->device.maxSwapInterval) = 1;
*device = &dev->device.common;
}
}
return status;
}
gralloc模块
/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <limits.h>
#include <errno.h>
#include <pthread.h>
#include <unistd.h>
#include <string.h>
#include <sys/mman.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <cutils/log.h>
#include <cutils/atomic.h>
#include <hardware/hardware.h>
#include <hardware/gralloc.h>
#include "gralloc_priv.h"
/* desktop Linux needs a little help with gettid() */
#if defined(ARCH_X86) && !defined(HAVE_ANDROID_OS)
#define __KERNEL__
# include <linux/unistd.h>
pid_t gettid() { return syscall(__NR_gettid);}
#undef __KERNEL__
#endif
/*****************************************************************************/
//图形缓冲区的映射
static int gralloc_map(gralloc_module_t const* module,
buffer_handle_t handle,
void** vaddr)
{
private_handle_t* hnd = (private_handle_t*)handle;
//在内存中分配的话,需要映射到进程虚拟地址空间中,并需要计算图形缓冲区的在匿名内存中的基地址再返回
if (!(hnd->flags & private_handle_t::PRIV_FLAGS_FRAMEBUFFER)) {
size_t size = hnd->size;
void* mappedAddress = mmap(0, size,
PROT_READ|PROT_WRITE, MAP_SHARED, hnd->fd, 0);
if (mappedAddress == MAP_FAILED) {
ALOGE("Could not mmap %s", strerror(errno));
return -errno;
}
hnd->base = intptr_t(mappedAddress) + hnd->offset;
//ALOGD("gralloc_map() succeeded fd=%d, off=%d, size=%d, vaddr=%p",
// hnd->fd, hnd->offset, hnd->size, mappedAddress);
}
//在帧缓冲区中分配的话,是不需要计算的,因为在初始化帧缓冲区时已经做了
*vaddr = (void*)hnd->base;
return 0;
}
static int gralloc_unmap(gralloc_module_t const* module,
buffer_handle_t handle)
{
private_handle_t* hnd = (private_handle_t*)handle;
//内存中
if (!(hnd->flags & private_handle_t::PRIV_FLAGS_FRAMEBUFFER)) {
void* base = (void*)hnd->base;
size_t size = hnd->size;
//ALOGD("unmapping from %p, size=%d", base, size);
//注销图形缓冲区,与上面函数执行过程相反
if (munmap(base, size) < 0) {
ALOGE("Could not unmap %s", strerror(errno));
}
}
//帧缓冲区中
hnd->base = 0;
return 0;
}
/*****************************************************************************/
static pthread_mutex_t sMapLock = PTHREAD_MUTEX_INITIALIZER;
/*****************************************************************************/
// 关键调用gralloc_map
int gralloc_register_buffer(gralloc_module_t const* module,
buffer_handle_t handle)
{
if (private_handle_t::validate(handle) < 0)
return -EINVAL;
// if this handle was created in this process, then we keep it as is.
int err = 0;
private_handle_t* hnd = (private_handle_t*)handle;
if (hnd->pid != getpid()) {
void *vaddr;
err = gralloc_map(module, handle, &vaddr);
}
return err;
}
// 关键调用gralloc_unmap
int gralloc_unregister_buffer(gralloc_module_t const* module,
buffer_handle_t handle)
{
if (private_handle_t::validate(handle) < 0)
return -EINVAL;
// never unmap buffers that were created in this process
private_handle_t* hnd = (private_handle_t*)handle;
if (hnd->pid != getpid()) {
if (hnd->base) {
gralloc_unmap(module, handle);
}
}
return 0;
}
int mapBuffer(gralloc_module_t const* module,
private_handle_t* hnd)
{
void* vaddr;
return gralloc_map(module, hnd, &vaddr);
}
int terminateBuffer(gralloc_module_t const* module,
private_handle_t* hnd)
{
if (hnd->base) {
// this buffer was mapped, unmap it now
gralloc_unmap(module, hnd);
}
return 0;
}
//图形缓冲区的锁定
int gralloc_lock(gralloc_module_t const* module,
buffer_handle_t handle, int usage,
int l, int t, int w, int h,
void** vaddr)
{
// this is called when a buffer is being locked for software
// access. in thin implementation we have nothing to do since
// not synchronization with the h/w is needed.
// typically this is used to wait for the h/w to finish with
// this buffer if relevant. the data cache may need to be
// flushed or invalidated depending on the usage bits and the
// hardware.
if (private_handle_t::validate(handle) < 0)
return -EINVAL;
//检测参数并返回帧缓冲区的基址,锁定操作并没有实现,需要调用者实现
private_handle_t* hnd = (private_handle_t*)handle;
*vaddr = (void*)hnd->base;
return 0;
}
//图形缓冲区的解锁定
int gralloc_unlock(gralloc_module_t const* module,
buffer_handle_t handle)
{
// we're done with a software buffer. nothing to do in this
// implementation. typically this is used to flush the data cache.
//解锁操作没实现,交给调用者实现
if (private_handle_t::validate(handle) < 0)
return -EINVAL;
return 0;
}
总结
经过详细的分析发现,分配图形缓冲区和映射过程是有重叠逻辑的,在分配的过程中就需要做映射操作;还有帧缓冲区初始化时,也会有映射操作。只不过Gralloc模块单独将映射过程封装出来了,即提供register_gralloc_buffer给调用者,用来映射图形缓冲区到进程的虚拟地址空间。
总体上,Gralloc模块还是提供了这三种抽象功能:分配、映射、渲染。其中gralloc设备打开过程,为调用者返回了gralloc_alloc方法;fb设备打开过程,获取了帧缓冲区的信息、并初始化了虚拟显示屏,同时映射了帧缓冲区,并返回了渲染方法fb_post。而gralloc模块,提供了register_gralloc_buffer方法给调用者用来映射。