代码如下:
- (void)dwMakeBottomRoundCornerWithRadius:(CGFloat)radius
{
CGSize size = self.frame.size;
CAShapeLayer *shapeLayer = [CAShapeLayer layer];
[shapeLayer setFillColor:[[UIColor whiteColor] CGColor]];
CGMutablePathRef path = CGPathCreateMutable();
CGPathMoveToPoint(path, NULL, size.width - radius, size.height);
CGPathAddArc(path, NULL, size.width-radius, size.height-radius, radius, M_PI/2, 0.0, YES);
CGPathAddLineToPoint(path, NULL, size.width, 0.0);
CGPathAddLineToPoint(path, NULL, 0.0, 0.0);
CGPathAddLineToPoint(path, NULL, 0.0, size.height - radius);
CGPathAddArc(path, NULL, radius, size.height - radius, radius, M_PI, M_PI/2, YES);
CGPathCloseSubpath(path);
[shapeLayer setPath:path];
CFRelease(path);
self.layer.mask = shapeLayer;//layer的mask,顾名思义,是种位掩蔽,在shapeLayer的填充区域中,alpha值不为零的部分,self会被绘制;alpha值为零的部分,self不会被绘制,甚至不会响应touch
}
- (id)initWithFrame:(CGRect)frame
{
if (self = [super initWithFrame:frame]) {
[self dwMakeBottomRoundCornerWithRadius:3.0];
}
}