2.临界区也可叫关键代码段。
InitializeCriticalSection: 初始化临界区
EnterCriticalSection : 获取进入临界区的所以权。该函数等待指定的临界区对象的所有权。
LeaveCriticalSection : 离开临界区
DeleteCriticalSection : 删除临界区
CRITICAL_SECTION g_cs;
InitializeCriticalSection(&g_cs); //参数是个out型的,即返回值类型,自己定义好后,系统帮你填充。
代码实例摘自孙鑫老师:
代码有些疑惑当把:cout<<"thread1 is running!"<<endl;注释起来后就会发现只有thread2在运行。
#include <windows.h>
#include <iostream.h>
DWORD WINAPI Fun1Proc(
LPVOID lpParameter // thread data
);
DWORD WINAPI Fun2Proc(
LPVOID lpParameter // thread data
);
int tickets=100;
//CRITICAL_SECTION g_csA;
//CRITICAL_SECTION g_csB;
CRITICAL_SECTION g_cs;
void main()
{
HANDLE hThread1;
HANDLE hThread2;
hThread1=CreateThread(NULL,0,Fun1Proc,NULL,0,NULL);
hThread2=CreateThread(NULL,0,Fun2Proc,NULL,0,NULL);
CloseHandle(hThread1);
CloseHandle(hThread2);
InitializeCriticalSection(&g_cs);
Sleep(4000);
DeleteCriticalSection(&g_cs);
}
DWORD WINAPI Fun1Proc(
LPVOID lpParameter // thread data
)
{
while(TRUE)
{
EnterCriticalSection(&g_cs);
Sleep(1);
if(tickets>0)
{
Sleep(1);
cout<<"thread1 sell ticket : "<<tickets--<<endl;
LeaveCriticalSection(&g_cs);
}
else
{
LeaveCriticalSection(&g_cs);
break;
}
}
cout<<"thread1 is running!"<<endl;
return 0;
}
DWORD WINAPI Fun2Proc(
LPVOID lpParameter // thread data
)
{
while(TRUE)
{
EnterCriticalSection(&g_cs);
Sleep(1);
if(tickets>0)
{
Sleep(1);
cout<<"thread2 sell ticket : "<<tickets--<<endl;
LeaveCriticalSection(&g_cs);
}
else
{
LeaveCriticalSection(&g_cs);
break;
}
}
cout<<"thread2 is running!"<<endl;
return 0;
}