android 自定义箭头控件

 

上一篇是三角形,这回变箭头,很相似。。。

public class ArrowView extends ImageView {
	private Paint mPaint;
	private float angle;// 旋转角度o
	private float mWidth;
	private float mHeight;
	public static final int LEFT = 270;
	public static final int RIGHT = 90;
	public static final int UP = 0;
	public static final int DOWN = 180;
	private float mPadding;
	private float mDepth=5;
	public ArrowView(Context context) {
		super(context);
		init(context, null, 0);
	}

	public ArrowView(Context context, AttributeSet attrs) {
		super(context, attrs);
		init(context, attrs, 0);
	}

	public ArrowView(Context context, AttributeSet attrs, int defStyle) {
		super(context, attrs, defStyle);
		init(context, attrs, defStyle);
	}
	private void init(Context context, AttributeSet attrs, int defStyle) {
		initPaint();
	}

	private void initPaint() {
		mPaint = new Paint();
		mPaint.setAntiAlias(true);
		mPaint.setColor(Color.RED);
		mPaint.setStrokeJoin(Join.ROUND);
		mPaint.setStrokeCap(Cap.ROUND);
		mPaint.setStrokeWidth(3);
	}
	
	public ArrowView setWidth(float width) {
		this.mWidth = width;
		return this;
	}

	public ArrowView setHeight(float height) {
		this.mHeight = height;
		return this;
	}
	/**
	 * 
	 * @Title: setAngle
	 * @Description: 按角度调整箭头方向 0-360
	 * @param @param angle
	 * @return ArrowView this
	 * @throws
	 */
	public ArrowView setAngle(float angle) {
		this.angle = angle;
		invalidate();
		return this;
	}

	/**
	 * 
	 * @Title: setDirection
	 * @Description: 调整箭头方向 LEFT,RIGHT,UP,DOWN
	 * @param @param direction
	 * @return ArrowView this
	 * @throws
	 */
	public ArrowView setDirection(int direction) {
		this.angle = direction;
		invalidate();
		return this;
	}
	
	public ArrowView setDepth(float depth){
		this.mDepth = depth;
		invalidate();
		return this;
	}

	private void getViewAttr() {
		mWidth = getWidth();
		mHeight = getHeight();
		mPadding = getPaddingLeft();
	}

	private void drawArrow(Canvas canvas) {
		getViewAttr();
		float diameter = mWidth > mHeight ? mHeight : mWidth;// 直径
		RectF rf = new RectF(0, 0, diameter, diameter);
		float left = (mWidth - diameter) / 2;
		float top = (mHeight - diameter) / 2;
		rf.offsetTo(left, top);// 绘制区域移至控件中间,并且填充宽、高中较窄的边
		if (mPadding > 0 && mPadding * 2 < diameter) {
			rf.inset(mPadding, mPadding);
		}
		Path path = new Path();
		path.moveTo(rf.left + rf.width() / 2, rf.top);
		path.lineTo(rf.left + rf.width() / 2
				+ calTriangleSileLength(rf.width()) / 2,
				rf.top + 3 * rf.width() / 4);
		path.lineTo(rf.left + rf.width() / 2, rf.top+mDepth);//比三角形多一个点
		path.lineTo(rf.left + rf.width() / 2
				- calTriangleSileLength(rf.width()) / 2,
				rf.top + 3 * rf.width() / 4);
		canvas.save();
		canvas.rotate(angle, rf.left + rf.width() / 2, rf.top + rf.height() / 2);
		canvas.drawPath(path, mPaint);
		canvas.restore();
	}

	/**
	 * 
	 * @Title: calTriangleSileLength
	 * @Description: 计算三角形边长
	 * @param @param diameter
	 * @param @return
	 * @return float
	 * @throws
	 */
	private float calTriangleSileLength(float diameter) {
		return (float) (2 * Math.sqrt(Math.pow(diameter / 2, 2)
				- Math.pow(diameter / 4, 2)));
	}

	@Override
	protected void onDraw(Canvas canvas) {
		super.onDraw(canvas);
		drawArrow(canvas);
	}
}


 

 

 

 

 

 

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