【Swift 60秒】77 - Copying objects

0x00 Lesson

The third difference between classes and structs is how they are copied. When you copy a struct, both the original and the copy are different things - changing one won’t change the other. When you copy a class, both the original and the copy point to the same thing, so changing one does change the other.

For example, here’s a simple Singer class that has a name property with a default value:

class Singer {
	var name = "Taylor Swift"
}

If we create an instance of that class and prints its name, we’ll get “Taylor Swift”.

var singer = Singer()
print(singer.name)

Now let’s create a second variable from the first one and change its name:

var singerCopy = singer
singerCopy.name = "Justin Bieber"

Because of the way classes work, both singer and singerCopy point to the same object in memory, so when we print the singer name again we’ll see “Justin Bieber”:

print(singer.name)

On the other hand, if Singer were a struct then we would get “Taylor Swift” printed a second time:

struct Singer {
	var name = "Taylor Swift"
}

0x01 我的小作品

欢迎体验我的作品之一:小汉字-XHanzi
汉字书写入门,常用汉字 3800 个,二级字表 2200
App Store 搜索即可~


  • 2
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

豪冷啊

你的鼓励是对我的认可!

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值