之前写过一个TaskRunner,里面有对Timer的支持,但是是基于时间戳的定时器。这次的TimerCall是一个基于消息循环的纯定时器。
/*************************************************************************
** Copyright(c) 2016-2021 hicker
** All rights reserved.
** Name : TimerCall.h
** Desc : 一个基于消息循环的定时器
** Author : hicker@2021-1-16 09:04:50
*************************************************************************/
#ifndef _80EBEBFA_46EA_4EBF_A60E_BAE658F428A9
#define _80EBEBFA_46EA_4EBF_A60E_BAE658F428A9
#include "depends/incfile.h"
namespace x2lib
{
struct TimerCall
{
public:
template<class T> TimerCall(HWND hWnd, bool/*是否Freeze*/ (T::*mfnCallProc)(void*), T* pThis, void* pVoid, uint32_t uTimes = 8, uint32_t uWaitms = 400/*, bool autoDelete = true*/)
{
this->hWnd = hWnd;
this->mfnCallProc = mfnCallProc;
this->pThis = pThis;
this->pVoid = pVoid;
this->uTimes = uTimes;
this->uWaitms = uWaitms;
this->_uWaitms = uWaitms;
//this->autoDelete = autoDelete;
}
static bool Wakeup(TimerCall* pTimerCall, bool isReset = true)
{
if (isReset) { pTimerCall->Reset(); }
return (0 != ::SetTimer(pTimerCall->hWnd, (UINT_PTR)pTimerCall, pTimerCall->uWaitms, TimerCall::__TimerProc));
}
static void Freeze(TimerCall* pTimerCall)
{
::KillTimer(pTimerCall->hWnd, (UINT_PTR)pTimerCall);
}
void Reset()
{
this->uTimes = this->_uTimes;
}
private:
TimerCall() {};
static void CALLBACK __TimerProc(HWND hWnd, UINT, UINT_PTR nIDEvent, DWORD)
{
TimerCall* ptc = (TimerCall*)nIDEvent;
--ptc->uTimes;
bool isFreeze = (((TimerCall*)ptc->pThis)->*(ptc->mfnCallProc))(ptc->pVoid);
//DBGOUT("ptc->uTimes=%d, isFreeze=%d\n", ptc->uTimes, isFreeze);
if (ptc->uTimes <= 0 || isFreeze)
{
TimerCall::Freeze(ptc);
}
}
public:
//typedef void(*PFN_TIMERCALLPROC)(void* pVoid);
HWND hWnd;
//bool (T::*mfnCallProc)(void*);
bool (TimerCall::*mfnCallProc)(void*); // 增加“TimerCall::”仅仅是为了能编译通过
void* pThis;
void* pVoid;
uint32_t uTimes;
uint32_t uWaitms;
//bool autoDelete;
private:
uint32_t _uTimes;
};
}
#endif