Android InputMethodService输入法处理Input事件过程梳理

本文详细梳理了Android系统中输入法处理Input事件的过程,从应用客户端传递Input事件给InputMethodManager,再到InputMethodManager如何通过InputChannel将事件分发给输入法InputMethodService。文章深入探讨了InputStage和InputMethodSession在事件分发中的角色,以及InputChannel在IME与应用间通信的关键作用。
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       在Android Tv上使用遥控器在弹出的软键盘上面进行字符的选择和输入,这个Input事件的传递过程是怎样的?输入法的窗口是没有获取焦点的,真正有焦点的还是把输入法窗口给启动起来的TextView,Input框架那边有Input事件还是通过socket传递给在ViewRootImpl注册过的客户端的InputChannel,那之后是怎么处理的。在启动InputMethodService的过程中创建Session时有创建一对InputChannel,这个明显是用来进行input事件通信的,那究竟是如何通信的。找了一些文章都没有提到这块,自己梳理下。

代码分析基于4.4,现在P的代码有变动,但是基本流程是一样的。

一、应用客户端传递Input事件给InputMethodManager

ViewRootImpl.setView,Activity创建时经ActivityThread::handleResumeActivity-->WindowManagerGlobal::addView-->ViewRootImpl::setView,最终会基于之前创建的一堆InputChannel的客户端创建自己的InputEventReceiver,然后在主线程上等待Input Event的到来。

ActivityThread::handleResumeActivity

                if (a.mVisibleFromClient) {
                    a.mWindowAdded = true;
                    wm.addView(decor, l);
                }

WindowManagerGlobal::addView 

        // do this last because it fires off messages to start doing things
        try {
            root.setView(view, wparams, panelParentView);
        } catch (RuntimeException e) {
            // BadTokenException or InvalidDisplayException, clean up.
            synchronized (mLock) {
                final int index = findViewLocked(view, false);
                if (index >= 0) {
                    removeViewLocked(index, true);
                }
            }
            throw e;
        }

 ViewRootImpl::setView

                if (mInputChannel != null) {
                    if (mInputQueueCallback != null) {
                        mInputQueue = new InputQueue();
                        mInputQueueCallback.onInputQueueCreated(mInputQueue);
                    }
                    mInputEventReceiver = new WindowInputEventReceiver(mInputChannel,
                            Looper.myLooper());
                }

WindowInputEventReceiver如何处理到来的Input事件

在native侧由looper监听InputChannel对应的fd,当有时间来临时会调用WindowInputEventReceiver的callback onInputEvent来进行处理。

native侧如何进行监听的可以参考gityuan的博客http://gityuan.com/2016/12/31/input-ipc/

ViewRoot::WindowInputEventReceiver::onInputEvent

    final class WindowInputEventReceiver extends InputEventReceiver {
        public WindowInputEventReceiver(InputChannel inputChannel, Looper looper) {
            super(inputChannel, looper);
        }

        @Override
        public void onInputEvent(InputEvent event) {
            enqueueInputEvent(event, this, 0, true);
        }

        @Override
        public void onBatchedInputEventPending() {
            scheduleConsumeBatchedInput();
        }

        @Override
        public void dispose() {
            unscheduleConsumeBatchedInput();
            super.dispose();
        }
    }
    WindowInputEventReceiver mInputEventReceiver;

先将InputEvent加入队列,然后进行处理。

ViewRootImpl::doProcessInputEvents

    void doProcessInputEvents() {
        // Deliver all pending input events in the queue.
        while (mPendingInputEventHead != null) {
            QueuedInputEvent q = mPendingInputEventHead;
            mPendingInputEventHead = q.mNext;
            if (mPendingInputEventHead == null) {
                mPendingInputEventTail = null;
            }
            q.mNext = null;

            mPendingInputEventCount -= 1;
            Trace.traceCounter(Trace.TRACE_TAG_INPUT, mPendingInputEventQueueLengthCounterName,
                    mPendingInputEventCount);

            deliverInputEvent(q);
        }

        // We are done processing all input events that we can process right now
        // so we can clear the pending flag immediately.
        if (mProcessInputEventsScheduled) {
            mProcessInputEventsScheduled = false;
            mHandler.removeMessages(MSG_PROCESS_INPUT_EVENTS);
        }
    }

事件分发,之前只是知道这里往后就是层层分发直到最终的View,实际上关键就在于这个InputStage。它实际上不是单独就deliver一下就完了的,而是好多个InputStage的子类如同接力一般每个都process一遍才最终分发出去的,而分发给输入法事件的的关键也在这里。下面看看这个mFirstPostImeInputStage。

ViewRootImpl::deliverInputEvent

    private void deliverInputEvent(QueuedInputEvent q) {
        Trace.traceBegin(Trace.TRACE_TAG_VIEW, "deliverInputEvent");
        try {
            if (mInputEventConsistencyVerifier != null) {
                mInputEventConsistencyVerifier.onInputEvent(q.mEvent, 0);
            }

            InputStage stage = q.shouldSkipIme() ? mFirstPostImeInputStage : mFirstInputStage;
            if (stage != null) {
                stage.deliver(q);
            } else {
                finishInputEvent(q);
            }
        } finally {
            Trace.traceEnd(Trace.TRACE_TAG_VIEW);
        }
    }

set up input pipeline,说的真好。

ViewRootImpl::setView

                // Set up the input pipeline.
                CharSequence counterSuffix = attrs.getTitle();
                InputStage syntheticInputStage = new SyntheticInputStage();
                InputStage viewPostImeStage = new ViewPostImeInputStage(syntheticInputStage);
                InputStage nativePostImeStage = new NativePostImeInputStage(viewPostImeStage,
                        "aq:native-post-ime:" + counterSuffix);
                InputStage earlyPostImeStage = new EarlyPostImeInputStage(nativePostImeStage);
                InputStage imeStage = new ImeInputStage(earlyPostImeStage,
                        "aq:ime:" + counterSuffix);
                InputStage viewPreImeStage = new ViewPreImeInputStage(imeStage);
                InputStage nativePreImeStage = new NativePreImeInputStage(viewPreImeStage,
                        "aq:native-pre-ime:" + counterSuffix);

                mFirstInputStage = nativePreImeStage;
                mFirstPostImeInputStage = earlyPostImeStage;

InputStage表示处理input的不同阶段。每个InputStage子类实例的时候都会把要接力的下一棒赋值到自己的mNext成员里面,然后在deliver时会先forward一下在onDeliverToNext时调用mNext的deliver方法进行接力处理,所以mFirstPostImeInputStage在分发事件时,是一定会交给中间的ImeInputStage来处理一下的,也就是onProcess方法。

ViewRootImpl::InputStage

    abstract class InputStage {
        private final InputStage mNext;

        protected static final int FORWARD = 0;
        protected static final int FINISH_HANDLED = 1;
        protected static final int FINISH_NOT_HANDLED = 2;

        /**
         * Creates an input stage.
         * @param next The next stage to which events should be forwarded.
         */
        public InputStage(InputStage next) {
            mNext = next;
        }

        /**
         * Delivers an event to be processed.
         */
        public final void deliver(QueuedInputEvent q) {
            if ((q.mFlags & QueuedInputEvent.FLAG_FINISHED) != 0) {
                forward(q);
            } else if (shouldDropInputEvent(q)) {
                finish(q, false);
            } else {
                apply(q, onProcess(q));
            }
        }

        /**
         * Marks the the input event as finished then forwards it to the next stage.
         */
        protected void finish(QueuedInputEvent q, boolean handled) {
            q.mFlags |= QueuedInputEvent.FLAG_FINISHED;
            if (handled) {
                q.mFlags |= QueuedInputEvent.FLAG_FINISHED_HANDLED;
            }
            forward(q);
        }

        /**
         * Forwards the event to the next stage.
         */
        protected void forward(QueuedInputEvent q) {
            onDeliverToNext(q);
        }

        /**
         * Applies a result code from {@link #onProcess} to the specified event.
         */
        protected void apply(QueuedInputEvent q, int result) {
            if (result == FORWARD) {
                forward(q);
            } else if (result == FINISH_HANDLED) {
                finish(q, true);
            } else if (result == FINISH_NOT_HANDLED) {
                finish(q, false);
            } else {
                throw new IllegalArgumentException("Invalid result: " + result);
            }
        }

        /**
         * Called when an event is ready to be processed.
         * @return A result code indicating how the event was handled.
         */
        protected int onProcess(QueuedInputEvent q) {
            return FORWARD;
        }

        /**
         * Called when an event is being delivered to the next stage.
         */
        protected void onDeliverToNext(QueuedInputEvent q) {
            if (mNext != null) {
                mNext.deliver(q);
            } else {
     
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